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Is there a list of first person p'n'c adventure games already on GOG?
I guess GOG is rather lacking in this repartment.

What I also really would like to see here is Hell Cab:
https://www.mobygames.com/game/hell-cab
Post edited March 16, 2019 by Klumpen0815
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Klumpen0815: Is there a list of first person p'n'c adventure games already on GOG?
I guess GOG is rather lacking in this repartment.

What I also really would like to see here is Hell Cab:
https://www.mobygames.com/game/hell-cab
Hell Cab is essentially a collection of action sequences tied together by cutscenes.
Doesn't sound like much of an adventure game...
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SirPrimalform: Ah, I think I may have bought this at some point but I can't remember which store and I'm not sure if I backed it up. What I saw of it made me think of Dark Fall/Barrow Hill/Baron Wittard. I dunno if there's some "British adventure game" style, but they all seem to have it. :P
It is a great game, really. About that "British" style, yes, it totally has it :) Also, all these games somehow manage to rely on mythological symbols and runes in one way or another. I love them.
So, on Normality, quite entertaining, bar the last segment of the game where you have to navigate a maze. To top it off, it starts off in the dark. Some puzzles need some crazy logic (even crazier than Sam and Max: Hit the Road, which my 11-year-old self managed to solve without walkthroughs). Wish I had played this back in the day. I loved it, but I bet back in the day I'd love it even more.

I also completed SOMA. This is an odd one. It felt over-long, but then again I didn't want it to end. I'm guessing it's the repetition of some things. Glad games now are like this, an interactive movie of sorts.

Purchased Zork: Grand Inquisitor. Will be playing at some point. Something tells me I'll enjoy this.

Still waiting for a Tex Murphy sale.
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TheDudeLebowski: So, on Normality, quite entertaining, bar the last segment of the game where you have to navigate a maze. To top it off, it starts off in the dark. Some puzzles need some crazy logic (even crazier than Sam and Max: Hit the Road, which my 11-year-old self managed to solve without walkthroughs). Wish I had played this back in the day. I loved it, but I bet back in the day I'd love it even more.

I also completed SOMA. This is an odd one. It felt over-long, but then again I didn't want it to end. I'm guessing it's the repetition of some things. Glad games now are like this, an interactive movie of sorts.

Purchased Zork: Grand Inquisitor. Will be playing at some point. Something tells me I'll enjoy this.

Still waiting for a Tex Murphy sale.
Thanks for the info on Normality, glad you enjoyed it! I guess crazy-logic puzzles were a prerequisite for adventure games back then.

Isn't SOMA more... action-y I think? Just judging from the description. It seems very atmospheric too.

About Zork: Grand Inquisitor, you should totally play it! It has nice puzzles and super great humor. Also, in case you haven't played it, you should play Zork: Nemesis. That is the "dark" one in the series, being a very serious adventure game with great puzzles minus the classic Zork humor. Both excellent games.

Tex Murphy... probably one of my favorite series. They have been in sale many times in the past so you will probably be able to get them soon. If you haven't played any of them I should inform you about some things:
-You should play them in order (Under A Killing Moon, Pandora Directive, Overseer, Tesla Effect). There are dialogues in later games that you will only "get" if you played the previous games, as well as recurring characters.
-You should be patient upon starting the first game as the interface needs a little time to get used to (keyboard navigation in 3D environments, then switch to examine mode that uses mouse to interact with hotspots etc.). Please be patient :)
-In all games except Overseer your actions define which character path you will follow (scumbag, neutral, honest man) which will lead you to different endings.
-There are time limited sections in all games. In most cases you will manage to progress easily, while in other ones you may need to retry a few times. Advice: save often! As you get used to the games' philosophy you will be able to sense when you're about to get in such a situation.
I already played Tesla Effect, which is why I definitely wanna get the rest of the series. Can't wait.

SOMA is an adventure game at heart. The puzzles aren't much of a challenge, though. There are some stealth elements (no action), but they're very simplistic. It's an exploration/adventure game, for sure, in my eyes. Maybe others see it differently.

As for Zork: Nemesis, I don't know. I prefer humorous adventure games, though I've played my fair share of serious ones. I'll see when I finish my backlog of adventure games (soon enough).
Hey everyone, long time no post...
I just checked the Humble Store Spring sale and thought it would be nice to share some good offers for games fitting into this thread.

Haven Moon (-80%, DRM-free & Steam)
The Eyes Of Ara (-70%, DRM-free & Steam)
Rhiannon: Curse Of The Four Branches (-80%, Steam)

It is too bad these games still haven't found their place on GOG. Feel free to post any other offers here!
I have all of them!

The Eyes of Ara was enjoyable although I wasn't a fan of the controls (I don't like click'n'drag to look around, makes me think it was designed for touch screens first). There's some hidden object type gameplay, but it's optional extras. I recommend it overall.

