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DYNAMIX
Rama (1996) - 1st Person, Dynamix

SOUTH PEAK
Temujin (1997) - 1st Person, SouthPeak Interactive
Dark Side of The Moon (1998) - 1st Person, SouthPeak Interactive

GAMETEK / TAKE TWO
Jack The Ripper (1995) - 1st Person, Intergalactic Development / Gametek
Ripper (1996) - 1st Person, Take Two
Black Dahlia (1998) - 1st Person, Take Two

COKTEL VISION
Ween: The Prophecy (1992) - 1st Person, Coktel Vision
Inca (1992) - 1st Person, Coktel Vision
Inca II: Nations Of Immortality (1993) - 1st Person, Coktel Vision
Lost In Time (1993) - 1st Person, Coktel Vision
Urban Runner (1996) - 1st Person FMV, Coktel Vision

LEGEND
Timequest (1991) - 1st Person, Legend Entertainment
Frederik Pohl's Gateway (1992) - 1st Person, Legend Entertainment
Companions Of Xanth (1993) - 1st Person, Legend Entertainment
Gateway II: Homeworld (1993) - 1st Person, Legend Entertainment
Death Gate (1994) - 1st Person, Legend Entertainment
Shannara (1995) - 1st Person, Legend Entertainment
The Lost Adventures Of Legend (1996) - 1st Person, Legend Entertainment
Callahan's Crosstime Saloon (1997) - 1st Person, Legend Entertainment
John Saul's Blackstone Chronicles: And Adventure In Terror (1998) - 1st Person, Legend Entertainment

CRYO
KGB (1992) - 1st Person, Cryo Interactive
Dune (1992) - 1st Person, Cryo Interactive
Commander Blood (1994) - 1st Person, Cryo Interactive
Aliens: A Comic Book Adventure (1995) - 1st Person, Cryo Interactive
Dragon Lore II: The Heart Of The Dragon Man (1996) - 1st Person, Cryo Interactive
Zero Zone (1998) - 1st Person, Cryo Interactive
Salammbo: Battle For Carthage (2003) - 1st Person, Cryo Interactive

ARXEL TRIBE
Pilgrim: Faith As a Weapon (1998) - 1st Person, Arxel Tribe
Faust: Seven Games Of The Soul (1999) - 1st Person, Anne Carriere Multimedia / Arxel Tribe
TimeScape: Journey To Pompeii (2000) - 1st Person, Arxel Tribe
The Legend Of The Prophet And The Assassin (2000) - 1st Person, Arxel Tribe
The Messenger (2000) - 1st Person, Arxel Tribe
The Secrets of Alamut (2001) - 1st Person, Arxel Tribe
Jerusalem: The Three Roads To The Holy Land (2002) - 1st Person, Arxel Tribe
Post edited February 07, 2019 by rgnrk
INDEX+ (Dracula: Resurrection / Dracula: Last Sanctuary)
Opera Fatal (1999) - 1st Person, Index+
Paris 1313: The Mystery Of Notre-Dame Cathedral (1999) - 3rd Person, Index+
Necronomicon: The Dawning Of Darkness (2001) - 1st Person, Index+

KHEOPS (from makers of Return To Mysterious Island)
ECHO: Secrets Of The Lost Cavern (2005) - 1st Person, Kheops
Voyage (2005) - 1st Person, Kheops
Safecracker: The Ultimate Puzzle Adventure (2006) - 1st Person, Kheops
Cleopatra: Riddle Of The Tomb (2007) - 1st Person, Kheops
Nostradamus: The Last Prophecy (2007) - 1st Person, Kheops
Return To Mysterious Island 2: Mina's Fate (2009) - 1st Person, Kheops

TSUNAMI
Man Enough (1994) - 1st Person FMV, Tsunami Media
Flash Traffic: City Of Angels (1994) - 1st Person FMV, Tsunami Media
Silent Steel (1995) - 1st Person FMV, Tsunami Media

VIACOM
Are You Afraid Of The Dark? The Tale Of Orpheo's Curse (1994) - 1st Person, Viacom New Media
Congo: The Movie - Descent Into Zinj (1995) - 1st Person, Viacom New Media

