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The main thing that really bothers me is the multiplayer part. That it has an effect on the single player performance, making it a requirement if you want to play a "complete" game. Setting aside the fact that I'm really not a multiplayer fan, I usually replay games if they where any good after some years. I just played ME 1 a few months ago. That's 4 years after the initial launch. How many people will be playing ME3 in 2016 exactly when I would want to play it?

I find it strange that a few years down the line I will have an inferior product than the one I purchased, which makes it less of an incentive to keep the game after you complete it once. Considering publishers are against reselling I don't see how this fits.
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Whitecroc: I really don't see the problem with the first point. It's just exposition. The second point ignores how the writing process works, and the third seems to be misinformed.

And where did you get "200 dollars of DLC"?
If you're expecting any kind of sourced and accurate information from Roman, forget it. He's your perfect fanboy: one moment he loves you uncritically, the other he hates everything you do.

It's amusing how much time he spends following every single thing Bioware does only to bitch about it as loudly as he can, even if no one cares to listen. Amusing and/or annoying, take your pick.
Post edited January 27, 2012 by bazilisek
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Aningan: The main thing that really bothers me is the multiplayer part. That it has an effect on the single player performance, making it a requirement if you want to play a "complete" game. Setting aside the fact that I'm really not a multiplayer fan, I usually replay games if they where any good after some years. I just played ME 1 a few months ago. That's 4 years after the initial launch. How many people will be playing ME3 in 2016 exactly when I would want to play it?

I find it strange that a few years down the line I will have an inferior product than the one I purchased, which makes it less of an incentive to keep the game after you complete it once. Considering publishers are against reselling I don't see how this fits.
i hear you, but Dead Space 2 got multiplayer tacked on as well, yet its singleplayer experience remained unharmed by that decision.

it's entirely possible that ME3 will be as great a singleplayer experience as ME1 and 2 were. i have a hunch that the MP in ME3 will feel just as unnecessary and tacked on as the MP in Dead Space 2 felt. you can just ignore it and still get essentially the fully experience.
I for one am really looking forward to Damian Shepard saving the galaxy.
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Roman5: Beware

Over 200 Dollars of DLC Already confirmed and the game isn't even out yet

There is no hope left for Mass Effect 3
Take comfort in knowing in a year or two you will be able to pick it all up for $20.00 all DLC included. Pay no attention to the release and get caught up on your backlog. ;-)
Post edited January 27, 2012 by Lou
I wasn't planning on getting this game for at least a year when it will be on sale for 66-75% off during a Steam or other e-tailer special.
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Fred_DM: ME 1 and 2 were both fantastic games with a presentation unmatched by most games in the genre
What genre would that be?
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Whitecroc: I really don't see the problem with the first point. It's just exposition. The second point ignores how the writing process works, and the third seems to be misinformed.

And where did you get "200 dollars of DLC"?
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bazilisek: If you're expecting any kind of sourced and accurate information from Roman, forget it. He's your perfect fanboy: one moment he loves you uncritically, the other he hates everything you do.

It's amusing how much time he spends following every single thing Bioware does only to bitch about it as loudly as he can, even if no one cares to listen. Amusing and/or annoying, take your pick.
That's a fairly accurate description of Roman but I'd say that by now he has already moved way past amusing and is sitting comfortably on bloody annoying. +rep

It really irks me that his whole contributions to the forums are summarized as sucking up to the GOG team, long rants about things nobody cares about, or links to youtube videos that are neither funny nor relevant to the topic being discussed.
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OmegaX: ... sucking up to the GOG team...
That applies to 90% of the forum's user base.
I'm glad they've screwed it up. I don't really want any inclination to buy an EA game whatsoever. The more they screw things up, the less conflicted I'll be.
I'm going to pre-order it even if a Bioware employee slaps every customer in the face personally. Mass Effect was for me the game(s) that I always wanted to play when I still had a C64. I couldn't care less if it's not enough of a RPG, or if there are to many cover-based-shooter elements. For me, that thing just falls together perfectly.

I am a huge Science Fiction geek and I haven't seen a PC game that ever satisfied my geekiness like Mass Effect.

The only think that I expect from games is entertainment, and the Mass Effect series certainly delivers (as almost all Bioware titles do).
Just out of curiosity, huge Science Fiction geek - how did you like that resurrection thingety in ME2? :-)
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krakadyla: Just out of curiosity, huge Science Fiction geek - how did you like that resurrection thingety in ME2? :-)
Not exactly "flawless" but it didn't shatter my "suspension of disbelieve".

I think they needed something like this to move the plot forward in time without the PC/Shepard. Why wouldn't you just keep your old crew/ship otherwise?

And it was good for marketing. ;-P
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krakadyla: Just out of curiosity, huge Science Fiction geek - how did you like that resurrection thingety in ME2? :-)
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SimonG: Not exactly "flawless" but it didn't shatter my "suspension of disbelieve".

I think they needed something like this to move the plot forward in time without the PC/Shepard. Why wouldn't you just keep your old crew/ship otherwise?

And it was good for marketing. ;-P
IMO it was overkill. My suspension of disbelief shattered to a million pieces when they showed Shepard about to reenter the planet's atmosphere with nothing but his armor. I don't care how good those kinetic barriers are, there shouldn't have been anything left to revive but ashes. Shepard dying worked as a plot device but the death could have been made less extreme.
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SimonG: Not exactly "flawless" but it didn't shatter my "suspension of disbelieve".

I think they needed something like this to move the plot forward in time without the PC/Shepard. Why wouldn't you just keep your old crew/ship otherwise?

And it was good for marketing. ;-P
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OmegaX: IMO it was overkill. My suspension of disbelief shattered to a million pieces when they showed Shepard about to reenter the planet's atmosphere with nothing but his armor. I don't care how good those kinetic barriers are, there shouldn't have been anything left to revive but ashes. Shepard dying worked as a plot device but the death could have been made less extreme.
I agree, it was overkill, and furthermore, it was pointless, as you ended up with the same character and ship as you had before they got blown up. The only way the plot went 'forward' was that the player got railroaded into working for cerberus, which IMO was one of the dumbest parts of the plot, period-with the reconstruction of Shepard and the rebuilding of the Normandy coming inclose behind. As I mentioned earlier, it was all in the introduction as well, which made it all the more noticable. When all of those contrivances got thrown at me within the first couple of minutes, it was hard to worked up for anythign that came after, not that I thought anythign that came after was particulalry good either, IMO.