From MaGog's logs for 2 August:
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Master of Orion 1+2 has probably changed
[FILE UPDATES] *
File changed: HD wallpaper ---
File name *FROM* moo_wallpaper.zip *TO* master_of_orion_2_wallpaper.zip ---
Size has not changed (313.5 KB) ---
Date *FROM* Mon 12 Aug 2013 15:17:36 GMT *TO* Tue 02 Aug 2016 11:23:11 GMT *
File changed: MOO 2 soundtrack ---
File name *FROM* master_of_orion_2_ost.zip *TO* master_of_orion_2_soundtrack.zip ---
Size has not changed (38.6 MB) ---
Date *FROM* Mon 12 Aug 2013 15:21:41 GMT *TO* Tue 02 Aug 2016 11:23:16 GMT *
File changed: manuals (153 pages) ---
File name *FROM* master_of_orion_1+2_manuals.zip *TO* master_of_orion_2_manual.zip ---
File size *FROM* 2.8 MB *TO* 2.0 MB ---
Date *FROM* Fri 16 Apr 2010 14:20:26 GMT *TO* Tue 02 Aug 2016 11:23:24 GMT [NO CHANGELOG] ---------------------------
Master of Orion 3 has probably changed
>>>
Bonuses changed
*FROM* manual (173 pages), HD wallpaper, soundtrack, 9 artworks *TO* manual (173 pages), HD wallpaper, soundtrack (MP3), 9 artworks [FILE UPDATES] *
File removed: soundtrack
*
File added: soundtrack (MP3) ---
File name: master_of_orion_3_soundtrack.zip ---
File size: 56.2 MB ---
Date: Tue 02 Aug 2016 11:42:55 GMT ---
Version: [empty]
*
File changed: artworks ---
File name *FROM* moo3_Artworks.zip *TO* master_of_orion_3_artworks.zip ---
File size *FROM* 1.3 MB *TO* 2.0 MB ---
Date *FROM* Tue 04 May 2010 10:51:01 GMT *TO* Tue 02 Aug 2016 11:42:12 GMT [NO CHANGELOG] ---------------------------
Master of Orion: Collector's Edition [In Dev] has probably changed
[FILE UPDATES] *
File added: Master of Orion manual ---
File size: 1.0 MB ---
Version: [empty]
*
File added: Master of Orion reference card ---
File size: 2.0 MB ---
Version: [empty]
*
File added: Master of Orion wallpaper ---
File size: 1.0 MB ---
Version: [empty]
[NO CHANGELOG] ---------------------------
Ghost of a Tale [In Dev] has probably changed
[FILE UPDATES] *
File changed: Windows installer, English ---
File size *FROM* 890.0 MB *TO* 914.0 MB ---
Version *FROM* 1.49 (gog-5) *TO* 1.63 (gog-6) [CHANGELOG ADDED]
Patch 1.63 (02nd August 2016)
- Hornets stay visible around Tilo after death
- Light trigger in sewers not correctly fading darkness level
- Reloading while holding a heavy item causes Tilo to carry invisible item
- Dynamics distance slider not being recorded in preferences
- Mouse cursor invisible in Statistics UI
- Statistics screen not closing when pressing ESC
- Various UI fixes (gamepad icons visible when using mouse, etc…)
- Sleeping in Silas bed puts Tilo through the wall when he wakes up
- Continue/Footnote buttons not clickable in narration during dialogs
- Reloading a save while in the middle of a dialog doesn’t close the dialog UI
- “You must hide...” text remaining visible after hiding and showing main menu with ESC
- Aborting song performance does not stop the song from playing
- Various steps blocking Tilo’s movement at slow speed (send us screenshots if you find more)
- Rebinding some keyboard keys doesn't work (sprint, sneak, etc…)
- Sliding door under war room resetting to open when leaving/re-entering zone
- Map not being displayed when holding the gamepad map button
- Map disappearing right away when called from inventory
- Floating empty grain bags
- Knocked out guards can’t be knocked out again after reloading a save
- Lantern not equippable from inventory via mouse/keyboard once it’s depleted/refilled
- Silas beetle missing when opening the cage
- Dying when wearing the armor does not unequip the armor after reloading
- Silas doesn’t react to Tilo wearing the armor
- Traps can’t be triggered when throwing things at them
- Rolo sleeps away from his chair
- Gusto can end up inside a wall of the cell
- Map markers for tarot cards are not displaying
- Being able to unequip costume in front of an NPC
- Missing/duplicate items after reloading a save
- Save slots sometimes becoming unresponsive with gamepad
- Being able to go back in-game after the credits are done
- Map markers for escaped beetles not showing on the map
- Rats stay stuck in front of a closed sliding door even though they could go the long way around it (some cases may remain)
- Map not updating to show the proper area when moving from jail to courtyard
- AI systematically entering confused state (blue exclamation marks) just after reloading a save
- Various keyboard/mouse related issues
- Cycling tools while Tilo’s jumping stops him in the air
- Invert vertical camera works opposite of what it should when using a mouse
- Faustus doesn’t react to Tilo having the 7 mushrooms
- Flatulent Rat picking up distractions and moving in his sleep
Added/Changed:
- Optimization pass to improve framerate
- Alleviated the freezes occurring when streaming zones
- Moved rose in jail tower so that it’s less difficult to pick up
- Replaced stairs in flooded cell (fixed collider issues)
- Added wooden beams in front of un-openable doors (off-limit during EA)
- Increased damage of Rats’ halberds
- Added a slew of new screen resolutions (ask us for more and ye shall receive)
- Added prompts when a dark location requires a light
- Added some florins to various locations and containers in the keep
- Fixed the dreaded wooden-beam jump outside jail tower
- Finished area beyond grid-ladder in jail tower
- Lights and shadows distance sliders can now go much higher (for powerful PCs)
- Added V-sync option
- Added depth-of-field option
- Added feedback when donning a complete costume
- Implemented exclusive full-screen mode
- Fixed chains physics exploding (bad: not interactive anymore/good: they look and animate better)
- HUD frame color now turns red when being chased by an enemy
- Added parented camera mode which keeps the same camera angle when Tilo moves (mimics The Witcher 3’s camera)
- Changed check marks in check boxes UI
- Added music for “Rat with two tails” song
- Added death music when Tilo buys the farm (still have to create animation)
- Added option to lock the framerate at 30, 60 or 120fps
- Added option to remove desaturation effect while in sneak mode
- Added support for directional keys on keyboard (for left-handed players)
- Added some florins in the world
---------------------------
Batman - The Telltale Series [Season Pass] [Upcoming] has probably changed
>>>
Supported OS changed
*FROM* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.9.0 or newer) *TO* Windows (7, 8, 10) >>>
System requirements for OS X changed
*FROM* OS X 10.9.0 or later, Processor: 3.3 GHz Equivalent, Memory: 6 GB RAM, Video Card: OpenGL 3 Compatible GPU with 1GB Video RAM, Additional: Not recommended for Intel integrated graphics or Mac Minis or early-generation MacBooks *TO* [empty]