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bazilisek: I don't know. I admittedly never played the MI remakes, but from what I've seen in various gameplay videos, it's pretty until it starts moving. Then it becomes just weird and floaty.

I'll probably pick up the remakes one of these days for the voice acting. But GK already has that, too.
It's funny you call them weird and floaty... imagine what someone younger would say of the originals. Blobby and jagged? I think your time period and nostalgia is coloring your opinion, which is pretty normal.


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bazilisek: Aren't they already? $10 apiece on GOG, all dressed up and ready to go. In the era of faux-32 bit nostalgia, I honestly do not think the very solid pixel art of GK1 is dated; the dialogue portraits of the CD version still look pretty damn good. And gameplay-wise, GK does not really subscribe to the dreaded Sierra philosophy at all, so there are no major obstacles in this respect, either.
They all look ANCIENT compared to modern standards. Your nostalgia and the time period you have been playing games is coloring your outlook. If she wants those classics to be played by a modern audience and be preserved in better shape a remake totally makes sense.

Shit man even I have a hard time playing the two sequels, they've aged so badly. The original pixel art is kind of timeless I agree, but only if you grew up with it.
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StingingVelvet: They all look ANCIENT compared to modern standards. Your nostalgia and the time period you have been playing games is coloring your outlook.
Yeah, you're right there. But this is the point in the discussion where I'd drag out black and white movies.
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StingingVelvet: They all look ANCIENT compared to modern standards. Your nostalgia and the time period you have been playing games is coloring your outlook.
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bazilisek: Yeah, you're right there. But this is the point in the discussion where I'd drag out black and white movies.
I wasn't alive in the period of black and white film, yet I can appreciate a well made and interesting black and white movie. I think a quality game will always triumph over dated technology.

Unless you are talking to a COD obsessed 13 year old, and then you may as well not even bother.
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StingingVelvet: They all look ANCIENT compared to modern standards. Your nostalgia and the time period you have been playing games is coloring your outlook.
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bazilisek: Yeah, you're right there. But this is the point in the discussion where I'd drag out black and white movies.
There's a difference there honestly. Black and white movies never bother me at all, nor do lacking special effects. In games though, stuff like GK3's horrid polygons and cumbersome mechanics certainly do hinder the experience.

It's not a great comparison.
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RaggieRags: I think remakes are almost necessary if they plan to continue the series. The name Gabriel Knight doesn't mean anything to the new generation of gamers, and the series has continuity.
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bazilisek: A good enough writer, which Jane definitely is, can work with that.
I don't know if you've played GK3 and I don't want to spoil it, but it's kinda hard to introduce the series to a new audience if the story continues where it left off.

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bazilisek: Aren't they already? $6 apiece on GOG, all dressed up and ready to go.
Yeah, to be sold to people like you or me who have nostalgia for this stuff. Just because people can buy the games doesn't mean they will. Some new gamers will pick up the series, but that's just a tiny minority of the people who would enjoy GK. Regardless of what we think about the graphics, they are a very hard sell to people who are not used to pixelated mess. I've even heard of several people complaining they can't make out what the pictures are supposed to represent when they look at old, scanned background art like GK1 and MI2.
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RaggieRags: I don't know if you've played GK3 and I don't want to spoil it, but it's kinda hard to introduce the series to a new audience if the story continues where it left off.
Nah, it's not that uncommon for people to start watching TV shows from the third season onwards, for example. The storylines of GK games are quite self-contained (I played 3 before 2 and it wasn't a problem at all), and if/when Grace comes back, it's not so hard to recap her and Gabe's complicated history in one or two well-written dialogues.

