RWarehall: Sorry, more b.s. logic. This isn't just a mediocre rated game. It's horribly rated. 67% where a middle of the road game on Steam is 81%. How does one justify not taking an 81% middle of the pack game (over 15,000 on Steam right now) when you are taking a game that far below average.
It would sell and they would make money.....that's why.
Also 67% is bad? Since when? I remember the days when 67% meant above average, and below 50% or so meant bad. People these days are spoiled by mags setting most scores to 8-9.5 out of 10 for anything they consider good.
RWarehall: Why when taking in a "few more" would you take in garbage that no one is buying and virtually no one is truly recommending? As I said, if even half the games won't go DRM-free, that still leaves over 10,000 that would with better user ratings. GoG reviewed it. GoG rejected it. Steam users have rejected it. Why does it belong here again?
Thing is i'm not talking about this one game specifically, but a good number of titles Gog rejected that likely would sell. Also, if it doesn't belong here by whatever standards you picked then what about all the games we have here that sell hardly any copies? Why keep them under that logic?
RWarehall: Trial run? There is no such thing. A game comes to GoG and GoG pays the costs for it into eternity. You clearly don't understand their business. They test it, make adjustments for OS's as necessary, make installers and draw up contracts. They also try to maintain updates even on games removed from the catalog for OS changes. The majority of costs are borne up front unlike certain storefronts where all the support is up to the developer and they at best check the installers for viruses.
Gog likely can drop devs and games(for future sale) if they so choose. All they'd have to do then would be to host the latest versions for those that bought it so they could DL it if need be of they dropped a dev from their store.
RWarehall: Funny you complaining about my logic when yours leaves so much to be desired. User ratings are a metric of popularity both in their numbers and results. Arguing that they aren't always perfect doesn't change that. Clearly the educational system is failing the world. Too many people think all they have to have is a poor counter-argument and act like that settles it.
I at least am willing to admit when my logic is flawed, but so far a good part of your argument seems to boil down to "these games are bad because I think so(plus unsubstantiated reasons) and Gog shouldn't sell them because they are bad".
Also reviews and ratings can be manipulated, which is why I take them with a grain of salt.
RWarehall: It's not hard to review games with a track record...like Grimoire, or this Wizardry game....
We have past reviews, user ratings, estimated sales numbers available. It should not be that hard to correlate this data based on it's genre into estimated sales. If a game isn't up to snuff, it gets rejected.
Or allow them and see if they sell...tell the devs they are on a trial period and see if sales are good enough to persue a longer deal.....easy peasy lemon squeazy.
(And again, such data can be manipulated and falsified...how do they know what is true based on that data alone?)
RWarehall: Much harder with new releases where all you have is social media activity, press, popularity based on wishlist numbers, success of that developer's similar titles, etc. None of which necessarily takes into account the actual quality of the game itself as determined by the masses. Instead you are stuck with a few internal reviewers trying to guess how it might be received. Those are true judgement calls.
Rejecting the likes of Grimoire, Wizardry: Labyrinth of Lost Souls is far easier and more accurate and GoG knows better than to just listen to the same handful of GoG users who seem to think hundreds of games (or pretty much every game ever rejected by GoG) deserves to make the catalog. Polling the true "user base" is impossible. These same handful of people would just rile the same people up to vote for every game that would not sell stacking the poll and GoG knows that.
Then let the people's wallets be the true judge of a game's worth and either sell such on a trial basis or allow pre orders for more games and see if people put their money where their mouth is.