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Unseelie_Sluagh: I have doubts all the people I saw piling on Rapp were Kiwi Farms people but then you can see what I mean that even GG supporters, sympathizers or neutrals even are having a hard time telling who-is-who apart.
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Vainamoinen: Central sources that furthered the harassment affiliate themselves with gamergate, and I'll gladly demonstrate below. But I'll say up front, it doesn't matter at all. The discussion has to be led back to the responsibility of the individual, it has to be led back to the many sources and modes of harassment, and to individual contributions. Not for the blame, not for the conviction, not for the burning on the stake, but for a new kind of self-awareness that's sorely lacking on the internet. The question is "what is my individual contribution?", not "what is the collective contribution of this loosely connected group of people that I may or may not associate/agree with?".
"What is my individual contribution" is a very interesting question that you should ask yourself. Trying to appear as the soft fair and "good" avatar of justice doesnt make you be right, more when you dont blame yourself for your shameless behavior.

Alison Rapp or her husband blaming directly, and just GG, for their harassment are just plain and absolutely wrong, if you are going also to blame a whole community for despicable acts, you are not better than the ones you are witch-hunting, many of the people of this forum could consider themselves GamerGaters, and they do not deserve your hate speech.

By the way the same people you accuse of criticizing DragonSpear, the fucking same gamers, they never said anything about Witcher3 or Inquisition transsexuals, yes, DragonSpear transsexual doesn't fit the Lore at all, in a world where people can just transform themselves into men and women through magic, and Forgotten Realms author is just playing the PC terrified role, what do you expect him to say? People like you would BURN HIM in hell just if he slightly disagree... I am sorry to tell you that at the end good stories will inspire generations and there are many ways to seduce ideologies through it, forced propaganda whatever if it have really good intentions, will always produce a rejection. Ripley will always be remembered as the greatest strongest scifi woman character, she deserve it and they did it much earlier than you "iPad warriors" even start to think that you should do something "big" with your "gamer lifes", meanwhile Rey in Star Wars will be forgotten as a Marie Sue if Disney doesn´t fit the mess Force Awakens is in the next two movies.
Post edited April 26, 2016 by YaTEdiGo
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Vainamoinen: Gamers have harassed and scapegoated Alison Rapp and put her out of two jobs, her husband has just left his as a result, and all that because Nintendo of America is too American to properly localise games. Gamers have imported DoaX3 at horrific prices, a game with sub par mechanics, because someone suggested it was not released in Western territorries due to suspected future "SJW" criticism. Gamers have review bombed Siege of Dragonspear for (actual quote and worse exist) "shoehorning a progressive ideology that doesn't even fit the game's lore" while the actual original author of the Forgotten Realms thinks otherwise. Gamers have produced a 50+ page outrage thread on the Overwatch forums following a calm and reasoned post arguing for a certain character pose being OOC, and especially following the agreement of the developer.
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Shadowstalker16: My feelz are with you. I'd be very sad too if I believed all that. But I try to look for flaws in things I agree with, which you clearly don't.
THIS, sadly something very common in this new "open minded" """""left""""""" (left here needs TONS of brackets)
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Vainamoinen: Now that's one hell of a one sided perspective here. To exemplify this 'progressive march through the institutions', you may have the removal of a single console game from the store shelves of a single Australian supermarket chain (yet not its online store) one and a half years after release following a form of public outcry. And that still doesn't include legal/state institutions as part of that march. The activism I'm seeing hasn't got anything to do with that.

Gamers have harassed and scapegoated Alison Rapp and put her out of two jobs, her husband has just left his as a result, and all that because Nintendo of America is too American to properly localise games. Gamers have imported DoaX3 at horrific prices, a game with sub par mechanics, because someone suggested it was not released in Western territorries due to suspected future "SJW" criticism. Gamers have review bombed Siege of Dragonspear for (actual quote and worse exist) "shoehorning a progressive ideology that doesn't even fit the game's lore" while the actual original author of the Forgotten Realms thinks otherwise. Gamers have produced a 50+ page outrage thread on the Overwatch forums following a calm and reasoned post arguing for a certain character pose being OOC, and especially following the agreement of the developer.

