It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
avatar
Vainamoinen: A game gets released in foreign territories if adequate sales are expected.
https://pbs.twimg.com/media/CUwAQzmVEAAuZq4.png
avatar
LeonardoCornejo: Yeah, back in the day Custer's revenge was not very controversial. It was seen as low quality stupid crap, but went mostly ignored because it was crap. People in previous generations had more backbone.
I don't think that's it, I think it's more that people have seen other people getting what they want without having to know why it is that they want it or why it's necessary. Custer's Revenge was released in 1982. MLK had been assassinated only 13 years earlier. Malcom X 17 years earlier. Harvey Milk 4 years earlier. Those are a few examples, there are far more.

Back in those days, the significance of sticking your neck out for being different was substantially larger. There was also a much better idea about what the problem was. Being killed for being a minority was still something that people remembered. A person playing Custer's Revenge was probably old enough to remember MLK's assassination and at least some of the tail end of the civil rights movement. And definitely knew people that did remember it and were possible involved.

A lot of the current bullshit comes from people who haven't been oppressed and have no concept of what it's like to have to have to worry about being beaten or killed over something trivial. So, you get all this bullshit to justify keeping the apparatus that was used for fighting for rights in place even though it makes far less sense now when people can mostly talk about these things openly and honestly.
low rated
avatar
Vainamoinen: A game gets released in foreign territories if adequate sales are expected.
avatar
Shadowstalker16: https://pbs.twimg.com/media/CUwAQzmVEAAuZq4.png
Finally, we're on the same page.

Oh wait... you didn't read the article you linked to, right...? I see. :( :( :(

Hearing some interesting things on the matter from Dead or Alive's original creator! Hint: Somehow he manages not to blame an elusive group that is expected to, oh my god, criticise the game (even though the discussion nowadays, at least from the perspective of people who actually participate sensibly in it, focuses far more on female representation in a strong narrative context or at least in conjunction with complex gameplay mechanics – i.e. all the things DoAX doesn't have).

avatar
Shadowstalker16: Also, sensible criticism = criticism of women characters?? Yeah tell me again your experience with a family member who saw a boob on TV and walked out and started enslaving women.
Your understanding and mischaracterisation of the criticism voiced (for at least three years) precludes you from participating in any kind of sensible discussion on the subject. That I deeply regret. If you read up on such elementary concepts as e.g. cultivation theory, including especially its limitations, you may be able to participate in this discussion.


[Edit May 9th, 2016: My derogatory remarks mostly remain here, but I removed one curve ball instance of ad hominem]
Post edited May 09, 2016 by Vainamoinen
avatar
Vainamoinen: Finally, we're on the same page.

Oh wait... you didn't read the article you linked to, right...? I see. :( :( :(

Hearing some interesting things on the matter from Dead or Alive's original creator! Hint: Somehow he manages not to blame an elusive group that is expected to, oh my god, criticise the game (even though the discussion nowadays, at least from the perspective of people who actually participate sensibly in it, focuses far more on female representation in a strong narrative context or at least in conjunction with complex gameplay mechanics – i.e. all the things DoAX doesn't have).
and yet...
North America:
0.36 million copies
Japan:
0.14 million copies

It had a better run in NA than in Japan
avatar
Vainamoinen: Hearing some interesting things on the matter from Dead or Alive's original creator! Hint: Somehow he manages not to blame an elusive group that is expected to, oh my god, criticise the game
Yeah he calls KT “..not only moron but also Galapagosian Lolita Complexed Chicken.That’s the truth. ” for even considering sjw complaints an issue.

And when asked if this is some kinda marketing scheme he says "“I have to say. This IS Xtreme selling strategy” but without context I've no idea if its meant to be sarcastic or what.
Post edited November 28, 2015 by WBGhiro
avatar
Vainamoinen: Finally, we're on the same page.

Oh wait... you didn't read the article you linked to, right...? I see. :( :( :(

Hearing some interesting things on the matter from Dead or Alive's original creator! Hint: Somehow he manages not to blame an elusive group that is expected to, oh my god, criticise the game (even though the discussion nowadays, at least from the perspective of people who actually participate sensibly in it, focuses far more on female representation in a strong narrative context or at least in conjunction with complex gameplay mechanics – i.e. all the things DoAX doesn't have).
So, let's see...
We are to believe some journalist who claims Play-Asia and Koei Tecmo has ulterior motives...over the ACTUAL words of the developers?

