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Pay what you want, grab up to 3 excellent RPGs, support Larian Studios!

Quick summary:
1. Set your own fair price.
2. Get up to 3 Divinity Games, including Divinity II: Developer's Cut.
3. Own some of the games? No problem--you'll get the gift codes to give to friends.
4. Bonus for you:
* enjoy exclusive access to Divinity II: Developer's Cut one day before the release
* tons of goodies for all the games
* unlock special videos from Larian Studios

RPG fans, promo hunters, dev supporters! For the next 7 days GOG.com gives you a chance to put three wonderful role-playing games on your shelf, puts you in control over their price, and offers you an opportunity to support the games' hard working and talented developers: Larian Games. Proudly introducing: [url=http://www.gog.com/divinity]GOG Pay What You Want: Divinity Anthology! The "Pay What You Want" can be purchased from GOG.com starting now until 01:00 AM GMT on the 18th of October, 2012.

Set your own fair price for the classic Divine Divinity, where you become the chosen one, destined to fulfil an ancient prophecy and save the Seven Races of Rivellon. In this extensive, challenging, and very addictive game you will encounter many different enemies and a great variety of items, NPCs, and quests.

Beat the average price and receive your copy of Beyond Divinity, the creative continuation of the series, featuring an immersive story of the divine and the daemonic, challenging gameplay with two characters to control at the same time and a huge universe to explore and exploit.

The top 10% of our most generous users will also grant themselves an early access to the upcoming Divinity 2: Developer's Cut.The Developer's Cut, which is the ultimate edition of the game, comes with Divinity II and the expansion Divinity II: Flames of Vengeance, as well as a special developer's mode and extra goodies, will be available on PC on the 18th of October, 2012, but if you buy it here you will get to play it a day earlier than everyone else! The "Director's Cut" subtitle also means, that you'll have the unique opportunity to experience the game just as the developers did: with optional access to developer console you'll feel like the god of the realm.

But that's not all! All of the games come with an extensive amount of goodies--especially Divinity 2: Developer's Cut features a crazy amount of bonus materials (all of which you can access as soon as you finalize your purchase). To make things even more interesting, Larian Games told us that as the sales progress, they will be releasing some very special announcements and interesting videos. Heard enough? Go to the GOG Pay What You Want: Divinity Anthology page!
Post edited October 10, 2012 by G-Doc
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Nergal01: Meaning that tech demo is right around the corner.
Looks like it's unlocked now.
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Nergal01: Meaning that tech demo is right around the corner.
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adambiser: Looks like it's unlocked now.
Do you have to buy the Anthology do gain access to it?
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MysterD: Will the NON-STEAM versions of Divinity 2: DKS get updated w/ a patch to turn it into Director's Cut (with the Developer's Mode)?
Yes, Larian is working with Steam and Focus on a patch for DKS to add the Developer Mode (which is the only difference in D2:DC - there is more about the Director's Cut in the blog post Hatching the Anthology).

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Nirth: Do you have to buy the Anthology do gain access to it?
No, you don't. Check the milestones , or on Youtube: [url=http://www.youtube.com/watch?v=ZSAL2-hFqPQ&feature=player_embedded]Larian Special Video 2: E3 2000 tech demo of LMK.

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The milestone numbers were reduced because people were paying too much money for the anthology (see the blog post The good, the bad and the unexpected).
Post edited October 12, 2012 by Raze_Larian
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MysterD: Will the NON-STEAM versions of Divinity 2: DKS get updated w/ a patch to turn it into Director's Cut (with the Developer's Mode)?
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Raze_Larian: Yes, Larian is working with Steam and Focus on a patch for DKS to add the Developer Mode (which is the only difference in D2:DC - there is more about the Director's Cut in the blog post Hatching the Anthology). .
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Nirth: Do you have to buy the Anthology do gain access to it?
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Raze_Larian: No, you don't. Check the milestones , or on Youtube: [url=http://www.youtube.com/watch?v=ZSAL2-hFqPQ&feature=player_embedded]Larian Special Video 2: E3 2000 tech demo of LMK. . The milestone numbers were reduced because people were paying too much money for the anthology (see the blog post The good, the bad and the unexpected).
I didn't ask about Steam version! I was asking about Non-Steam Versions that are DRM-FREE - i.e. those sold by Amazon DVG, Gamersgate, etc. Are Div 2: DKS - DRM-FREE versions like those on Amazon Download service and Gamersgate getting updated w/ Dev Mode, too? I bought Div 2: DKS from Amazon Download service (Amazon DVG).
Post edited October 12, 2012 by MysterD
Yes. From the blog post Hatching the Anthology, about the Developer's Mode:
It’d be something we’d give away for free to those who had already bought DKS, and something that might tickle the interest of those who hadn’t.
I mentioned Steam and Focus because they are involved in at least the legal aspects of releasing a patch for DKS, not that it was being made exclusively for them. From the same blog post:
Because the Developer’s Cut included the patched up version of the original Dragon Knight Saga, we needed to browse through all of our existing contracts and get an OK from any previous publisher that might have rights in this, which turned out to be quite a job, worthy of yet another separate blog entry and good for eating up about a quarter of my time – leaving me with a measly three quarters to take care of all the rest.
BTW, issues with patching (contractual issues prevented them from removing the DRM from the original release of D2:ED, for example) is at least part of the reason Larian is self publishing its future games.
Post edited October 12, 2012 by Raze_Larian
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Raze_Larian: Yes. From the blog post Hatching the Anthology, about the Developer's Mode:
It’d be something we’d give away for free to those who had already bought DKS, and something that might tickle the interest of those who hadn’t.
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Raze_Larian: I mentioned Steam and Focus because they are involved in at least the legal aspects of releasing a patch for DKS, not that it was being made exclusively for them. From the same blog post:
Because the Developer’s Cut included the patched up version of the original Dragon Knight Saga, we needed to browse through all of our existing contracts and get an OK from any previous publisher that might have rights in this, which turned out to be quite a job, worthy of yet another separate blog entry and good for eating up about a quarter of my time – leaving me with a measly three quarters to take care of all the rest.
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Raze_Larian: BTW, issues with patching (contractual issues prevented them from removing the DRM from the original release of D2:ED, for example) is at least part of the reason Larian is self publishing its future games.
Thanks for ALL of the clarification! :)
Glad to hear that ALL versions of DKS (on the PC) will get patched-up for FREE to The Director's Cut.
Post edited October 12, 2012 by MysterD
Well, I finally figured out about the codes after digging in this thread :P
Post edited October 12, 2012 by Ophelium
Woah snap I just read the word DRM in association with Divinity 2...

