Posted December 16, 2014

blotunga
GrumpyOldGamers.CyringOutMiserably
Registered: Apr 2012
From Other

lukaszthegreat
Greed is good!
Registered: Sep 2008
From Norfolk Island
Posted December 17, 2014

The lack of proper maps and how important they are is irritating me. Wolf is not the only one which fucked up maps when it should not have done so.

Did it have South Sudan?
It is just incredibly silly in my opinion to not get it right. it's like saying Minsk is in Russsia (extremely jarring part in one of old Friends episodes)
with wikipedia, the whole internet at ones disposal making mistake like that is simply unacceptable.

DubConqueror
proud to be a social jus- tice warrior
Registered: Jun 2010
From Netherlands
Posted December 17, 2014
Quest for Cabbages, featuring the evil Round-up trying to kill the Honest Honeybee you'll have to save by finding the Prong of Permaculture in the Hills of Tilted Fields.

Charon121
Gray Eminence
Registered: May 2011
From Croatia
Posted December 19, 2014
Another misconception – how easy it is to acquire new skills, abilities and languages. In most cases the screen just fades to black for a few seconds, and the in-game clock may advance for a few hours for "extra realism", and the characters already know the skill when you assume control of them again. In Planescape: Torment, the Nameless One learns a long-forgotten language in this way. In TES games physical conditioning when trainers are involved is pretty much instant as well. Some games opt for the practical approach:
Trainer: "I will teach you my famous combat technique. Here – attack that training dummy!"
*Character obliterates the training dummy*
Character: "Great! I now know all the secrets of this particular style, including all primary, secondary and evasive moves"
Sometimes you become a martial artist in a particular style by reading scrolls, as is the case in Jade Empire. Those ancient scroll writers must have been very illustrative and to the point if readers can replicate every move with ease in combat five minutes later. If anything, this cheapens martial arts and ancient knowledge, reducing them to gimmicks that can supposedly be learned faster than reading a Wikipedia article.
Trainer: "I will teach you my famous combat technique. Here – attack that training dummy!"
*Character obliterates the training dummy*
Character: "Great! I now know all the secrets of this particular style, including all primary, secondary and evasive moves"
Sometimes you become a martial artist in a particular style by reading scrolls, as is the case in Jade Empire. Those ancient scroll writers must have been very illustrative and to the point if readers can replicate every move with ease in combat five minutes later. If anything, this cheapens martial arts and ancient knowledge, reducing them to gimmicks that can supposedly be learned faster than reading a Wikipedia article.

Klumpen0815
+91
Registered: Dec 2012
From Germany
Posted December 19, 2014

Trainer: "I will teach you my famous combat technique. Here – attack that training dummy!"
*Character obliterates the training dummy*
Character: "Great! I now know all the secrets of this particular style, including all primary, secondary and evasive moves"
Sometimes you become a martial artist in a particular style by reading scrolls, as is the case in Jade Empire. Those ancient scroll writers must have been very illustrative and to the point if readers can replicate every move with ease in combat five minutes later. If anything, this cheapens martial arts and ancient knowledge, reducing them to gimmicks that can supposedly be learned faster than reading a Wikipedia article.
Then there are are those guys with misconceptions who are completely butch and have too much muscle mass in the upper body from excessive training at a gym. Those are incredibly slow, not agile at all and are thrown off balance in the wrestling techniques so easily that practically everyone could tip them over. Those usually think, you have to be a hulk for sword fights.
It's very specific work with lots of conditioning and you need a lot of time and patience for all this, not "Strength = 100" or "find and read scroll x for 5 seconds".
Post edited December 19, 2014 by Klumpen0815

infinityeight
Needs Chocolate
Registered: Apr 2014
From United States
Posted December 19, 2014

Trainer: "I will teach you my famous combat technique. Here – attack that training dummy!"
*Character obliterates the training dummy*
Character: "Great! I now know all the secrets of this particular style, including all primary, secondary and evasive moves"
Sometimes you become a martial artist in a particular style by reading scrolls, as is the case in Jade Empire. Those ancient scroll writers must have been very illustrative and to the point if readers can replicate every move with ease in combat five minutes later. If anything, this cheapens martial arts and ancient knowledge, reducing them to gimmicks that can supposedly be learned faster than reading a Wikipedia article.

