Posted May 04, 2018
Inventory management overkill. This is true for RPGs, ARPGs and even some strategy games. Mass Effect also does it to some degree. Games should provide a function that streamlines the whole process.
I spent a hefty chunk of my time in Grim Dawn just sifting through endless supplies of randomized loot. There should be a quick "Sell All" button or something like that. I have ended numerous sessions of that game because I just couldn't stand heading back to town to sell my inventory for fifteen minutes and then put the crafting components into my chest and instead decided to postpone that until I start the game the next time.
Another game with a similar problem is Jagged Alliance 2. Especially with that 1.13 mod. You are having fun during a battle and then you have to spend twenty minutes giving each of your many soldiers the one particular ammo type they need or checking the dropped weapons against the equipped ones to see which one is better.
Starbound also has that problem. You can collect all those ressources and you can stow them away in lots of containers. Terraria has that auto-stack function which is a godsend. Open a chest, click that button and every item in your inventory that is already in the chest will be deposited there. Luckily there is a mod for Starbound which adds this button.
Skyrim is particularly nasty because the Special Edition still doesn't have the enhanced inventory that lets you sort by value or weight. It's really bothersome to scroll through controller-optimized, poor menus to find that one item that weighs you down so much.
Now, I love that feeling of finding an item that is a serious upgrade over what you had before, but the amount of time spent going through dropped stuff or sifting through your inventory can be a total mood killer.
I spent a hefty chunk of my time in Grim Dawn just sifting through endless supplies of randomized loot. There should be a quick "Sell All" button or something like that. I have ended numerous sessions of that game because I just couldn't stand heading back to town to sell my inventory for fifteen minutes and then put the crafting components into my chest and instead decided to postpone that until I start the game the next time.
Another game with a similar problem is Jagged Alliance 2. Especially with that 1.13 mod. You are having fun during a battle and then you have to spend twenty minutes giving each of your many soldiers the one particular ammo type they need or checking the dropped weapons against the equipped ones to see which one is better.
Starbound also has that problem. You can collect all those ressources and you can stow them away in lots of containers. Terraria has that auto-stack function which is a godsend. Open a chest, click that button and every item in your inventory that is already in the chest will be deposited there. Luckily there is a mod for Starbound which adds this button.
Skyrim is particularly nasty because the Special Edition still doesn't have the enhanced inventory that lets you sort by value or weight. It's really bothersome to scroll through controller-optimized, poor menus to find that one item that weighs you down so much.
Now, I love that feeling of finding an item that is a serious upgrade over what you had before, but the amount of time spent going through dropped stuff or sifting through your inventory can be a total mood killer.