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Enebias: If indeed the number of submissions is staggering, I wonder if they have some way to sort out the "most wanted" games first.

I mean... once again, I have nothing against the games that released here lately, but one cannot deny they aren't exactly high-profile or appealing to a wide audience.
They're fine, but a business should get what will likely sell the most first, and Selaco sounds like a more solid bet than some RPG maker hentai.
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tfishell: Maybe GOG need to make themselves a little human and "vulnerable" (in the business sense) and auto-send reply emails with something like, "Hey, we're pretty busy with submissions. We are interested in looking at your game but please try again in a few months."

I also think Selaco should be a higher priority BUT the hentai games released over the past few weeks may have been in the works for some time anyway. I guess it depends more on what GOG is currently working on.

The most-most-wanted would be modern "AAA" titles (God of War, Days Gone, etc.) and various titles very high on the community wishlist (NOLF, Black and White, Mass Effects, etc.) both old and new.
I'm sure they are constantly juggling what to put on the store. But perhaps if there is enough [positive] pressure put on them by people who actually buy games (I'm assuming we all like to buy games here, at least for now), we can get them to pay better attention to this particular title.
(again, "positive" pressure, not berating people into submission, etc)
Post edited January 31, 2022 by Plumb
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Mjauv: Game looks great so I really hope it'll end up here somehow. I doubt it helps to publicly chastise GOG however.
looks great is sadly wont result in a great game lately :(
I for sure wouldnt release EA or beta games here
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Shmacky-McNuts: As for everyone that will obviously be triggered by this commentary. Use your brain. The developer refuses to provide evidence to gog and wants gog to trust him. No game to even test to make certain there is no malware? Nothing to test on multiple machines to see if it installs correctly? Nothing to test, to see if it even is a game? Literally nothing as gog requires of any new game developer. GOG is covering their company and as a derivative, their customers. Everyone squeals like a stuck pig when GOG fails to protect the customer and when they actually do so, you are all complaining and making baseless assumptions.
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BrianSim: People mostly complain about inconsistency. Eg, there's multiple "In Development" games sitting here unfinished on GOG for years. Gloomwood has been "Coming Soon" since it was added to GOG in June 2020 and there's been zero updates since Oct 2020 (15 months). Graven was released here barely 25% complete last year and God knows what's happening with that (one rumor is the dev is rewriting everything from scratch (a virtual kiss of death for most games) due to the widely criticised malfunctioning save system on top of the entire game past the first level essentially not been made...) And Planet Nomads (2019) is filled with "dev has abandoned game" reviews. So it's pretty sad if the Selaco dev gets rejected because the reason he delayed sending them a demo is "There was no way I was going to send GOG a version that is prone to crashing and shitty placeholders" whilst GOG literally approves 75% placeholder games (Graven) that have now gone +7 months without a single update in the name of "protecting people from unfinished games"...

At the end of the day, if GOG reject it then a lot of people wanting a DRM-Free version (but not necessarily a GOG-specific version) will buy it elsewhere (including Steam where it's already listed), and the developer will probably end up picking up sales from a few people here anyway. I don't doubt that the game is real, that it will sell and naturally have no DRM on every other store (choice of GZDoom engine practically guarantees that as seen with Doom, Heretic, Hexen, Hedon, etc, on Steam). But whether GOG reject it or not, communication definitely needs to be improved all round as we've seen elsewhere with "we strive to answer all messages within 24 hours" = 5-week real-world turnaround time disparities for tech support tickets, so if developers / publishers are facing the same thing, that needs fixing and fast...
eu should ban selling of not finished games altogether
Post edited January 31, 2022 by Orkhepaj
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Enebias: If indeed the number of submissions is staggering, I wonder if they have some way to sort out the "most wanted" games first.

I mean... once again, I have nothing against the games that released here lately, but one cannot deny they aren't exactly high-profile or appealing to a wide audience.
They're fine, but a business should get what will likely sell the most first, and Selaco sounds like a more solid bet than some RPG maker hentai.
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Wesley_de_Waart: If their backlog is that big, they should consider adjusting that automated email they are sending out whenever a developer submits a game. The email states it will only take 2 weeks for them to complete a submission. If you don't hear back from them within that time, they decided to pass on the game.

The result is that indie developers will keep on resubmitting their game out of frustration.

I truly have no idea why GOG doesn't just adjust that message. It's such a simple thing. Or maybe even a ticket system where you can keep track of the status? Just anything would be great.

Instead I'm just here wondering if we're forgotten or not
Or maybe they can start hiring people without the requirement to move to Poland.
It sounds like a joke but it's actually true, they'd probably be swamped by job applications if they dropped that.
Alright, done.
Was told by support that the colleague (from curation/acquisition) has been poked to look into the matter, once more.