bombardier
New User
Registered: Sep 2008
From Other
Posted December 20, 2014
I have big problems with most of RPGs. They all start where you are some kid in late teens that never held a sword in his life.
In 18 years of your life you were not able to collect enough experience to reach level 2 yet in next couple of weeks you will save the world couple of times and reach level cap before you even finish the main quest line.
In 18 years of your life you were not able to collect enough experience to reach level 2 yet in next couple of weeks you will save the world couple of times and reach level cap before you even finish the main quest line.

HiPhish
New User
Registered: Oct 2010
From Germany
Posted December 20, 2014
Speaking of skills and learning, one thing that bothers me with fiction in general is when you have an ancient vampire or some other immortal creature who doesn't really have that much more knowledge than an above-average person. If I was immortal I would learn pretty much anything I can come across, just to kill the time. I would just pack my stuff and go on a journey across the world, just because I could. With mortal people it makes sense that we can only focus on a few things because we age, but an immortal has no limit.
Post edited December 20, 2014 by HiPhish

Nirth
GFN / VR / Switch!
Registered: Oct 2010
From Other
Posted December 20, 2014

Too little focus on ancient or old people of how they could act, but something like that requires research and patience to create.

OldFatGuy
Old Fat User
Registered: Nov 2008
From United States
Posted December 20, 2014
Didn't read all five pages, so my apologies if this has already been said.
My number one irritating misconception is with FPS's and using the keyboard/mouse combo. Everyone who is "competitive" wants to use the keyboard mouse instead of a controller not because it's easier (which controllers most definitely are) but because of the competitive advantage one gets due to how precise mouse movement is. You swirl around and can easily place your mouse directly on your target instantly.
This is completely unrealistic. In fact, the controller actually mimics reality very, very closely with how you have to wiggle it to get the target exactly right. I've been hunting for over 40 years, was in the Army and shot all kinds of weapons, and I don't care what kind of scope you have, even a laser one, no human can just turn and have his/her aim pointed perfectly.
And because of that unrealistic competitive advantage, many FPS's appear to be made to encourage such an irritating misconception. As in, if you don't play with that unrealistic advantage, you can't succeed at the game.
My number one irritating misconception is with FPS's and using the keyboard/mouse combo. Everyone who is "competitive" wants to use the keyboard mouse instead of a controller not because it's easier (which controllers most definitely are) but because of the competitive advantage one gets due to how precise mouse movement is. You swirl around and can easily place your mouse directly on your target instantly.
This is completely unrealistic. In fact, the controller actually mimics reality very, very closely with how you have to wiggle it to get the target exactly right. I've been hunting for over 40 years, was in the Army and shot all kinds of weapons, and I don't care what kind of scope you have, even a laser one, no human can just turn and have his/her aim pointed perfectly.
And because of that unrealistic competitive advantage, many FPS's appear to be made to encourage such an irritating misconception. As in, if you don't play with that unrealistic advantage, you can't succeed at the game.
Post edited December 20, 2014 by OldFatGuy

swatkat
Razor Clawson
Registered: Dec 2014
From United Kingdom
Posted December 20, 2014
playing a game with swords or bows and arrows,and around the next corner is a teleport or portal.Who put that there Martians??

snowkatt
Easily Bored
Registered: Oct 2010
From Netherlands

swatkat
Razor Clawson
Registered: Dec 2014
From United Kingdom
Posted December 20, 2014
@snowkatt
Yes Dungeon Seige,and many many more.Only play RPG..
Yes Dungeon Seige,and many many more.Only play RPG..

RudyLis
T-34/85
Registered: Nov 2012
From Russian Federation

RoloTony
Minis King Size?
Registered: Jul 2014
From United States
Posted December 21, 2014

Like that a civilisation that starts out with 3 male villagers can still reproduce.
Or that walls break down after a few strikes of a ram, but the stomach of a villager can take a lot more of those.
Or that you can ram crops and put them on fire.
There are a lot.....