Joppelarius: As a new member, I was wondering if you guys can think of any games that have been overrated in the press or by people in general. I, for one, can sum up a short list:
1) Half-Life: I was bored with it back then, and I still am when I start it up now. I mean, what does it have that System Shock or Quake didn't have? It looks pretty awful too, even with the new Source engine. I really don't get that many people call this one of the best games ever. To earn such a title it would have to be so good I couldn't stop playing it even 10 years later. The only games I know of that have this with me, are Diablo 2 Lod, STarcraft BW, Gothic 2 and the Baldur's Gate series.
2) Sacrifice and Citizen's Giant: Kabuto (or sth): two different genre games with sort of the same look, from the same gaming era. They were praised in the media but sold pretty poorly. I thought they were absolute crap, I agree with everyone who didn't buy them, and strongly disagree with the suspiciously high number of positive reviews on them.
3) platform games like Metroid, Cave Story, etc.
Some of these like the Mario or Sonic games were fun.. IN 1989! I reallyy don't see how a 2D side-scroller with frustrating gameplay elements can be fun in 2011.
Any comments or similar lists?
Sacrifice and Giants: Citizen Kabuto were not overrated games during their time, you silly man. As I recall, Giants only got a 79% on PC Gamer, and I don't think other critics were as generous Sacrifice, however, was one of the few games to earn a 90% or more on PC Gamer, and the rating was not given lightly. It fully deserved the high score, even if it didn't sell well, and you are accusing the most revolutionary Third Person RTS RPG "crap" on what basis? It was a damn right fun and original game, and it was way more advanced than most games during that time. As for the other game, Giants may have had its flaws, but it was certainly not overrated, and it was funny as hell and brilliant in a lot of levels. Their graphics were different, even if they were slightly similar. I think you're just calling them overrated, because of their newfound popularity at GOG, and you don't know how to play or enjoy any of those games. It's alright if you don't like playing them, just don't accuse them of being bad games just because you don't like it when other people like them.
You must have been slaughtered by Pyro and Charnel and Sacrifice to hate that game. You must have been torn apart frequently by the Sea Reapers without a save function to hate Giants as well.
As for Half-Life: graphics were just learning how to get better, so I've had enough of people complaining its graphics suck because they're polygonal. I DON'T CARE. It was 1998, 3D graphics were still polygonal, and Half-Life was a considerable improvement on polygonal engines during that time. Unreal was another exception, and that game was polygonal too (though smoother in some ways). So what if it was not as detailed in story or interface as System Shock? It still revolutionized the game experience by telling its intentionally limited story in a cinematic, no cutscenes, entirely interactive fashion! It improved upon Quake too, becuase even if they were the same engine, Quake didn't have stealth, scripted sequences, moving mouths, strategic A.I., or the level of acrobatics as Half-Life. You say it doesn't earn the right as a good game, but the truth is, without Half-Life, skeletal animation wouldn't have existed in later games. I think it complemented other games such as Thief and System Shock 2, despite the fact that it sadly overshadowed those games.
I don't think you did so well in this game either, and if you were bored with it, you probably were paying more attention to the shooting than towards its other qualities. I guess since you can't see the good qualities, I can't argue with you.