CYBERFLIX (Timelapse, Titanic Adventure Out of Time)
Dust: A Tale Of The Wired West (1995) - 1st Person / Cyberflix
Redjack: The Revenge Of The Brethren (1998) - 1st/3rd Person / Cyberflix

ACTIVISION (Spycraft, The Great Game)
Santa Fe Mysteries: The Elk Moon Murder (1996) - 1st Person, Activision
Santa Fe Mysteries: Sacred Ground (1997) - 1st Person, Activision

DISCOVERY CHANNEL
Connections (1995) - 1st Person, Discovery Channel Multimedia
Byzantine: The Betrayal (1997) - 1st Person, Discovery Channel Multimedia

TRECISION
In The Dead Of Night (1994) - 1st Person, Trecision
Alien Virus (1995) - 1st Person, Trecision

ICOM
Deja Vu (1985) - 1st Person, ICOM Simulations
Uninvited (1986) - 1st Person, ICOM Simulations
Shadowgate (1987) - 1st Person, ICOM Simulations
Deja Vu II: Lost In Las Vegas (1988) - 1st Person, ICOM Simulations
Sherlock Holmes: Consulting Detective (1991) - 1st Person, ICOM Simulations
Deja Vu: Anightmare Comes True (1991) - 1st Person, ICOM Simulations
Sherlock Holmes: Consulting Detective Volume II (1992) - 1st Person, ICOM Simulations
Sherlock Holmes: Consulting Detective Volume III (1992) - 1st Person, ICOM Simulations
Dracula Unleashed (1993) - 1st Person, ICOM Simulations

INSCAPE
The Dark Eye (1995) - 1st Person, Inscape
The Residents' Bad Day on the Midway (1995) - 1st Person, Inscape
Drowned God: Conspiracy of the Ages (1996) - 1st Person, Inscape
Post edited February 07, 2019 by rgnrk
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rgnrk: ...
Massive list! Lots of excellent games there, wow. Faust, Black Dahlia, Ripper... memories!
Just thought of another game I love so much...

Morpheus
You find yourself aboard a lost ship in the Arctic searching for your father. As you explore you witness the events that took place on the ship and discover the fates of its passengers. The concept I loved the most is that you get to play inside the dreams of passengers in order to progress the story.
One of the best games of the kind I've ever played, literally.
SIMON & SCHUSTER (Starship Titanic)
Private Eye (1996) - 1st Person, Brooklyn Multimedia / Simon & Schuster

WHITE BIRDS
Nikopol: Secrets Of The Immortals (2008) - 1st Person, White Birds (Enki Bilal)

7TH LEVEL
Monty Python's Complete Waste Of Time (1994) - 1st Person, 7th Level Inc
Monty Python & The Quest For The Holy Grail (1996) - 1st Person, 7th Level Inc
Monty Python's The Meaning Of Life (1997) - 1st Person, 7th Level Inc
Monty Python's Looney Bin (1998) - 1st Person, 7th Level Inc

MICROIDS (Syberia)
The Messenger / Louvre: The Final Curse (2000) - 1st Person, Microids
Road To India: Between Hell and Nirvana (2001) - 1st Person, Microids

STREKO-GRAPHICS
Aura: Fate Of The Ages (2004) - 1st Person, Streko-Graphics
The Sacred Rings -Aura 2-(2007) - 1st Person, Streko-Graphics

LEXIS NUMERIQUE
Missing / In Memoriam (2003) - 1st Person, Lexis Numerique
Missing: The 13th Victim (2005) - 1st Person, Lexis Numerique
Evidence: The Last Ritual (2006) - 1st Person, Lexis Numerique
The Experiment (2008) - 1st/3rd Person, Lexis Numerique
Red Johnson's Chronicles (2011) - 1st/3rd Person, Lexis Numerique

TALE OF TALES
Fatale (2009) - 1st Person, Tale Of Tales
Sunset (2014) - 1st Person, Tale Of Tales

THE CHINESE ROOM (dear esther, a machine for pigs)
Everybody's Gone To The Rapture - 1st Person, thechineseroom