And we are supposed to believe this because this agrees with what YOU think?

Talk about cherry-picking sources...
And if you read that very link, more copies of the game are sold in North America than even Japan!
AND the article even states in so many words that the "outrage police" will create a controversy!

The developers say they aren't bringing the game here because of the potential controversy. Even this source admits there would be a controversy. I'm going to believe the developer over some journalist with a likely agenda to minimize the impact of "Outrage politics".

Vain, you need to stay off the crack...you are really starting to lose it...
avatar
Vainamoinen: all the things DoAX doesn't have).
Objectively doesn't have? Ie enough to warrant going beyond criticism and stating it WILL reinforce ''outdated'' views on women? If you call fixating on appearance criticism; why can't any of those ''critiques'' tell us anything lore related, or have any interpretations on how those clothes are good / bad for the character?

If it is a criticism, of a character, it will be in the context of the game. Anything otherwise isn't part of a critique of the game's critique or review.

Either way there were higher sales to be gained in US/EU as opposed to what you claimed.


Also, sensible criticism = criticism of women characters?? Yeah tell me again your experience with a family member who saw a boob on TV and walked out and started enslaving women. Please tell me so I can avoid it. Its obvious media causes sexism and its obvious counter sexism in media counters sexism.

And what about Germany's unhealthy interest? We all know it. We all just talke around it. But its still there. How many Germans have fallen victim? How many Germans played Farming Simulator and turned into professional framers?
Post edited November 28, 2015 by Shadowstalker16
I don't know who wrote this article and I am too lazy to look for it (so if it is fake or the picture has been doctored then you can ignore the rest of this post :) ) but it's definitely a pretty amusingly example of bad "journalism".

First don't call something "...the real reason...", without any "maybe", "probably" or any conditional tense to be found anywhere, unless you have "real proof". Here there is no "real" anything, it's just a theory, that is not better or worse than any others but not any "real-er" than all the others.

Second their numbers... VGCharts... why not use the number of Google results while they are at it ? but let's say for a minute that VGCharts numbers are actually "accurate" (If you look at VGCharts results for Bioshock Infinite the game sold around 4 millions copies until today and yet some months ago 2k said it sold more than 11 millions copies...) and look at the sales differences between the first and the second.

So based on VGCharts the second games sold a lot less and for them it prove that western market is not interested by this type of game... first "Correlation does not imply causation", an apparently a very abstract concept, the second game selling less might have been caused a multitude of different factors having nothing to do to with market "preference" or cultural differences, heck they said it themselves "The ratios by territory are roughly the same..." it means that even in Japan, were usually this sort of games are pretty popular, it sold less, not just in the US. Maybe it sold less simply because the game wasn't very good, was buggy, had outdated graphics, was too similar to the previous one, etc....

Also if really the "ratios by territory" are the same, then it still means that it sold twice as much outside of japan than it did locally, even if you take into account the fact that games are more expensive in Japan and that you have to localize them, it's still a pretty sizable market share for what is just basically a very niche title, heck that would mean that the main market, at least sales wise, is the US and not Japan; looks like the western market is not that unreachable after all.

But I think that the most stupid (and most funny) sentence of the whole article (at least of the part on the picture) is probably : "Logic, then, would predict that Xtreme 3 would continue the downward trend and sell even less". Seriously ? Sorry dude (or dudette depending on who wrote the article) but you have no clue what "logic" means.

So the first game sold "well" and second one less so, what does "logic" tells you ? well the only thing "logic", or at least common sense, should tell you is that you don't have any conclusive data to determine how well the third one might sell. Heck it's actually pretty common to have games in a franchise having bad selling episodes followed by good selling ones.

Personally if I had to make some crazy theory I would say that it's probably a little of both, the game probably might sell enough outside of Japan to be profitable but not enough for them to want to go through the harassment and insults of a bunch of crazy gaijins.
Post edited November 28, 2015 by Gersen
low rated
avatar
Gersen: I don't know who wrote this article and I am too lazy to look for it (so if it is fake or the picture has been doctored then you can ignore the rest of this post :) ) but it's definitely a pretty amusingly example of bad "journalism".