Precisely that is the social activism that is NOT leaving me as a fellow gamer alone.

And don't even get me started on the social outrage activism that's not leaving me as a connoisseur of science fiction alone.

Concerning simple feminist criticism of video games as an example of the 'progressive march through the institutions', ahem,

Isn't that a huge paradigm change? For almost two years, I've seen gamergate supporters painting their clear cut own ideologues as "actually neutral" people, and the critics of those ideologues were seen as forcing someone "actually neutral" on a certain side. Now, particularly after Emob's 'buttflap" quote and your evaluations, rains seem far tighter, ousting quicker, Ideological opposition declared sooner.

I suggest once more to consult the recent writings and teachings of Zoe Quinn, e.g. starting with the video I linked to above. The key to change is the humanization of the perceived enemy – a key concept that e. g. Candace Owens simply doesn't want to understand (and in fact aims to misunderstand). Time and again, Quinn has said that had gamergate started a few years ago and had it not been personally directed against her, she would have had exactly that mindset and that anger. She would have been with gamergate, including the activism.
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Rusty_Gunn: while some gamers may have helped others to see Alison Rapp for what she was (a PR rep that broke company rules) wasn't it the Wayne Foundation that ultimately contacted NOA

Gamers did learn that outrage can Change devs minds by watching others do it (I actually do not feel we should be using this tactic) and in a world where one can literally become the other sex with just a spell why even be trans? And culturely appropriate sounds for a name?

TIL that logic & reason was an ideology.

"writings and teachings of Zoe Quinn" she's not a prophet, she wants to profit.

So blasting someone's inbox with slurs (racial & otherwise) is key to Quinn's humanization efforts? Some sort of de-sentization strategy? I don't think Candace approved.

SJW's & GG alike did not like Candace Owens' kickstarter idea but as a person I see GG members helping her with advice while SJW's continue to do they can to hurt her & GG is supposed to be the woman-haters?
I really think, but is my opinion, that Quinn is not a con-artist, I recommend you to play Depression Quest, is a complete garbage, but, she believe in what she was doing. And that has merit. Quinn likes games, likes the industry, could you say the same thing about Sarkeesian? Quinn could be criticized for making a bad game, but never for sleep with someone, if she did or not, if she get a "featured" article or not, is not her fault, and what deserve to be criticized again is the article itself, not the reason, or I should say the "imagined" reason of the article.

She is a gamer, I need to agree with this, she is part of a community that turns the back on her, because some few assholes, they dont deserve other adjective, didn't found any other better argument to criticize her bad work at Depression Quest than saying "oh women cannot make videogames"

They need to have a very small brain to make such an assumption.

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Vainamoinen: snip
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Brasas: From the bottom then.

What do ZQ opinions have to do with what I said? Maybe you can clarify... to me, the accidents of history as they relate to one specific individual and their position in zeitgeist A or B are irrelevant. I think a key disagreement is where you say the key to change is humanization. Really? How very idealistic. Here in reality you don't (normally) get from war to peace via love (read: humanization): Make love not war is prima facie ridiculous except as a catchy slogan. You get from war to peace via cease fire, truces and de-escalation. Or alternatively via destruction of the enemy's will or capacity to fight, and that's the thing: be revealed preferences Social Justice wants total victory, and wants it now. That was my point: The bakers must bake, the bathrooms must change, the apologies must be voiced, etc... etc... That is not a truce, or a cease fire. That is continuing of an insurgency. And that is very explicit in all the language and attitudes of revolutionary zeal that are prevalent in "your" circles.

. You guys simply cannot be that oblivious that your moral certainty is partially responsible for the pushback. But considering how you react to the pushback, either:

1 - you want war, and will keep getting it.
2 - you are more insecure about that moral (un)certainty than you let on, and you should admit it.