GALILEA
The Cameron Files: Secret Of Loch Ness (2001) - 1st Person, Galilea
The Cameron Files: Pharaoh's Curse (2002) - 1st Person, Galilea
Jack The Ripper (2004) - 1st Person, Galilea

UNIMATRIX PRODUCTIONS
Lifestream (2004) - 1st Person, Unimatrix
Shady Brook (2005) - 1st Person, Unimatrix
The Filmmaker (2010) - 1st Person, Unimatrix

FMV ADVENTURES
Critical Path (1993) - 1st Person FMV, Mechadeus
Isis (1994) - 1st Person FMV, Snow Lion Entertainment
SFPD Homicide / Case File: The Body in the Bay (1995) - 1st Person FMV, Interworks
Terror T.R.A.X. Track of the Vampire (1995) - 1st Person FMV, Ground Zero Productions
The Daedalus Encounter (1995) - 1st Person FMV, Mechadeus
Frankenstein: Throught The Eyes of The Monster (1995) - 1st Person FMV, Amazing Media
Panic In The Park (1995) - 1st Person FMV, Imagination Pilots
Fox Hunt (1996) - 1st Person FMV, 3Vision Games
Gothos (1997) - 1st Person FMV, Mindmeld Multimedia
A Fork In The Tale (1997) - 1st Person FMV, Advance Reality
The X-Files Game (1998) - 1st Person FMV, Hyperbole Studios
Bad Milk (2000) - 1st Person FMV, Dreaming Media
Erevos (2001) - 1st Person FMV, NYX
Conspiracies (2003) - 1st Person FMV, Anima Ppd
Conspiracies II: Lethal Networks (2011) - 1st Person FMV, Anima Ppd
Post edited February 07, 2019 by rgnrk
DETALION (reah, schizm)
Mysterious Journey II: Chameleon (2003) - 1st Person, Detalion (Myst-like)
Sentinel: Descendants In Time (2004) - 1st Person, Detalion (Myst-like)

RHEM
Rhem (2002) - 1st Person, Runesoft (Myst-like)
Rhem 2: The Cave (2005) - 1st Person, Runesoft (Myst-like)
Rhem 3: The Secret Library (2007) - 1st Person, Runesoft (Myst-like)
Rhem 4: The Golden Fragments (2010) - 1st Person, Runesoft (Myst-like)

MYST-LIKE
Amber: Journey's Beyond (1996) - 1st Person, Hue Forest Entertainment (Myst-like)
Obsidian (1997) - 1st-Person, Rocket Science (Myst-like)
Celtica (1998) - 1st-Person, Artech Digital (Myst-like)
Morpheus (1998) - 1st-Person, Soap Bubble (Myst-like)
Riddle Of The Sphinx (2000) - 1st Person, Omni Creative (Myst-like)
Zelenhgorm (2002) - 1st-Person, Moloto Productions (Myst-like)
The Omega Stone: Riddle Of The Sphinx II (2003) - 1st Person, Omni Creative (Myst-like)

1ST PERSON
Blue Ice (1995) - 1st Person, Psygnosis)
In The Fist Degree (1995) - 1st Person, Brotherbund
Peter Gabriel: Eve (1996) - 1st Person, Real World Multimedia
9: The Last Resort (1996) - 1st Person, Tribeca
Azrael's Tears (1996) - 1st Person, Intelligent Games
Noir: A Shadowy Thriller (1996) - 1st Person, TSi
The Arrival (1997) - 1st Person, Enteraktion Inc
Dog Day (1997) - 1st Person, Eyst Pty Ltd.
The Quivering (1998) - 1st Person, Charybdis Limited
Symbiocom (1998) - 1st Person, Istvan Pely Productions
The Legend Of Lotus Spring (1998) - 1st Person, Xing-Xing
Cracking The Conspiracy (1999) - 1st Person, Pixel Shop
Clue Chronicles: Fatal Illusion (1999) - 1st Person, EAI Interactive
1893: A World's Fair Mystery (2003) - 1st Person, The Illuminated Lantern
Barrow Hill: Curse Of The Ancient Circle (2006) - 1st Person, Shadow Tor
The Stanley Parable (2013) - 1st Person, Galactic Cafe
Anna -Extended Edition- (2013) - 1st Person, Dreampainters Software
Year Walk (2013) - 1st Person, Simogo
ASA: A Space Adventure (2013) - 1st Person, Simon Mesnard
Good day everyone!
As you may have noticed above, rgnrk has posted a massive list of great games split into a few posts. Much appreciated. It can also serve as a measure of how many old games can still make it to GOG (fingers crossed).

