StingingVelvet: I know some people automatically associate gameplay length with value, but
Pathfinder: Kingmaker is waaaaay too long of a game.
I wanted to like this game so badly. I really enjoyed the combat and characters. It was fun sending my guys out on "missions" and finding new rulers for my council. I couldn't WAIT to build my kingdom from small village to ruling city while reaching out beyond my borders to take new territory.
But in the end the game was just a chore. I couldn't figure out how to "manage time" - the fatigue mechanic was infuriating - I WANTED to be out and about in the world exploring to pass time, but I'd have to sleep constantly. And when I DID explore I became encumbered because my guys took HUGE hits to the stats needed to carry your loot home.
I had to keep crossing borders when I was travelling so I could assign tasks back home, or "waste" precious days and incur penalties to failed quests - all the while my party would again get tired, again lose CON and again be encumbered LOL.
When I learned the game was a 90 hour slog I thought no way can I do this - I'm getting aggravated a week in - which is a shame because I LOVED the game that was buried in there.
But they really managed to make fatigue and time flow management into something that ruined what could be a great game. I joked that it felt like a resting sim with an RPG and kingdom management side game.