But of course, the personal is political, so those personal doubts should not get in the way of The Cause. So war it is. Well then, sorry, but I hope my side wins. And I won't apologize for that. It would be ridiulously hypocritical.
TODAY IN SO TRUE
Post edited April 26, 2016 by YaTEdiGo
One of the writers for Gamespot is being accused of bias by Brad Wardell. The short story is that Daniel Starkey gave two products (1 DLC and 1 game) created by Brad's company review scores of 4/10. Those who want more info can go here. http://forums.ashesofthesingularity.com/477135/ and those that want to read the review in question can go here http://archive.is/yf4wt

Personally I'm a little surprised at that low of a score. The only time I've seen scores that low is for games that were complete bug riddled messes. In fact I've seen games that were bug riddled messes get higher scores (Master Chief Collection, Assassin's Creed Unity, latest Batman)
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YaTEdiGo: I really think, but is my opinion, that Quinn is not a con-artist, I recommend you to play Depression Quest, is a complete garbage, but, she believe in what she was doing. And that has merit. Quinn likes games, likes the industry, could you say the same thing about Sarkeesian? Quinn could be criticized for making a bad game, but never for sleep with someone, if she did or not, if she get a "featured" article or not, is not her fault, and what deserve to be criticized again is the article itself, not the reason, or I should say the "imagined" reason of the article.

She is a gamer, I need to agree with this, she is part of a community that turns the back on her, because some few assholes, they dont deserve other adjective, didn't found any other better argument to criticize her bad work at Depression Quest than saying "oh women cannot make videogames"

They need to have a very small brain to make such an assumption.
I have played that digital "choose your adventure" story, I prefer Milo's better. IMHO yes she can be criticized if she was in a relationship with one & slept with another (cheating) but that or dep quest is not why I'm against her. For me it looks like she's either a harasser or an enabler that hides behind a veil of anti-harassment. I do agree that Zoe & Anita aren't very comparable Zoe Quinn
is closer to Randi Harper in how she operates.

I've never heard Quinn was gamer, has she said what genres she liked?

I have never heard anyone say "oh women cannot make videogames" when women have a history in the industry. they can do it but how many want to?
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Shadowstalker16: Welcome to the internet. You may be surprised to know all of the internet isn't gamergate or vice versa.
How many fingers you have to point in all those directions at the same time. I think we can reasonably narrow "all of the internet" down considerably in the case of Alison Rapp. To an intersection of game aficinados, social outrage activists and "SJW hunters". Sure, you may find some of those people at KiwiFarms, certainly.

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Brasas: I think a key disagreement is where you say the key to change is humanization. Really? How very idealistic. Here in reality you don't (normally) get from war to peace via love (read: humanization): Make love not war is prima facie ridiculous except as a catchy slogan.
Humanization isn't "love", the role of humanization in conflict resolution is difficult to overstate, and –

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Brasas: war peace cease fire truces destruction enemy fight total victory war it is I hope my side wins
– the war rhetorics can finally fuck off. Go to 8chan with that shit.

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Brasas: The "good days" of SJ subversion are over, and the signs of growing pushback are everywhere.
Concerning narrative media, I am defininitely seeing a pushback, spearheaded by anti-intellectual and decidedly fascist forces. I say 'spearheaded' because they often supply the argumentation and the enemy concept. This was particularly obvious in the 2015 Hugo Award fiasco, where actual fascists devised the pushback plan, democratic processes were violated to make this pushback appear much stronger than it actually is, and the pushback was directed against what the medium happens to stand for. I sure hope that's not "your side" in the "war you hope you win".

