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Plentiful by any definition!

Agarest: Generations of War - Collector's Edition, a fantastic kawaii tactical RPG coming with a full soundtrack, digital artbook, and more sweet, sweet bonus content, is available 50% off, DRM-free on GOG.com. With such a discount we don't see a good reason to pass on the collector's version, and get the cheaper regular edition, but if you make that call remember that you can always go for an upgrade later. The -50% discount for all three items (collectors edition, standard edition, and collector's edition upgrade) lasts until Monday, December 8, at 10:59AM GMT.

Agarest: Generations of War - Collector's Edition includes many unique features that cannot be found in any other Strategy Role Playing Game. It takes place across 5 generations of heroes, starting with your first character, Leonhardt. During each generation you will build relationships with 3 different female party members, and at the end of each generation's story arc you must choose to marry one of the girls. Unite with your chosen heroine and use the “Soul Breed” system to shape the fate of the next generation of heroes. Build your ultimate army of warriors and master Extra Skills, Special Arts and Over Kills to defeat colossal enemies! Choose the path of Darkness or Light through a truly epic story, spanning multiple generations, and battle hundreds of different creatures using an array of character abilities, in a compelling and innovative turn-based combat system.
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HunchBluntley: Another vote for remaining a curated store. I haven't used Steam yet, but I have heard that they've really opened the floodgates in the last couple of years and started letting all manner of shoddily-made, barely-tested, utterly worthless (and occasionally fraudulent) games into their store. Let's not promote that kind of business model, hmm? Hell, I think the quality of GOG's community is due in part to the fact that GOG has always been a heavily curated store. And, no, "I'm almost out of games to buy here" isn't really a valid reason for them to start shoveling dogshit onto their shelves just to pad out their "New Releases" section and their overall gamecount.

...Sorry about the rant. :)
I love that these games get finally on a non-Steam, western PC market.

You may not like the game, but don't insult it and those who like it. I also have some I dislike you still won't see me bash those who release them, or call the game "dogshit". I assume you didn't play this game and have no intention to even try it, thus lacking that I personally consider your opinion greatly nonconstructive.
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rtcvb32: I'll wait a bit until i get more in depth reviews and other opinions before deciding to the game, but if the pacing is wrong because they hoped to sell you DLC to speed it up, then i'll pass on the game....
As author of the review and in my most humble opinion, the pacing is terrible without the DLC. The amount of grinding required between storyline events is ridiculous.
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rtcvb32: I'll wait a bit until i get more in depth reviews and other opinions before deciding to the game, but if the pacing is wrong because they hoped to sell you DLC to speed it up, then i'll pass on the game....
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Frostyfirefly: As author of the review and in my most humble opinion, the pacing is terrible without the DLC. The amount of grinding required between storyline events is ridiculous.
Grinding is basically part of Japanese RPG games since RPG Maker, or earlier though. Improving your characters level, skills, equipment usually takes time in them and meanwhile you encounter events in most games when you randomly trigger some or walk to a specific location as you "hunt around"
Post edited December 01, 2014 by joriandrake
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joriandrake: You may not like the game, but don't insult it and those who like it. I also have some I dislike you still won't see me bash those who release them, or call the game "dogshit". I assume you didn't play this game and have no intention to even try it, thus lacking that I personally consider your opinion greatly nonconstructive.
As far as I can see he wasn't talking about this game. His post was a general comment to the question if GOG should be a curated store or if they should allow all kind of content and let the user decide what they want to buy.
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joriandrake: You may not like the game, but don't insult it and those who like it. I also have some I dislike you still won't see me bash those who release them, or call the game "dogshit". I assume you didn't play this game and have no intention to even try it, thus lacking that I personally consider your opinion greatly nonconstructive.
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PaterAlf: As far as I can see he wasn't talking about this game. His post was a general comment to the question if GOG should be a curated store or if they should allow all kind of content and let the user decide what they want to buy.
I'm very unsure about that, although yes the possibility is there. He did however pick this thread about this game to share his opinion about his disagreement on how GOG seems to add certain games to the list. In my personal opinion, I see no issues with the game list being expanded, and in the end everyone decides for themselves what they actually buy from it.
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Frostyfirefly: As author of the review and in my most humble opinion, the pacing is terrible without the DLC. The amount of grinding required between storyline events is ridiculous.
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joriandrake: Grinding is basically part of Japanese RPG games since RPG Maker, or earlier though. Improving your characters level, skills, equipment usually takes time in them and meanwhile you encounter events in most games when you randomly trigger some or walk to a specific location as you "hunt around"
Don't get me wrong, I've played my share of jrgps since the NES, if you have played this game, you will know what I mean; this game is entirely on a different level of grinding.
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Frostyfirefly: As author of the review and in my most humble opinion, the pacing is terrible without the DLC. The amount of grinding required between storyline events is ridiculous.
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joriandrake: Grinding is basically part of Japanese RPG games since RPG Maker, or earlier though. Improving your characters level, skills, equipment usually takes time in them and meanwhile you encounter events in most games when you randomly trigger some or walk to a specific location as you "hunt around"
The grinding bit was taken from the earlier Western RPGs that a lot of Japanese RPGs were inspired by :)

