johnnygoging: they are a currency because they're a baseline for the facilitation of trade in a monetary system.
Then blowjobs are a currency, too. wtf.
Here's where you're wrong: What's a "monetary system"? Ever heard of "monetarism"? A monetary system implies a monetary policy. Bitcoin doesn't have one.
johnnygoging: by your logic, USD are a commodity if I'm anywhere but the US.
USD would be a commodity if the US
stopped existing. Like Soviet Roubles with Lenin's head -- the USSR doesn't exist anymore and they are now simply bits of paper (that have value as material objects you can trade with collectors). No one in the world is legally required to give you bread or internet access or a blowjob for 10 Soviet roubles. However, the US still exists no matter where you are.
johnnygoging: I honestly don't understand how so much of GOG became so against Valve.
was it just Steam?
did you guys ever play Half-Life or CS?
I can't speak for the community, but I can tell you about myself:
Yes, it's Steam. I haven't played Half-Life or CS, and I like Portal; I'm fine with Valve as a videogame developer. I'd buy their games on GOG.
I personally pirated Portal, then bought The Orange Box. When I started playing it through Steam, I gradually realized I was actively procrastinating (by playing Solitaire instead of the game for hours) because I hated the client. That's when I decided to avoid digital downloads and started hunting for CDs on ebay. Soon after, I became homeless and some of my games were stolen by an actual career thief. Because the postal service was unreliable and it was likely that packages in my name simply wouldn't arrive, I decided to buy a downloadable DRM-free copy as a replacement and signed up on GOG.
I kind of like Steam's community content publishing system (so far -- paid mods are a nope). GOG should absolutely steal from them when designing the new forums. (Except the GOG forums should be purple, obviously.)
I like the absence of curation. I like GOG's curation, too, and it's what makes me buy more games here. If they open the floodgates, I will buy substantially less, simply because I will have to do research rather than rely on GOG to pick games for me, and there are only so many hours in a day.
I don't mind the abstract idea of a client. I use (and like) Galaxy.
I detest the Greenlight submission fee, although I would pay it if I made a commercial game and needed to publish it.
However, the Steam Marketplace is pure evil. I will never participate in it and I will go out of my way to avoid supporting Steam whether with time or money -- unless I'm publishing a commercial game and can opt out of all "features" (trading games, badges, cards, etc) which presume or facilitate the exchange of resources in relation to my game other than a direct purchase. If I can't opt out of that, my game will not be on Steam.