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Brasas: That said, in this broader cultural perspective I don't think GG is so significant.
Maybe. It certainly kicked something off. It certainly was a revelation as to the dangers, multiplicity and prevalence of harassment methods that still loom large on the net today. It also gave us the opportunity to assess what’s broken and needs to be fixed and, hell, the opportunity of your much asked for self reflection. *gasp*

Before gamergate, maybe Candace Owens would have succeeded with her harassing website Kickstarter. Maybe people – your SJ subversionists, if you wish – would have donated the crap out of that Kickstarter in hopes of ending online harassment by recreating the snitch culture of the GDR. Maybe they would have cheered with Owens: "online anonymity is the problem, let's get rid of it". Maybe they would have thought that personal revenge must be the solution to the problem of journalist corrup.... I mean, internet abuse. Heck, without gamergate, maybe that Kickstarter would have even been ToS-compliant because the company had never been made aware of privacy issues (it's a US based enterprise after all).

The significance of gamergate, you may agree, lay in its symptomatic nature. You will probably not agree when I say that I found it to be a symptom of targeted, harassing and abusive outrage in geek culture as a whole, at home in practically all ideological camps. Which remains the problem.

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Brasas: But I say that from my perspective of seeing the new methodologies applied in the name of a specific brand of justice as ridiculously negative, problematic, counterproductive, and totalitarian.
As you may have come to understand in the last two years, I don’t see methods of societal analogy, a far greater diversity and an attempt at inclusion in fiction as negative. I see them in part as building pillars of narratives, and for some genres, like science-fiction, I consider them a raison d’être. Least of all, I see those methods as anything “new”.

Some methods applied by some enraged gamers against private people, journalists, developers and other creatives in the name of diverse brands of justice — like inclusion and feminism, but definitely also free speech, journalist ethics, and especially the fight against the SJW conspiracy — are indeed deeply problematic.

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Brasas: You guys simply cannot be that oblivious that your moral certainty is partially responsible for the pushback.
Where convictions are strongest, challenge is inevitable. I'm always honored being addressed as several people, though maybe not as honored when it's just 'guys'.

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YaTEdiGo: if you are going also to blame a whole community for despicable acts
Thanks for already quoting that I don't.

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YaTEdiGo: People like you would BURN HIM in hell just if he slightly disagree...
So Ed Greenwood only wrote all that because he was anticipating criticism from the SJW press, and not because he was effectively defending the narrative integrity of his creation? Reality check: This was NOT the backlash we have encountered. These were not the threats we have encountered. If you're looking for stake burning threats to the creators for BG:SoD, look to Vox Day.

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YaTEdiGo: Rey in Star Wars will be forgotten as a Marie Sue if Disney doesn´t fit the mess Force Awakens is in the next two movies.
Concerning the term Mary Sue, I'm a traditionalist. So, no, Rey can't be a "Mary Sue" projection figure for the author(s) because the TFA Star Wars fan fiction was written by three dudes.

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YaTEdiGo: She is a gamer, I need to agree with this, she is part of a community that turns the back on her, because some few assholes, they dont deserve other adjective, didn't found any other better argument to criticize her bad work at Depression Quest than saying "oh women cannot make videogames"
For once, you could have made that argument about Quinn without ostracizing Anita Sarkeesian off hand. I guess it's a reflex of sorts. Whatever, Depression Quest was what it was meant to be. The message is the game, the message is very strong, and communicated strongly via simple mechanics. I would under no circumstances suggest that an actually depressed person play Depression Quest, because it is just so intense once you get into it. And it was and still is, after all, a game you can play for free.

To criticise Depression quest as a "bad game" just because it didn't feature complex graphics and complex mechanics is, for my taste, a good bit too close to Davis Aurini's world of ideas, that of the SJW game developer with her degenerated art. :|
Post edited April 26, 2016 by Vainamoinen
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Vainamoinen: Depression Quest was what it was meant to be. The message is the game, and the message is very strong. I would under no circumstances suggest that an actually depressed person play Depression Quest, because it is just so intense once you get into it.
Is the message "I'm going to depress the crap out of you!"? I thought that was a normal response to video dreck. To me it was pathetic & I like "choose your adventure" & visual Novels.

Please research " Zoe Quinn wizardchan" & not just her side of it.

