Posted February 16, 2016
timppu: Not sure how to "disable" a fighter, do you need some specific weapon for that? At the moment I have two Prometheus, they do medium shield damage and high hull damage. They are not meant for disabling fighters, is there even such weapon in the game? I thought e.g. Distruptor and D-Advanced are for disabling (destroying) capital ship subsystems, not fighters.
The Disrupters and D-Advanced are for destroying sub-systems, not necessarily just on capital ships. You know how you've got the key that cycles among subsystems when you target capital ships? It works the same on fighters. Target a fighter and go after its engines to disable it, or its weapons to disarm it. This will be trickier because fighters are much smaller and more maneuverable than capital ships, but it can be done. I think usually it is easier to just blow up fighters, so it doesn't come up much. If you can disable a fighter, it can't chase your wingmen and you can leave it stranded behind you. If you disarm it, it can't shoot; I have no idea if it will continue to chase you and just fly around (maybe doing some collision damage on accident?) or whether it will eventually jump out.