First don't call something "...the real reason...", without any "maybe", "probably" or any conditional tense to be found anywhere, unless you have "real proof". Here there is no "real" anything, it's just a theory, that is not better or worse than any others but not any "real-er" than all the others.

Second their numbers... VGCharts... why not use the number of Google results while they are at it ? but let's say for a minute that VGCharts numbers are actually "accurate" (If you look at VGCharts results for Bioshock Infinite the game sold around 4 millions copies until today and yet some months ago 2k said it sold more than 11 millions copies...) and look at the sales differences between the first and the second.

So based on VGCharts the second games sold a lot less and for them it prove that western market is not interested by this type of game... first "Correlation does not imply causation", an apparently a very abstract concept, the second game selling less might have been caused a multitude of different factors having nothing to do to with market "preference" or cultural differences, heck they said it themselves "The ratios by territory are roughly the same..." it means that even in Japan, were usually this sort of games are pretty popular, it sold less, not just in the US. Maybe it sold less simply because the game wasn't very good, was buggy, had outdated graphics, was too similar to the previous one, etc....

Also if really the "ratios by territory" are the same, then it still means that it sold twice as much outside of japan than it did locally, even if you take into account the fact that games are more expensive in Japan and that you have to localize them, it's still a pretty sizable market share for what is just basically a very niche title, heck that would mean that the main market, at least sales wise, is the US and not Japan; looks like the western market is not that unreachable after all.

But I think that the most stupid (and most funny) sentence of the whole article (at least of the part on the picture) is probably : "Logic, then, would predict that Xtreme 3 would continue the downward trend and sell even less". Seriously ? Sorry dude (or dudette depending on who wrote the article) but you have no clue what "logic" means.

So the first game sold "well" and second one less so, what does "logic" tells you ? well the only thing "logic", or at least common sense, should tell you is that you don't have any conclusive data to determine how well the third one might sell. Heck it's actually pretty common to have games in a franchise having bad selling episodes followed by good selling ones.

Personally if I had to make some crazy theory I would say that it's probably a little of both, the game probably might sell enough outside of Japan to be profitable but not enough for them to want to go through the harassment and insults of a bunch of crazy gaijins.
Or maybe that most people in the west don't really care about the DOAX franchise anymore and this is an exercise in pointless chest-beating. https://www.youtube.com/watch?v=rcQUb-4yn74
avatar
Gersen: I don't know who wrote this article and I am too lazy to look for it (so if it is fake or the picture has been doctored then you can ignore the rest of this post :) ) but it's definitely a pretty amusingly example of bad "journalism".

First don't call something "...the real reason...", without any "maybe", "probably" or any conditional tense to be found anywhere, unless you have "real proof". Here there is no "real" anything, it's just a theory, that is not better or worse than any others but not any "real-er" than all the others.

Second their numbers... VGCharts... why not use the number of Google results while they are at it ? but let's say for a minute that VGCharts numbers are actually "accurate" (If you look at VGCharts results for Bioshock Infinite the game sold around 4 millions copies until today and yet some months ago 2k said it sold more than 11 millions copies...) and look at the sales differences between the first and the second.

So based on VGCharts the second games sold a lot less and for them it prove that western market is not interested by this type of game... first "Correlation does not imply causation", an apparently a very abstract concept, the second game selling less might have been caused a multitude of different factors having nothing to do to with market "preference" or cultural differences, heck they said it themselves "The ratios by territory are roughly the same..." it means that even in Japan, were usually this sort of games are pretty popular, it sold less, not just in the US. Maybe it sold less simply because the game wasn't very good, was buggy, had outdated graphics, was too similar to the previous one, etc....

Also if really the "ratios by territory" are the same, then it still means that it sold twice as much outside of japan than it did locally, even if you take into account the fact that games are more expensive in Japan and that you have to localize them, it's still a pretty sizable market share for what is just basically a very niche title, heck that would mean that the main market, at least sales wise, is the US and not Japan; looks like the western market is not that unreachable after all.