As a huge fan of this type of games I like saying a few words about them and awaiting for other users' comments of course. So today I'd like to start with...

Faust (aka Seven Games Of The Soul)
You are an old man who finds himself in an abandoned theme park. You meet a guy named Mephistopheles, who assigns you the task of deciding whether the people that lived and worked in the park were innocent or not. The game spans 7 chapters (1 for each deadly sin) where you witness past events and actions of each person of the story. This game uses some heavy imagery and deals with deep psychological and social issues; this is one of the things I loved about it, it makes you wonder about behavior and various aspects of life.
The visuals were top-notch back then, colorful and pre-rendered. The game also had a great soundtrack, very atmospheric and fitting. The movement is node based, with each node allowing you to freely rotate 360 degrees around yourself to explore.
The puzzles are almost entirely inventory-based, with a few mechanical ones if I remember correctly. I found the game medium to hard in difficulty, with only 2 or 3 situations where I remember being really stuck.
I wonder why this game still isn't on GOG, it surely deserves to be experienced by a wider audience.
As always, please vote Wishlist - Faust
Post edited February 08, 2019 by Panaias
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TheDudeLebowski: Loving The Last Express up to now (ok, ok, I'm only at the beginning, but still!)
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Panaias: Oh man, I own this game for years now and still haven't played it. To be honest I kept my distance due to the fact that the game events happen in real time and I get very anxious when time limits are applied to a game (especially when thinking is required). When you've finished it I would love to hear your opinion!
Just completed The Last Express, and it's brilliant! Loved almost every part of it (merika simeia hriastikan tis hristopanagies tous)! Main problem is bugs, and this one has a lot of them. Some cutscenes were either omitted or skipped, and one segment in particular was never-ending, looping indefinitely. Had to relaunch the game a few times to make it work.

It also has a Groundhog Day feel to it, since it features a Rewind button and the NPCs have specific patterns they adhere to. Since you can't be everywhere at once, replaying it (or rewinding and trying different things) to get the full story out of everything is implied by default. Their patterns are not "random" as in Blade Runner, so it's great to see them go about their days in a specific manner. I'm assuming the bugs exist because of all these scripts the game engine has to run to make the game coherent.

I suggest you try it, since you already own it.
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TheDudeLebowski: ...Loved almost every part of it (merika simeia hriastikan tis hristopanagies tous)!
XD

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TheDudeLebowski: Main problem is bugs, and this one has a lot of them. Some cutscenes were either omitted or skipped, and one segment in particular was never-ending, looping indefinitely. Had to relaunch the game a few times to make it work.
I see. Is the amount of bugs so big as to irritate the player or is it "passable"?

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TheDudeLebowski: ... It also has a Groundhog Day feel to it, since it features a Rewind button and the NPCs have specific patterns they adhere to. Since you can't be everywhere at once, replaying it (or rewinding and trying different things) to get the full story out of everything is implied by default...
That's what I wanted to hear. So, basically, you can play & replay the same time slots again and again indefinitely until you feel you've seen all you need, right? Thanks for sharing, valuable info (especially for people like me who get anxious under time limits).
Some 1st person are good, but third person is better:)
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Moonbeam: Some 1st person are good, but third person is better:)
It is entirely subjective :) I like 3rd person games too, but I feel 1st person adventure games are fully immersive. I guess that's the main reason. Also, I like exploration, something which 3rd person games only fulfill by dragging the mouse pointer over the whole screen. In 1st person adventure games I enjoy the fact that I also have to rotate/turn/look up-down/move forward-backward in order to properly search for clues.
Nevertheless, thanks for posting! Please, feel free to share any experiences you had with 1st person adventure games at any time.
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Panaias:
Was just playing really. Nikopol and Riven are two of my favourites. Most of them sadly make me feel sick.
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Moonbeam: ...Most of them sadly make me feel sick.
Do they really make you feel sick? Or are you saying this ironically? :)
If they actually do, do you suffer from motion sickness too? I get that from 1st person action games all the time (and that's why I don't play anything related).
You could try playing slideshow-navigation style 1st person adventures, like Riven you mentioned.
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Panaias:
Motion sickness, and I think there are many gamers who do.
Will see if I can find some slideshow-navigation games, thanks for that.:)
Hello everyone! It's time for another short blast from the (not so distant) past...

