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Niggles: Ummm that way can and does break mods and considering a good number of games on here can use mods, that one reason not to have forced autoupdating.
I didn't talk about forced autoupdating. I don't see any reason why it couldn't be optional in the client (I hope it is), even though it is advisable to keep your game up to date at least with online multiplayer games.

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Niggles: And say Galaxy Client only offers autopatched games, why not just keep the gog downloader available for those as an OPTION?. Plenty of people want the standalone installers and manual patches to remain as they are..
Always possible, but it means having to maintain two different clients (more work for GOG), and maybe some new users would consider it confusing that GOG is offering different clients for getting the games.

I am not the biggest fan of the GOG Downloader client though, after I found out that many of the GOG downloads that it had reported being ok, were actually corrupted. At this point bittorrent is the technology I trust the most making sure that I receive an uncorrupted download, no matter over what kind of crappy connection I download it, and whether I download it directly to an external USB hard drive.

So if I had it my way, GOG would offer the standalone installers with two methods:

- bittorrent
- http (as a backup method, when trying to download on a network or system where bittorrent isn't feasible or allowed)

The Galaxy client then would be the modern way to download, install and update your games.
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timppu: Has GOG said yet in which "format" the default Galaxy installations will be? The two options I see are:

[...]
You can read and [url=https://www.gog.com/forum/general/gog_galaxy_is_anyone_else_getting_a?staff=yes]here what GOG staffers have said so far.
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timppu: [...]

Out of curiosity, what are these features of the current Downloader that you suspect the Galaxy client would miss?

I'm asking because to me the current downloader client is so simple (=few features) that I have hard time seeing how the Galaxy client wouldn't have all the same features, and then some. The only "advanced" features I can think of with the downloader client is e.g. the ability to throttle the download speed, even based on the time. Are you talking about that, or something else? (I never use that throttle though, I download everything at full speed, just like on Steam.)
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HypersomniacLive: Pheace summed it up pretty nicely. All the features of the GOG Galaxy client will be useless to me if the client can't be used to download standalone installers and patches, just like I can now with the GOG Downloader. And GOG staffers have been dodging this question since the announcement, while emphasising how similar to Steam the client will work.

I don't think it's unreasonable that we ask for a clear answer.
Maybe because they don't have a clear answer yet?

What's wrong with waiting until they finish developing the optional client?
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Pheace: I think the biggest concern is that it might not allow you to download the *installers* but rather only the 'preinstalled' versions.

On top of that I guess there might be a worry that there will only be a 'Galaxy ready' installer of the most current version of the game, rather than having a base installer for the game with patches (so you can choose which patch you want to be on). Not sure how that works with the newer games GOG already has though.
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timppu: Has GOG said yet in which "format" the default Galaxy installations will be? The two options I see are:

1. The Steam way: there are no separate installers (nor patches), the download and install procedures are seamless with the client, as well as (auto)update. In this case yes, it is a relevant question about the standalone installers (and patches), how they will be managed.

I don't necessarily consider this optimal from GOG point of view either, as then they would have to maintain two different formats for their games: the one which the client uses, and the standalone installers. If this was the case, I am not expecting the client to support the standalone installers, they will be handled differently. Maybe even offering a mere http download option for them, similar how e.g. DotEmu does it.

I also think it would be probable in this case that there wouldn't be separate standalone patches anymore, but only a installer which is kept up to date. I personally would be fine with that (especially as quite often the standalone GOG update installers don't work with all previous versions, so quite often you end up reinstalling the whole game anyway).

2. The "Humble Bundle Android client"-way: as far as I can tell, this HB client downloads the normal .apk installers, and then installs them. You can also access and install those same .apk installers manually, ie. using the client only as an installer downloader.

Not sure if there are similar clients for Windows too (e.g. Desura? Never used it.), but this way GOG would have to maintain only one format that covers both the needs of the client, and the people who want to keep standalone installers (and possibly patches).

However, this could also be a bit clunkier/slower, and mean bigger downloads for updates, at least in those cases where you have so old version of the base game that the new patch is incompatible with it, and the whole game needs to be re-downloaded and reinstalled.

Or alternatively, GOG would finally be able to offer update installers that always work with all previous versions of the game installation, something that hasn't been always the case so far AFAIK.
If they go with option 2 GOG Galaxy will be totally useless. The whole point is that you don't have to do anything, 1 - 2 button clicks and game is downloaded, installed AND (optionally) patched. The only reason it is tolerable in the Humble Bundle Android context is the fact that Google Play handles updates, but even that is less than ideal because sometimes that requires user input.
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Altazen: Maybe because they don't have a clear answer yet?

What's wrong with waiting until they finish developing the optional client?
Seriously? The thing was supposed to be out on Aug 31. It's now almost exactly a month late.
If they don't have a clear answer to that question yet, then they sure are doing something wrong.

And by repeating the "optional" term, you seem to be missing the point. The problem is not whether the GOG Galaxy client will be optional or not, it's that they're discontinuing the GOG Downloader (i.e. taking away one of our options) and not stating if the GOG Galaxy client will also act as a replacement to the GOG Downloader (i.e. uncertain if they're offering another option in its place).

