Darvond: I'll start with a few easy examples:
Forced stealth, especially if it's the kind that kicks you back to an arbitrary point instead of letting you fight or run.
Forced vehicle select: While it makes sense not to bring the El Diablo to a golf course mission, there's no reason you shouldn't be able to bring your cement truck instead of the wimpy Craptoom to the demolition derby.
And of course, the obligatory walky cutscene that became old a few years after Half-Life 2 came out. You know, where they don't want it to be "cinematic" so they don't take your controls away while someone babbles on about things?
So, what's your peeves? I know there's probably been a thread like this before, but who cares?
I definitely agree with the ones you have there as I'm pretty big on GTA.
Quick Action peeves me especially when the game is primarily free of it. Halo and Witcher 2 come to mind here. I'd rather have combos or cut scenes.
Having a stealth section instead of a character capable of stealth and on that note, being unable to crawl under cars or at least move while crouching.
Games which force an unplayable perspective that makes platforming, running or gunning difficult or uncomfortable.
Missions or campaigns that are repetitive or just there to fill in the story instead of being enjoyable.
Character or followers that have crappy AI. When you tell someone to stay put, they should stay put.
When the enemy AI is better than your "follower".
Games that make you do missions while all you want to do is blow off steam. That's why the second time around, I put off completing San Andreas. I had no desire of people attacking my turf while I was trying to make a mega explosion out of cars and two passenger air jets. I was rather unhappy when I had to go get them again and meticulously land them on a busy highway while keeping them in one piece.
Games that add an unnecessary survival element to simulate "realism" For example, "eat or you start losing health"
I do wish that games had alternative ways of completing missions, especially when you get stuck, at least for one of two missions which are difficult. There was this one mission that kept me from completing Vice City even with a walkthrough. There was a really hard shooting range mission that was unenjoyable and I wish there was an alternative way to do it or even a replacement for it. Just for that one mission. Note that this game had no way to change difficulty.