Have a good day
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Rusty_Gunn: Is the message "I'm going to depress the crap out of you!"?
The game successfully communicates a deeper understanding of the problems people with depression face.

I've researched "Zoe Quinn wizardchan", but only found abusive and harassing conspiracy crap that ties into "SJW" and "professional victim" narratives and makes thegg.net authors look like people with brains.

Also – score! – Microsoft Paint conspiracy chart induced eye cancer.
lol the privilege game : https://www.youtube.com/watch?v=AOMpxsiUg2Q
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walpurgis8199: One of the writers for Gamespot is being accused of bias by Brad Wardell. The short story is that Daniel Starkey gave two products (1 DLC and 1 game) created by Brad's company review scores of 4/10. Those who want more info can go here. http://forums.ashesofthesingularity.com/477135/ and those that want to read the review in question can go here http://archive.is/yf4wt

Personally I'm a little surprised at that low of a score. The only time I've seen scores that low is for games that were complete bug riddled messes. In fact I've seen games that were bug riddled messes get higher scores (Master Chief Collection, Assassin's Creed Unity, latest Batman)
Read the Review, yeah the score seems low but the review reads Sound, although more like a 6.
On the forums they even admit that the reviews of the game are a bit all over the place.
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Vainamoinen: As you may have come to understand in the last two years, I don’t see methods of societal analogy, a far greater diversity and an attempt at inclusion in fiction as negative. I see them in part as building pillars of narratives, and for some genres, like science-fiction, I consider them a raison d’être. Least of all, I see those methods as anything “new”.
Tell me this though; what is ''diversity''? You use it as a talking point yet never have you defined it. What is it?

You consider it important but not everyone does. Just as fans of many mediums have varying preferences on what they want. Like some people wanting shorter scripted games while others want long winded games. Or the no mechanics people and the mechanics only people. So what is it that makes this one preference of yours that some other people share so important to lie and get on a soapbox about? They're the same as the concerns of the other people.
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Shadowstalker16: You consider it important but not everyone does.
There's a difference between finding a thing "less important" and considering it a new and alien element that ruins an entire narrative medium.

Textbook definitions of diversity suffice here. Sure, you could use more narrative or design specific definitions, which will inevitably add a good bit more pathos to the term. "The life blood of art" or somesuch.

Not sure in what direction the silly 'lie' presupposition side blow was supposed to head. As to the soapbox, why wouldn't you take that virtual shaky little pedestal when an issue is close to your heart. In this particular case, of course, 50 pages of outrage may follow because freeze peach this, social justice that, journalist ethics this, cultural marxism that, fire this guy, fire that gal.

And that's to be addressed.


Back to Wardell pulling a Wu/Vávra?
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Vainamoinen:
To me the regressives/SJWs/(whateveryouwanttocallthem) are against the most needed form of diversity (diversity of thought)
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Shadowstalker16: You consider it important but not everyone does.
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Vainamoinen: There's a difference between finding a thing "less important" and considering it a new and alien element that ruins an entire narrative medium.

Textbook definitions of diversity suffice here. Sure, you could use more narrative or design specific definitions, which will inevitably add a good bit more pathos to the term. "The life blood of art" or somesuch.

Not sure in what direction the silly 'lie' presupposition side blow was supposed to head. As to the soapbox, why wouldn't you take that virtual shaky little pedestal when an issue is close to your heart. In this particular case, of course, 50 pages of outrage may follow because freeze peach this, social justice that, journalist ethics this, cultural marxism that, fire this guy, fire that gal.

And that's to be addressed.

Back to Wardell pulling a Wu/Vávra?
There's also a difference between finding something important and considering it so much more important than the what other people consider important enough to harass developers into changing stuff in their games and considering it can objectively correct point to push when writing factual articles. And ofc you still buy into the BS they publish. No one is against whatever ''diversity'' is other than if ''diversity'' means token characters. I don't see people whining about Sir Hammerlock or Sparks from Borderlands or indeed the misandric witches of BG from so many years ago. Or the trans character in Dark Souls, or the many non white characters of upcoming shooters like Overwatch. You're punching at shadows here if you think the instances of ''harassment'' when ''diverse'' characters are introduced are higher than when they're not. And ofc counting the times where journalists bent it into a way to suggest that included.