And it doesn't matter whether there's something wrong or not with waiting - GOG isn't giving us any choice other than to wait in the dark, anyway. ;-P
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HypersomniacLive: snip
They have said it many times.
GOG Galaxy client will take over the downloader. So it will replace it.

They have never said any specific dates for Galaxy.
Post edited September 28, 2014 by sbolokanov
I just hope they removed Galaxy as a windows service. I mean what were they thinking?
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Kristian: If they go with option 2 GOG Galaxy will be totally useless. The whole point is that you don't have to do anything, 1 - 2 button clicks and game is downloaded, installed AND (optionally) patched.
I don't see why option 2 couldn't offer pretty much that. If you told the client to download and install a game, it would download both the installer and patches (if there are any), and install them all in a quiet mode with default settings. It just wouldn't necessarily get rid of the installers or patches after using them, people would still have them on their hard drive if they want to use them manually at some point, or just archive them.

I'd like to remind you at this point that even on Steam the process takes more than 1-2 clicks, showing all the EULAs, confirming that you really want to install it etc. I just tested it with Bioshock, it took 6 clicks, even when starting counting when you are already in your Steam game list showing the game:

1. Select Bioshock from your Steam game list.
2. Click Install
3. Click Next (or more clicks if you want to change the defaults)
4. Click "I agree" on the EULA page.
5. Click Next (where it asks whether you want desktop shortcuts etc.).
6. Wait half a minute while Steam prepares the files, and click Finish.

I personally don't mind a few more clicks, but since you seemed to require max 1-2 clicks from Galaxy, I guess Steam is "useless" then with much more clicks than that.
Post edited September 28, 2014 by timppu
low rated
GOG, you fucking lazy KURWAS

where the FUCK IS IT?

Seriously this is getting embarrassing now, either release it already and get with the fucking program or at least provide people SOME SORT OF UPDATE on things because at this point we feel like Jeppeto in a damn Pinocchio museum
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Roman5: GOG, you fucking lazy KURWAS

where the FUCK IS IT?

Seriously this is getting embarrassing now, either release it already and get with the fucking program or at least provide people SOME SORT OF UPDATE on things because at this point we feel like Jeppeto in a damn Pinocchio museum
Last update: http://www.gog.com/forum/general/when_will_gog_galaxy_be_released/post21
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sbolokanov: They have said it many times.
GOG Galaxy client will take over the downloader. So it will replace it.

[...]
A link that supports this would be much appreciated.


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sbolokanov: [...]

They have never said any specific dates for Galaxy.
GOG begs to differ though.
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sbolokanov: They have said it many times.
GOG Galaxy client will take over the downloader. So it will replace it.

[...]
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HypersomniacLive: A link that supports this would be much appreciated.
I've found this post: https://www.gog.com/forum/general/introducing_the_beta_release_of_the_new_gogcom_downloader/post2420

But you already read it. :)
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HypersomniacLive: snip
GOG Galaxy (as in network/service) is launched already (The witcha) we all know that.
GOG Galaxy client - You asked about this no? No one knows (no mortal at least) :P
I really hope Galaxy protocol will be opened, and the client too. I won't be using the client while it's closed source.

If anyone didn't do it yet, you can vote for these things here:

* https://www.gog.com/wishlist/site/release_the_future_gog_updater_client_as_open_source
* https://www.gog.com/wishlist/site/document_the_protocol_and_api_of_the_galaxy_updater_client_to_enable_community_alternatives
low rated
Goodbye, good things. That didn't take too long then. Didn't get to be any part of it either. I see what the "new major publisher" has influenced.

"I'm sorry, you won't be able to launch your game without GOG Galaxy so that we can ensure you will always be running the latest versions of your games."

"I'm sorry, you're trying to search for old-fashioned game downloads so that you could do whatever you please with it? We don't have that anymore. Just install GOG Galaxy and install games from there!"

"I'm sorry, gog.com is down so GOG Galaxy will not start and neither will your game, since GOG Galaxy requires constant network connection. Not to worry! There's an offline mode (not really). But why would you ever like to miss any achievements you will get when playing?"

"What's all that delicious bandwidth being eaten away, you ask? Just us giving you useful ads on the background while the client is minimized! Just like steam, only better and more accessible!"

"All those scrumptious CPU-cycles used by the interpreted, unoptimized code of the GOG Galaxy client, nom nom, mmm-hmm! Not like you need them, playing those old games."

"What? Oh, that's right, there are no old games anymore. They have been phased out and removed by publisher request in favor of these HD remakes. Much better!"

"It seems like you're browsing gog.com from a browser instead of inside GOG Galaxy. You will now start GOG Galaxy instead and use our integrated browser. Much more secure!"

"GOG Galaxy has crashed. Don't think of playing any games."

"GOG Galaxy has crashed once again."

"GOG Galaxy, now for mobile users too!"

"GOG Galaxy, GOG Galaxy, GOG Galaxy, GOG Galaxy, GOG Galaxy, Why do you even want games? We have GOG Galaxy. That is all you need or will ever see from now on."

Abandon this ebola cesspool of a project and get to fixing what you broke on your site. Otherwise, no money from me, ever.
Post edited October 09, 2014 by ErfInverse