"Earlier Western RPGs" would refer to the first Ultima and the early Wizardry games :)
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joriandrake: Grinding is basically part of Japanese RPG games since RPG Maker, or earlier though. Improving your characters level, skills, equipment usually takes time in them and meanwhile you encounter events in most games when you randomly trigger some or walk to a specific location as you "hunt around"
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Frostyfirefly: Don't get me wrong, I've played my share of jrgps since the NES, if you have played this game, you will know what I mean; this game is entirely on a different level of grinding.
Disgaea levels of grind or early Final Fantasy levels of grind? :)
Post edited December 01, 2014 by JudasIscariot
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joriandrake: I'm very unsure about that, although yes the possibility is there. He did however pick this thread about this game to share his opinion about his disagreement on how GOG seems to add certain games to the list. In my personal opinion, I see no issues with the game list being expanded, and in the end everyone decides for themselves what they actually buy from it.
But he agrees with GOG's way to not allow all kind of games and he choose this thread for this discussion, because people discussed the question in this thread before (regarding the question if GOG should release the DLC or not). The comment about the shop allowing all kind of crap and shovelware was about Steam.
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JudasIscariot: Disgaea levels of grind or early Final Fantasy levels of grind? :)
Put those two together and there you go, the exact amount of grind, or maybe it needs a couple more hours; it's that long.

Edit: And that is, completing both games entirely.
Post edited December 01, 2014 by Frostyfirefly
Hmm, did this release not show up on the RSS feed for anyone else as well? I only saw the Gem Promo
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joriandrake: Grinding is basically part of Japanese RPG games since RPG Maker, or earlier though. Improving your characters level, skills, equipment usually takes time in them and meanwhile you encounter events in most games when you randomly trigger some or walk to a specific location as you "hunt around"
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Frostyfirefly: Don't get me wrong, I've played my share of jrgps since the NES, if you have played this game, you will know what I mean; this game is entirely on a different level of grinding.
Fine :)

I admit I played it quite a while back, and as I stated I didn't finish it yet (plan to go back soon though, I am nearly finished with 3 other games) so my memory might recall it wrongly, but I didn't think it was that bad, it just reminded me of the amazing Laxius Power trilogy.
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JudasIscariot: Disgaea levels of grind or early Final Fantasy levels of grind? :)
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Frostyfirefly: Put those two together and there you go, the exact amount of grind, or maybe it needs a couple more hours; it's that long.

Edit: And that is, completing both games entirely.
But Disgaea had the whole Item World thing going on top of the actual game so it's longer than that?
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joriandrake: Grinding is basically part of Japanese RPG games since RPG Maker, or earlier though. Improving your characters level, skills, equipment usually takes time in them and meanwhile you encounter events in most games when you randomly trigger some or walk to a specific location as you "hunt around"
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JudasIscariot: The grinding bit was taken from the earlier Western RPGs that a lot of Japanese RPGs were inspired by :)
I usually like grinding if the game world, or monsters, or battle skills are interesting. I recall that in dozens or more RPG Maker-style games I wasted weeks to grind to be able to fight easily against the most hidden optional beasts, like dragons or some lich. :)



What I don't like is if an actual single combat takes too much time, I prefer a dozen quick battles over 2 lengthy ones.
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Frostyfirefly: Put those two together and there you go, the exact amount of grind, or maybe it needs a couple more hours; it's that long.

Edit: And that is, completing both games entirely.
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JudasIscariot: But Disgaea had the whole Item World thing going on top of the actual game so it's longer than that?
If you want to get the good ending, that is, playing New Game+, definitely yes.

If you want to get a crappy ending, hm, I would say probably, maybe 20% less time than FF and Disgaea combined, rough estimate.
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joriandrake: What I don't like is if an actual single combat takes too much time, I prefer a dozen quick battles over 2 lengthy ones.
You hit the nail in the head! That's true as well, the combats are too long for what they are worth, even the dying screams of the enemies take a long time (the game pauses as they die); urgh, I remember some fairies that had to say some lines that took about 5 seconds each, and they attacked in pretty large groups.

Kill fairy 1: "Dame whoknowswhatelseshesays"

Now repeat that several times each battle.
Post edited December 01, 2014 by Frostyfirefly
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JudasIscariot: But Disgaea had the whole Item World thing going on top of the actual game so it's longer than that?
I think we're misinterpreting something here. I remember playing the original Disgaea, and you could play and beat the game relatively quickly getting your characters to something like level 80, without any heavy grinding, so 10 hours or so of gamplay. The mechanics allowed you to indefinitely grow your character stats. With Disgaea each level gave half the base stat points, so from level 1: 10, 15, 20, 25, 30, etc. This meant a few precious points could make a big difference in how quickly a stat scaled.

The item world was sorta nice, you could take cheap items, even a crappy sword and level it to level 10 and it suddenly was the best weapon you ever owned. Do that a few times if you wanted to, but it wasn't required. Heavy grinding required just to play or beat it reasonably is a different level.

Although for the Disgaea games they had alternate endings depending on if you could defeat levels/bosses that were originally too hard and you were suppose to fail, since they would then give you assistance as part of the storyline, like a horde of dragons coming to assist making that portion of the game beatable, just not with your own stats.