Barrow Hill: Curse Of The Ancient Circle

You find yourself in Barrow Hill, an almost deserted place, where you have to spend the night because something does not allow you to leave. As you explore the area you slowly find clues and stories related to an archaeological dig that was in progress, diving into a mystery consisting of ancient runes, mythology and a missing person who was running the local radio station who left behind scattered recordings and broadcasts.
The atmosphere is great in this one, creepy and very mysterious. Puzzles are mostly inventory-based and they are very well integrated into the story (which is very impressive; no puzzle feels out of place just for the sake of challenge). Difficulty is average for the most part. If I remember correctly, it took me a good 12-14 hours to complete and it kept me very interested up to the end. What makes this game even more interesting is that it is based in actual locations found in Cornwall (England)!
The graphics are nice for its time (around 2005), pre-rendered and well designed. Audio is nice too, nothing to get very excited about but fits the atmosphere perfectly. Navigation is slideshow-based.
This game is similar in style to the first two Dark Fall games, which I also loved very much. It is not a coincidence though as Matt Clark and Jonathan Boakes are good friends (and help each other in their games, if I remember correctly).
Bottom line, highly recommended game for fans of mystery and exploration. GOG, are you still there? :)
As always, please vote: Wishlist - Barrow Hill
Hello again everyone, long time no see!
So, as everyone right now is delirious over the Diablo release here (bravo GOG!), I couldn't help but feel a bit more optimistic about getting more classic games in our favorite DRM-free store :) Which reminds me of...

Shivers II: Harvest Of Souls
You find yourself in Cyclone, an abandoned town, looking for your friends who have mysteriously disappeared. You receive a message from an unknown person telling you that you need to become a true warrior in order to save your friends. To achieve that you have to solve lots of puzzles and obtain 12 ritual sticks which were hidden and must be returned to their original positions.
Nice and creepy atmosphere in general. To be honest, I preferred the atmosphere in the first game where you constantly feel trapped inside a haunted museum. Nevertheless, free-roaming around a deserted town with creepy ambience feels rather uneasy too! Puzzles are more or less similar in philosophy to the previous game, with inventory-based puzzles added. Yep, a big leap from Shivers is the new inventory which can hold multiple items instead of only one. The navigation was improved too, with 360 degree rotation now possible around each position node.
The visuals are very nice, similar to the first game (if not a bit more detailed). The audio is nice, with ambient sounds and background music filling in quite well. The soundtrack also contains songs from Trip Cyclone, an in-game rock band, with very nice tunes! And guess what? The band members are the friends you are searching for! And guess what again? They left behind music videos for you to provide clues for progressing further! Now that's cool.
The difficulty is average for the most part, with 12 hours being a good completion estimate.
So, what are you waiting for? Please vote: Wishlist - Shivers II

Fun fact: When you find a ritual stick, you have limited time to run and place it in its correct position in a special magical area made of stones. Unless you've learnt the whole area very well, you may need some luck to be there in time and find that specific corresponding slot. But, no worries: the game features a map which allows you to transport quickly to places you have visited. You can actually grab the stick, open map, teleport to magic area, find slot and place stick. I don't know if this was intentional or a bug, I would expect the map to be unavailable when carrying a stick. Nevertheless, even if it's a bug, we can promote it to a helpful feature ;)