From MaGog's logs for 16 June (part 2 of 4):
NOTE! Probably
CHANGED FILE
Curious Expedition, The [In Dev], all_files,
Windows installer, English, dl_ver:
0.28.0.2 (gog-11) ***TO***
0.29.0.0 (gog-12) NOTE! Probably
CHANGED FILE
Curious Expedition, The [In Dev], all_files,
Mac OS X installer, English, dl_ver:
0.28.0.2 (gog-15) ***TO***
0.29.0.0 (gog-16) NOTE! Probably
CHANGED FILE
Curious Expedition, The [In Dev], all_files,
Linux installer, English, dl_ver:
0.28.0.2 (gog-12) ***TO***
0.29.0.0 (gog-13) NOTE! CHANGED
Curious Expedition, The [In Dev], changelog (
http://www.an-ovel.com/downloads/chg/chg_1453128328.htm)
NOTE! ADD +++ Patch 0.29.0.0 (16 June 2016)
NOTE! ADD +++ Notifications system
NOTE! ADD +++ Shows changes to sanity and standing
NOTE! ADD +++ Show added and removed characters
NOTE! ADD +++ Show lost items
NOTE! ADD +++ Show added and dropped statuses
NOTE! ADD +++ Redone slaver
NOTE! ADD +++ New event flow. Can now be attacked by the player
NOTE! ADD +++ Added new event image
NOTE! ADD +++ Added new weapon: the whip
NOTE! ADD +++ Highscores
NOTE! ADD +++ Your final game points are now shown on any game ending screen
NOTE! ADD +++ Final points are scaled by the difficulty level
NOTE! ADD +++ Tuning / Game Content
NOTE! ADD +++ Beast master extended to support additional animals. Tuned dice.
NOTE! ADD +++ Added status 'spiritual solidarity' as visual representation of the fact that missionaries can rest for free in missions.
NOTE! ADD +++ Increased amount of trader barter items by one.
NOTE! ADD +++ Changed world regeneration tome page completely. It now acts as a sprawl effect which will restore the land to its original terrain.
NOTE! ADD +++ Multiple natives might now stay behind at the end of an expedition.
NOTE! ADD +++ Changed animal eating event to reduce loyalty instead of hard triggering a character leaving party
NOTE! ADD +++ Stone circles now allow to select from different styles of map reveals.
NOTE! ADD +++ Reworked alcoholic status to work with loyalty.
NOTE! ADD +++ Tuned starting equipment of Darwin and Burton
NOTE! ADD +++ Ships now allow to rest and to refill water. Water may now also refilled in non-desert expeditions.
NOTE! ADD +++ Tunnel caves now explicitly handle the case that the other exit might have been destroyed.
NOTE! ADD +++ Reduced resell value of treasure maps
NOTE! ADD +++ Fixed rivals starting in golden locations
NOTE! ADD +++ Binoculars might now be found earlier in the game
NOTE! ADD +++ Added some new secret item usage
NOTE! ADD +++ UI & Visuals
NOTE! ADD +++ Show item cost in info box while in harbor
NOTE! ADD +++ When hovering over a dice you will see the relevant dice that you own.
NOTE! ADD +++ Added gender icons to character info box.
NOTE! ADD +++ Moved standing icon next to sanity bar.
NOTE! ADD +++ Fixed certain locations (usually village or stone circle) already using used-up marker at start of game
NOTE! ADD +++ Fixed buttons drawn on top of cloud entrance scene when restoring from save game
NOTE! ADD +++ Added new font for game over screen.
NOTE! ADD +++ Added support for character info box portraits for enemies
NOTE! ADD +++ Impoved spacing between action buttons that have associated items or dice.
NOTE! ADD +++ Improved mouse box handling for info boxs of mounted explorers
NOTE! ADD +++ Made reset-profile button in settings only activate when held down for some time (should make it really hard to accidently reset your progress). Also added text feedback when profile has been reset.
NOTE! ADD +++ Added animated fire to night event images.
NOTE! ADD +++ New graphic for the question mark icon
NOTE! ADD +++ Reworked voids graphical representation which should make rendering a lot smoother. This should especially remove any performance problems on portal worlds.
NOTE! ADD +++ Accelerate cloud movement during traveling
NOTE! ADD +++ Added random explorer selection button to explorer selection screen.
NOTE! ADD +++ Updated credits, added special thanks
NOTE! ADD +++ Bugfixes
NOTE! ADD +++ Fixed dead enemies still doing damage
NOTE! ADD +++ Fixed jerky animations of characters during combat
NOTE! ADD +++ Fixed secret sites that were unlocked during an expedition were not correctly restored from save game
NOTE! ADD +++ Fixed that in hard mode Some events where already triggered when arriving the pyramid instead of at the ship
NOTE! ADD +++ Fixed changing pixel ratio during run-time broke chat layout
NOTE! ADD +++ Fixed attack button being shown for butterfly zone
NOTE! ADD +++ Fixed followed-by-natives event could happen in portal worlds
NOTE! ADD +++ Fixed fire should not destroy buried treasures anymore
NOTE! ADD +++ Fixed machete stopping fire
NOTE! ADD +++ Fixed after combat all zones within one tile distance were removed. Now only the actual zone will be removed
NOTE! ADD +++ Fixed last machete in player inventory did not remove jungle tile properly
NOTE! ADD +++ Fixed animal and explorer not being drawn properly after animal went down in combat
NOTE! ADD +++ Fixed waiting in portal worlds would never teleport the party back to the real world
NOTE! ADD +++ Fixed buying multiple treasure maps at the same time caused them to point to the same location
NOTE! ADD +++ Fixed last expedition still offering perk selection
NOTE! ADD +++ Fixed old combat particles still appearing when entering new combat
NOTE! ADD +++ Fixed action buttons not updated after teleporting
NOTE! ADD +++ Fixed potentially losing items when cancelling a balloon escape
NOTE! ADD +++ Fixed harbor music still playing when going from harbor into main menu
NOTE! ADD +++ Fixed character health bars not centered during combat
NOTE! ADD +++ Fixed white tigers not being spawned
NOTE! ADD +++ Fixed player always starting in special region when going into unlocked site
NOTE! ADD +++ Foxed changing zoom factor reseting particles
NOTE! ADD +++ Fixed explorers riding on animals should still use explorer image slot in event graphics
NOTE! ADD +++ Fixed dead people chatting in event image
NOTE! ADD +++ Fixed item fade out effect being used while bartering
NOTE! ADD +++ Fixed single punctuation appearing on a new diary line
NOTE! ADD +++ Fixed map pins being drawn too big on map stats screen
NOTE! ADD +++ Fixed region points being farmable by saving/loading save game endlessly
NOTE! ADD +++ Fixed impossible blank dice faces appearing in dice challenges if the player was in a combat before
NOTE! ADD +++ Fixed pressing ESC in highscore screen
NOTE! ADD +++ Fixed volcano aftermath not always being spawned. Generally relaxed the reachability rule on a per-location base
NOTE! ADD +++ Fixed treasure map preview image is now restored more exactly from save game (before the random offset could change when restoring savegame)
NOTE! ADD +++ Fixed gender changing randomly during event flow of village-love event
NOTE! ADD +++ Fixed a lot of typos
NOTE! CHANGED
Curious Expedition, The [In Dev], file_size:
94 MB ***TO***
95 MB