So if dictionary meanings suffice, ''diversity'' means ''variety''. So what does wanting more ''variety'' in games mean? Settings? Races? Playable characters? Genders? Romance options? Combat styles? Difficulty settings? Graphics settings? Diversity in character languages? Religions? And does it mean inclusion of all that within a game or a game with exclusively one of those traits? The diversity argument is nothing more a pet peeve than the others. Is there anything making it more than that? Because I see journalists saying its very important but skimping off on the definition or even saying something conclusive about what they're demanding.

Lets see; people say TW3 is not diverse. They don't say what ''diversity'' is. They're saying something is absent without telling us what it is. I'd call that lying about the game, or being dishonest in general. But more importantly, the above paragraph. What is ''diversity''?

Wardell harassed Wu right?
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Rusty_Gunn: To me the regressives/SJWs/(whateveryouwanttocallthem) are against the most needed form of diversity (diversity of thought)
Personally, I'd rather call the people desperately calling for video games to remain the same or even to return them to a former state that has never existed in the first place to exhibit a strain of the "regressive". It's true that by the mid 1980s the US was more strongly heading into an inclusive and diverse direction, so some people may actually want to regress to that time.

The concept of "SJWs" is that of a homogenous group, by definition. It's not surprising that you can't see diversity of thought there. People won't see pluralism within what they consider a homogenous group, and even when they spot disagreement – a clear cut form of pluralistic thought – they'd rather consider it "infighting". The inability to see pluralism may also stem from moving in another circle entirely. For example, Leonardo may attest to you that among literature academics, pluralistic thought is all encompassing, and may in fact be just about the only thing worth talking about in that field. There's no progress without challenging the old ways.

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Shadowstalker16: No one is against whatever ''diversity'' is other than if ''diversity'' means token characters.
The idea of the "token character" has sincerely and utterly less meaning than "diversity".

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Shadowstalker16: You're punching at shadows here if you think the instances of ''harassment''
Why the need to use quotation marks? There's harassment, not "harassment".

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Shadowstalker16: So if dictionary meanings suffice, ''diversity'' means ''variety''. So what does wanting more ''variety'' in games mean? Settings? Races? Playable characters? Genders? Romance options? Combat styles? Difficulty settings? Graphics settings? Diversity in character languages? Religions?
Sure, why not.

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Shadowstalker16: Lets see; people say TW3 is not diverse. They don't say what ''diversity'' is. They're saying something is absent without telling us what it is. I'd call that lying about the game, or being dishonest in general.
Strawman party. Who says that? What exactly do they say? In what context? I remember that in the two reviews that get mentioned all the time, representational aspects focused on the depiction of female characters, but still gave the game an 8/10. That's hardly child with the bathwater level. It is is, needless to say, also not "lying". Is that really your prime example or do you have anything at all more?

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Shadowstalker16: Wardell harassed Wu right?
I'm not familiar with the case exactly. I am however, very familiar with Wardell's troubling suggestions on gamergate victory conditions re. control of the press, so he really doesn't get to go boo-hoo here, particularly not ad hominem. If you think beamdog overstepped boundaries (to which I would agree) by asking their forum members for balancing out unfair reviews with positive ones: What Wardell tried was much, much more sneaky and vile. As a game developer, he has attempted to set fascist goals for a movement of consumers.

I am familiar with Wu going boo-hoo over unfair reviews of a game that has not even found a lot of friends among game journalists [she HAS suffered a lot of abuse, but that unfortunately doesn't make her game any better], and I distinctly remember Vávra going boo-hoo over the game press not doing his marketing for him, supposedly because he supported gamergate. So it's boo-hoo time for Wardell now. Big whoop.
Post edited April 26, 2016 by Vainamoinen