However, again:
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mannefriedrich: ... it might be inevitable to reconcile with the possible scenario that GOG won't answer in time for the deadline [ending on the 13th of February by my count], because, again, they actually seem to work their way through a gargantuan backlog of submissions, possibly reaching as far back as 24 months at the least, and likely on a first-come, first-served basis.
It may come down to Wesley's willingness (or that of any affected developer/publisher with a still pending submission) to continue putting up with GOG's perceived ignorance - which actually might just be good practice as to keeping it fair and not giving any submission special treatment over others - and wait until it's eventually Selaco's turn in the review queue, whenever that is.

I'm fine with waiting for however long it takes (remember Grimoire: Heralds of the Winged Exemplar?), but that's just me.
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Wesley_de_Waart: If their backlog is that big, they should consider adjusting that automated email they are sending out whenever a developer submits a game. The email states it will only take 2 weeks for them to complete a submission. If you don't hear back from them within that time, they decided to pass on the game.
Well, sounds like you know what the outcome is then.
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mannefriedrich: Alright, done.
Was told by support that the colleague (from curation/acquisition) has been poked to look into the matter, once more.

However, again:
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mannefriedrich: ... it might be inevitable to reconcile with the possible scenario that GOG won't answer in time for the deadline [ending on the 13th of February by my count], because, again, they actually seem to work their way through a gargantuan backlog of submissions, possibly reaching as far back as 24 months at the least, and likely on a first-come, first-served basis.
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mannefriedrich: It may come down to Wesley's willingness (or that of any affected developer/publisher with a still pending submission) to continue putting up with GOG's perceived ignorance - which actually might just be good practice as to keeping it fair and not giving any submission special treatment over others - and wait until it's eventually Selaco's turn in the review queue, whenever that is.

I'm fine with waiting for however long it takes (remember Grimoire: Heralds of the Winged Exemplar?), but that's just me.
Thanks for the continous prodding and poking on behalf of Selaco (and a few others I saw you mentioned, like Song of Iron or Realms of Antiquity: The Shattered Crown).
One would think that this alone should be enough for GOG to treat those with a little more priority, and in an ideal world they probably would, but if they don't (for somewhat understandable reasons), I too hope that in Selaco's case Wesley won't pull the plug permanently and just wait for whenever GOG finds the time to respond and eventually release Selaco here.
I've got no problem sitting and waiting for that to happen either. This kind of patience is and always has been a required skill to have around these parts after all.
What's the current status then?
Did Wesley actually pull out for good or is there still a chance for Selaco releasing on GOG whenever they get back to him?
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SCAwJos: What's the current status then?
Did Wesley actually pull out for good or is there still a chance for Selaco releasing on GOG whenever they get back to him?
Time is money, why would he waste time with GOG when they have been so disrespectful in their dealings with him? It's out of the bag now that GOG makes very little money, Steam is the only PC platform that really matters anymore.
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SCAwJos: What's the current status then?
Did Wesley actually pull out for good or is there still a chance for Selaco releasing on GOG whenever they get back to him?
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Crosmando: Time is money, why would he waste time with GOG when they have been so disrespectful in their dealings with him?
But what if they really are that swamped with submissions and couldn't, or to keep it fair wouldn't get back to him until it's Selaco's turn?

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Crosmando: It's out of the bag now that GOG makes very little money, Steam is the only PC platform that really matters anymore.
Most people just cannot muster up the necessary patience, that much is true, but there's still -some- money to be made from those who can and are willing to wait for however long it takes for the GOG release to materialise.
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Crosmando: Time is money, why would he waste time with GOG when they have been so disrespectful in their dealings with him?
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SCAwJos: But what if they really are that swamped with submissions and couldn't, or to keep it fair wouldn't get back to him until it's Selaco's turn?
Lol, have you seen the calibre of the games GOG have been releasing lately? There isn't any line, it's just a scraping of the barrel.
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Bump.
I asked Selaco if they are coming to GOG, and they said the second GOG responds from 8 months ago they will.
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In case GOG was holding off on it because none of the hip youtubers were covering/previewing it - this just in:
https://www.youtube.com/watch?v=qatHGKV0opk
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SCAwJos: In case GOG was holding off on it because none of the hip youtubers were covering/previewing it - this just in:
https://www.youtube.com/watch?v=qatHGKV0opk
It certainly looks like something I would very much enjoy. Considering how GOG tends to be open to indie FPSeses, I find it puzzling how they would not want to release something like Selaco.

Now excuse me, I have the sudden urge to replay FEAR. Thanks, Gmanlives. =P
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SCAwJos: In case GOG was holding off on it because none of the hip youtubers were covering/previewing it - this just in:
https://www.youtube.com/watch?v=qatHGKV0opk
Wait, Shillmanlives is "hip" now?!? xD
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fronzelneekburm: Shillmanlives
Eh? As far as I can tell he's just a guy who likes FPS games. Granted, his style may not be for everyone but that's all very subjective. *shrug* That said, my favorite videos of his are the ones of questionable games such as GalGun, Seed of the Dead, Wars & Roses, Tonight BnB, etc.