And yes, you people are probably right in what you say. But I don't want you to be right, dammit.
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RaggieRags: Regardless of what we think about the graphics, they are a very hard sell to people who are not used to pixelated mess. I've even heard of several people complaining they can't make out what the pictures are supposed to represent when they look at old, scanned background art like GK1 and MI2.
Wow, I feel sorry for those people. I guess our brains are just trained to see beauty in pixels. I still load up the old AGI games and marvel at the scenery. I can still remember when they were cutting edge technology.
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gameon: I'm not against old graphics, but personally i only know about the GK series because of GOG.com. I know nothing about the games, and i even asked what they are about in the latest GOG competition (ask jane jensen). So obviously i have no urge to buy them at the moment.
But do you like Point & click adventure games in general? Have you played any of the old sierra or lucas arts games? GK is one of the finest examples of the genre and if you like adventure games then you are doing yourself a disservice not buying them.
Post edited April 30, 2012 by PMIK
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gameon: Revolution softwares broken sword and beneath a steel sky are some of my favourite games.
Great! Gabriel Knight is essentially a more adult Broken Sword (not adult as in "more sex", but adult as in "more mature storylines / themes").
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gameon: Do all the gabriel knight games have voice acting?
Yes. And in GK1 and GK3, Gabriel is voiced by none other than Tim Larger-Than-Life Curry.
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gameon: Also what sets them apart from other point and click games? Is it better than the tim schaefer point and clicks, or on par?
They're hard to compare. GK has less humour (though it's not entirely without it) and a much darker and more serious story. Gameplay is largely similar.
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gameon: Revolution softwares broken sword and beneath a steel sky are some of my favourite games. I just checked the gabriel knight sins of fathers screenshots, and it looks similar in graphics to beneath a steel sky (in my opinion at least). And those graphics impressed me for the fact that it was way back in 1993. Beneath a steel sky was very playable, and voice acting was a big plus. Do all the gabriel knight games have voice acting?

Also what sets them apart from other point and click games? Is it better than the tim schaefer point and clicks, or on par?
Well they don't really have any humor, so they are quite different to Schafer's games, or Beneath a steel sky. Yes they all have voice acting. The first game stars Tim Curry and Mark Hamil too.

What sets it apart for me is the writing and detailed setting. Every scene you enter has a thousand different hotspots each with detailed and interesting descriptions. The dialogues are interesting. The puzzles are challenging. The overall story is very cool. The setting in New Orleans is amazing.
I've always thought of Broken Sword as a "poor man's Gabriel Knight". Broken Sword has obviously been heavily been influenced by GK, but IMO never got to the same level.

I wouldn't say the GK games have no humor. They just aren't comedies, and the humor is dryer.

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gameon: Also what sets them apart from other point and click games? Is it better than the tim schaefer point and clicks, or on par?
It's in the writing. GK is as good as the Monkey Islands, but it's horror/drama instead of comedy.
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gameon: It sounds like something i'd try out. A darker story, and also Tim Curry. A great distinct actor. The thing is though, theres alot of dark point and clickers about, and also alot of them have good stories anyway.
Not as good. GK's writing still goes unbeaten.
Post edited April 30, 2012 by RaggieRags
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PMIK: Well they don't really have any humor, so they are quite different to Schafer's games, or Beneath a steel sky.
Theres humour just not slapstick
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RaggieRags: I've always thought of Broken Sword as a "poor man's Gabriel Knight".
I personally call it "Gabriel Knight for kids", but thought that wouldn't be very persuasive in this context :)
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gameon: snip
Obviously its up to you, but as you can tell by our persistence, we really believe a fan of adventure games would really be missing out if they skip GK.

You could always check out a long play http://www.youtube.com/watch?v=WULkhdQmJQw to get a feel for the game. Although they are never the same as playing it yourself.
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RaggieRags: I've always thought of Broken Sword as a "poor man's Gabriel Knight". Broken Sword has obviously been heavily been influenced by GK, but IMO never got to the same level.
There's a different kind of focus, I think. Broken Sword feels more like a comic book or continental European cartoon series, vaguely like Tintin. Gabriel Knight feels more like a novel. Even the nature of the protagonists' comments reflects this; George rarely says much more than a one-liner whereas Gabriel will often expand on things at length. They both have this falling-over-themselves-to-be-funny thing going on, but George's is more goofy whereas Gabriel's is more cynical.

I don't think either one is any more mature than the other, since Broken Sword is like a European comic series whereas Gabriel Knight is like an American pulp fiction series - two things that can be for kids, but are also enjoyed by teens and adults. They're both relatively simplistic in terms of story and character motivation, yet both have lots of twists and turns that'd throw off younger children. They both revel in somewhat immature stereotyping, too.
Post edited April 30, 2012 by Export
Thought I'd direct all y'all over here, in case you might have missed it.