Certainly not the copy we're getting with this promo yah?
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ShadowWulfe: Woah snap I just read the word DRM in association with Divinity 2... Certainly not the copy we're getting with this promo yah?
Nope.
Games on GOG are flat-out DRM-FREE ONLY. :D

If you're curious...
If you bought Div 2: Ego Draconis (original edition), it had DRM and never got removed.
If you bought Div 2: DKS Edition anywhere, it had DRM b/c of the publisher wanting it...and that DRM-check did get removed w/ a very recent patch from Larian.
Also, Beyond Divinity once came w/ StarForce - but Official Patch 1.49 removed the DRM-check.
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MysterD:
Relief!

I thought there was some little nasty hidden dormantly in the code.
Not that we have the game yet anyway, just something to be worried about.
Actually, the DRM removal patch for DKS was released last December. Contractual issues prevented the removal of the DRM from the original release of D2:ED.

With Beyond Divinity, publishers for some localizations released the DRM removal patch for the disk version, and some did not. There was no Australian 1.49 patch, for example, but in that case a registry edit would allow the English patch to be installed (Australia being different because that publisher used a different version of the Starforce copy protection than other English regions).
Post edited October 12, 2012 by Raze_Larian
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Raze_Larian: Actually, the DRM removal patch for DKS was released last December. Contractual issues prevented the removal of the DRM from the original release of D2:ED. With Beyond Divinity, publishers for some localizations released the DRM removal patch for the disk version, and some did not. There was no Australian 1.49 patch, for example, but in that case a registry edit would allow the English patch to be installed (Australia being different because that publisher used a different version of the Starforce copy protection than other English regions).
I'm guessing one of the many reasons to have re-released Div 2 w/ that DKS Edition was to hopefully get a DRM-FREE version green-lighted? Over the years, you guys @ Larian have been pretty good & persistent at trying to sway publishers to get DRM removed.
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Raze_Larian: With Beyond Divinity, publishers for some localizations released the DRM removal patch for the disk version, and some did not. There was no Australian 1.49 patch, for example, but in that case a registry edit would allow the English patch to be installed (Australia being different because that publisher used a different version of the Starforce copy protection than other English regions).
Well, that's some VERY interesting insight into things! It's a shame that some version didn't get the DRM removed. It's good that a reg-edit could help matters for gamers who didn't want to deal w/ the DRM could actually find a work-around. Thanks for the very interesting tidbit of info!
Post edited October 12, 2012 by MysterD
IIRC the main motive for DKS was just to address a bunch of small things with D2:ED. Swen Vincke has posted about this in the Larian forum, and his blog, but I'll summarize what I remember. After D2:ED was released, checking out reviews of the game (which are probably too influential on sales, given the variable quality, especially for RPGs: Thoughts on game journalism), a lot of the negative reviews focused on fairly minor issues, while the positive reviews focused on the overall impressions of the game. Rather than just patch in the graphical improvements and engine optimization, etc, made as they were working on the add-on, they decided to do something more than that, and fix a bunch of small complaints (like balancing to combat and difficulty) and things that just didn't work as well as they intended (design of the flying fortresses), etc. The publishers were initially confused by the desire to do this, but obviously it happened, and turned out well.
Post edited October 12, 2012 by Raze_Larian
I would have imagined that the main reason Ego Draconis was so poorly received was because it felt like half a game... Granted, length-wise, it's a full game. But story-wise, there is NO closure at the end of it. Without spoiling anything in particular, it's a complete cliffhanger and just can't stand without Flames of Vengeance.

EDIT: I see they lowered the numbers for unlocking the videos... While it's good to see we'll actually be getting some of them, it's rather sad that they had to do this, as it means their expectations were severely disappointed.
Post edited October 13, 2012 by MarioFanaticXV
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MarioFanaticXV: While it's good to see we'll actually be getting some of them, it's rather sad that they had to do this, as it means their expectations were severely disappointed.
No, not exactly ;)
http://www.lar.net/2012/10/12/the-good-the-bad-and-the-unexpected/