I haven't played Haven Moon yet, my computer wasn't quite up to it and frame rate drops made looking around a bit unpleasant. It's on the shelf until I upgrade.
I haven't played Rhiannon yet... because I've lost track of where it is. :P
Post edited May 12, 2019 by SirPrimalform
So, I finally completed Myst. When I was a kid, the first person, static images thing didn't much appeal to me, so I never got off the dock. Playing it now was fun, although a bit on the easy side.

Currently playing The 7th Guest. It's more of a puzzle game than an adventure game, but some puzzles are simply annoying (maze puzzle, anyone?). The comedy horror bit is fun, since I like that sort of genre (Evil Dead!), but I use a walkthrough if a puzzle takes too long. Don't have the patience for it, especially since all the videos are unskippable.
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TheDudeLebowski: So, I finally completed Myst. When I was a kid, the first person, static images thing didn't much appeal to me, so I never got off the dock. Playing it now was fun, although a bit on the easy side.

Currently playing The 7th Guest. It's more of a puzzle game than an adventure game, but some puzzles are simply annoying (maze puzzle, anyone?). The comedy horror bit is fun, since I like that sort of genre (Evil Dead!), but I use a walkthrough if a puzzle takes too long. Don't have the patience for it, especially since all the videos are unskippable.
Yeah, well, that's just like, your opinion, man. :P
I was completely captivated by Myst when I was a kid. Of course I was too young to understand most of the puzzles so I mostly watched my dad play it, but I did make a couple of useful contributions (jumping out of the lift before it goes down in the mechanical age was my idea at the age of probably about 8).

7th Guest is one I didn't play as a kid but played recently... I have to say I started to resent it after not very long at all. While technically impressive I thought the gameplay design was really poor for its time.

____________________________________


I recently just finished Reah: Face the Unknown, which is noteworthy to me for being a game I saw some screen shots of in a magazine when I was about 10 or 11 but never found a copy of. Nevertheless, those screen shots stuck with me and I always wondered about the rest of the game. I finished it a few nights ago and... some of it lived up to my childhood expectations. I certainly had a great time exploring and the visual design was really interesting. It has an incredibly disappointing and abrupt ending though, which is a pity as the story had started to be quite intriguing up to that point. I do wonder if the ending was cut down in scope due to time/budget issues as often seems to happen with adventure games (I believe the Curse of Monkey Island had an entire chapter cut).
Post edited May 31, 2019 by SirPrimalform
I think I'm starting to share the sentiment. I just finished the Microscope Puzzle (The 7th Guest) after 3 hours of failed attempts. This game is not enjoyable at all.
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TheDudeLebowski: I think I'm starting to share the sentiment. I just finished the Microscope Puzzle (The 7th Guest) after 3 hours of failed attempts. This game is not enjoyable at all.
I've heard the microscope game AI basically plays perfectly. It never makes mistakes, so the only way to beat it is to also never make a mistake. I ended up using a solver for that one because it was just too hard for me.
Not exactly a point and click in the wayit wokrd, but LA NOIRE is a realy good story driven adventure game.


Interesting thing about adventure games is you have two kinds of fans of these games:
The kind who loves to spend hours solving the puzzles
The Kind who wants to be immersed in the story and often see the puzzles as something that gets the way of the story.
Which is why walkthrus for this kind of game are so popular.
Post edited June 01, 2019 by dudalb
One Point anc Click adventure game that does not get much mention, despite it being very suxcessful whne it c ame out, is "Beavis and Butthead:Virtually Stupidity". It is that rarest of creatures;a game based on a TV show that is an excellent game in it's own right. There is a lot of really clever game play involved here; some really funny puzzles. And it captures the world of Beavis and Butthead perfectly.
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TheDudeLebowski: I think I'm starting to share the sentiment. I just finished the Microscope Puzzle (The 7th Guest) after 3 hours of failed attempts. This game is not enjoyable at all.
Also, that... tin... can... letter... puzzle...
Also, that... slider... puzzle... which is randomized each time and may present you with an unsolvable tile setup...
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SirPrimalform: I recently just finished Reah: Face the Unknown, which is noteworthy to me for being a game I saw some screen shots of in a magazine when I was about 10 or 11 but never found a copy of. Nevertheless, those screen shots stuck with me and I always wondered about the rest of the game. I finished it a few nights ago and... some of it lived up to my childhood expectations. I certainly had a great time exploring and the visual design was really interesting. It has an incredibly disappointing and abrupt ending though, which is a pity as the story had started to be quite intriguing up to that point. I do wonder if the ending was cut down in scope due to time/budget issues as often seems to happen with adventure games (I believe the Curse of Monkey Island had an entire chapter cut).
Oh man you finished it? NOW I feel bad. Remember last time we were talking about Reah? That was the last time I managed to play it. Sometime after Christmas if I remember well. I need free time.
Post edited June 02, 2019 by Panaias