But I think that the most stupid (and most funny) sentence of the whole article (at least of the part on the picture) is probably : "Logic, then, would predict that Xtreme 3 would continue the downward trend and sell even less". Seriously ? Sorry dude (or dudette depending on who wrote the article) but you have no clue what "logic" means.

So the first game sold "well" and second one less so, what does "logic" tells you ? well the only thing "logic", or at least common sense, should tell you is that you don't have any conclusive data to determine how well the third one might sell. Heck it's actually pretty common to have games in a franchise having bad selling episodes followed by good selling ones.

Personally if I had to make some crazy theory I would say that it's probably a little of both, the game probably might sell enough outside of Japan to be profitable but not enough for them to want to go through the harassment and insults of a bunch of crazy gaijins.
avatar
ryannaughton1138: Or maybe that most people in the west don't really care about the DOAX franchise anymore and this is an exercise in pointless chest-beating. https://www.youtube.com/watch?v=rcQUb-4yn74
The franchise gets less sales in the source country. By your logic DOAX3 should not even exist since few living beings in Japan would buy it.
low rated
avatar
ryannaughton1138: Or maybe that most people in the west don't really care about the DOAX franchise anymore and this is an exercise in pointless chest-beating. https://www.youtube.com/watch?v=rcQUb-4yn74
avatar
LeonardoCornejo: The franchise gets less sales in the source country. By your logic DOAX3 should not even exist since few living beings in Japan would buy it.
So in other words, no one cares. Even better.
avatar
ryannaughton1138: I don't like game. Which means nobody else likes game too.
10/10 galapagosian lolita complexed chicken logic there, mate


https://www.youtube.com/watch?v=AxTbsdAhyM8
Post edited November 29, 2015 by WBGhiro
avatar
LeonardoCornejo: The franchise gets less sales in the source country. By your logic DOAX3 should not even exist since few living beings in Japan would buy it.
avatar
ryannaughton1138: So in other words, no one cares. Even better.
That is not what I said. What I said is that the sales in Japan were lower than in USA because it is a niche game, and niche games sell little. Those in that niche care, and anyone who supports freedom cares too because we protect all games in case our niche becomes the next target or in case we feel curious of trying a new niche. Comparing the sales of DOAX3 to those of other games outside its niche or even DOA would be like compaing the sales of HuniePop to those of BlazBlue or Skullgirls. DOAX is not the best selling franchise in Japan and the West, but it is one of the best selling in its niche. That is why the low sales argument is pure bogus, because niche games are not about high sales but about a strong fanbase. It is not about reaching new players or selling more than the last game. It is about the same players buying the new game. The fact that you don't care about that niche does not mean others don't.

For example I don't care about the Western erotic game niche because games such as Laisure Suit Larry do not interest me. I am not into blonde large breasted bimbo types. But that does not mean Leisure Suit Larry is not a legend in the adult gaming niche. And I am afraid Leisure Suit Larry might never recover from the failure of latest installments because there might nver be a new good game in the franchise. Not because it would be impossible to create a new good Leisure Suit Larry game, but because if it came out we would have a bunch of feminazis screaming misoginy.
avatar
ryannaughton1138: Or maybe that most people in the west don't really care about the DOAX franchise anymore and this is an exercise in pointless chest-beating. https://www.youtube.com/watch?v=rcQUb-4yn74
Of course! Why would it sell more in the US if it didn't have interest? Neckbeards right? What if this game is an agent of the patriarchy and the devs realized the US and EU are too strong and independent to be affected by patriarchal propaganda? Its just as valid as your theory after all.
avatar
LeonardoCornejo: The franchise gets less sales in the source country. By your logic DOAX3 should not even exist since few living beings in Japan would buy it.
avatar
ryannaughton1138: So in other words, no one cares. Even better.
Person who sticks up for minorities doesn't care if a minority wants to experience something he disapproves of. 10/ 10 SJW right here. Just because someone doesn't enjoy it doesn't mean it shouldn't exist. Is it really that hard to understand???
Post edited November 29, 2015 by Shadowstalker16
avatar
ryannaughton1138: So in other words, no one cares. Even better.
I see that you're not as pro-diversity as you may think you are, you want it gone & I as a "cultural libertarian" want meaningful diversity, more of Ideas because physical features of the devs doesn't matter in the end product to me