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Hello darkness, my old friend.



<span class="bold">Downfall: Redux</span>, the bold reimagining of the twisted horror adventure game, is available now DRM-free on GOG.com with a 10% launch discount. Buyers will also get the original Downfall for free.

Sustaining a healthy marriage through the years can be an uphill battle. Joe and Ivy thought they could pull it off but now the cracks are beginning to show. Joe books them a romantic getaway to the Quiet Haven Hotel, convinced that they can still fix this. But his wife is behaving strangely, as though she doesn't even want them to try. And this place.. The Quiet Haven Hotel is not at all how Joe had imagined it. Or perhaps it is exactly like that.

Downfall: Redux is a completely overhauled retelling of Joe Davis' bloody, desperate struggle to win back his wife. Like in the haunting The Cat Lady, the adult themes, the grotesque images, and the macabre story will stay with you long after your visit at the Quiet Haven Hotel has come to its disturbing end. And as with every gripping nightmare, you can check out any time you like, but you can never leave.



Dive into the abyss and swim alongside your most unspeakable nightmares as you descent into <span class="bold">Downfall: Redux</span>, DRM-free on GOG.com. Everyone who buys the game will also receive Downfall(2009) for free. Those who already own the original will find a 50% discount code for Downfall: Redux in their library. The code will be added to Downfall(2009) in your shelf and can be redeemed until March 15.
The 10% discount will also last until March 15, 4:59 PM GMT.
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eiii: The graphics quality of the game has been improved, which is a good thing. But does this justify to triple the price...
It doesn't even justify to be a separate game, imo. This should have been a free upgrade for all owners of the original. A 50% off code is rather a bad joke than a serious offer. Bad move Harvester Games.
Post edited February 16, 2016 by DeMignon
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eiii: The graphics quality of the game has been improved, which is a good thing. But does this justify to triple the price from $5 to $15?

No language or operating system support has been added. Even worse the minimum system requirements have been increased by a lot. Quad core processor in such a game, what for?
Russian, Italian, and Brazilian-Portuguese language support will be added later :)
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toxicTom: It's now free. From the dev's page.
Where? When I go to http://harvestergames.com/ and click on Downfall I get redirected to http://www.wadjeteyegames.com/downfall.html which tells me: "Sorry, the page you were looking for could not be found."
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HunchBluntley: ... Also, no native speaker would say "Don't go into there!" It would be either "Don't go in there!", or "Don't go into (that house, the woods, bankruptcy...whatever)!" : )
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mchack: Thanks for clearing that up. I won't go in(to) it any more then... ;)
Don't misunderstand me: in other cases, you could absolutely use "into": "Don't go into it", "Don't go into that; but not "Don't go into there." I can't really explain it, but we just don't say that. Probably just another on the Giant Pile of Things in English which Are Horribly Inconsistent and Make No Sense. =D
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eiii: Where? When I go to http://harvestergames.com/ and click on Downfall I get redirected to http://www.wadjeteyegames.com/downfall.html which tells me: "Sorry, the page you were looking for could not be found."
http://www.quiethavenhotel.co.uk/
Even with the 50% discount this game with a few upgrades still costs 50% more than the original cost me.

I don't expect things for free but I would've jumped at a follow up day one full price, this? no chance.
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toxicTom: ... I don't get how people can get that aggravated about things like this.
I do. Just look at freshly released Shadowrun: Hong Kong Extended Edition (and Dragonfall: Director´s Cut) and you will understand why. Both of those games were significantly remade, extended and optimized.
For free (for those who owned the previous version).

That´s why.
Thank you!

I like the improved graphics of the redux version, but due to the heavily increased system requirements I will not be able to run it on my system. Sorry Harvester Games and Screen 7, for now you aren't getting my money because of that.

But the original, free version of the game even seems to run under Wine. So personally I can see this change positive now. I was on the fence to buy the original game. I've missed it on the last sale half a year ago, otherwise I probably would feel cheated now. The 50% discount for owners of the original game is not really a good offer.

Edit:
I'm just playing the free version of the game. Is it a limitation of the free version or maybe a problem in Wine that the game does not have voice-over? Or did the original version of the game also not have voice-over?
Post edited February 16, 2016 by eiii
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eiii: Thank you!

I like the improved graphics of the redux version, but due to the heavily increased system requirements I will not be able to run it on my system. Sorry Harvester Games and Screen 7, for now you aren't getting my money because of that.

But the original, free version of the game even seems to run under Wine. So personally I can see this change positive now. I was on the fence to buy the original game. I've missed it on the last sale half a year ago, otherwise I probably would feel cheated now. The 50% discount for owners of the original game is not really a good offer.

Edit:
I'm just playing the free version of the game. Is it a limitation of the free version or maybe a problem in Wine that the game does not have voice-over? Or did the original version of the game also not have voice-over?
I haven't played the old version in a while but I don't recall it having voice acting.

Also, the new version runs in WINE but I can't seem to get it to go full screen despite emulating a desktop at 1920 x 1200 and not checking the box "Run in a window instead of full screen" in winsetup.exe :)

It's an AGS game and most AGS games run just fine in WINE without any major tweaks :)
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eiii: Thank you!

I like the improved graphics of the redux version, but due to the heavily increased system requirements I will not be able to run it on my system. Sorry Harvester Games and Screen 7, for now you aren't getting my money because of that.

But the original, free version of the game even seems to run under Wine. So personally I can see this change positive now. I was on the fence to buy the original game. I've missed it on the last sale half a year ago, otherwise I probably would feel cheated now. The 50% discount for owners of the original game is not really a good offer.

Edit:
I'm just playing the free version of the game. Is it a limitation of the free version or maybe a problem in Wine that the game does not have voice-over? Or did the original version of the game also not have voice-over?
A 50% discount on a new game isn't a good offer?
Post edited February 16, 2016 by omega64
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eiii: I'm just playing the free version of the game. Is it a limitation of the free version or maybe a problem in Wine that the game does not have voice-over? Or did the original version of the game also not have voice-over?
The free version is in no way limited. It even comes with the soundtrack. It had no voice-over. That's why I don't get why the people are whining that the remake costs money. It's - save for the story - an entirely new game.
Wishlisted, but I'm unlikely to get it now.
high rated
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toxicTom: ... I don't get how people can get that aggravated about things like this.
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Tarhiel: I do. Just look at freshly released Shadowrun: Hong Kong Extended Edition (and Dragonfall: Director´s Cut) and you will understand why. Both of those games were significantly remade, extended and optimized.
For free (for those who owned the previous version).

That´s why.
Sometimes it is the case that a released version of a game is lacking in some meaningful way and that is why a game gets an 'extended', 'remastered', or 'call it whatever' version after official release. I cannot stress enough that this is not the case with Downfall (2016). I say this as a player of not just Downfall (2016) but as a player of the original release, now called Downfall (2009), and a player of The Cat Lady: I say this as someone familiar with Harvester Games' work.

This is not a simple graphics upgrade, addition of voice acting, change of music/sound, or an extension of gameplay. This is a reboot of the first game and so much more that I don't want to spoil for those who have yet to play. The graphics and graphic style is reminiscent of The Cat Lady and perfectly in line with that. The gameplay is in line with The Cat Lady, a plot point-as-gameplay decision game, and doesn't have the puzzles or the combat/chase sequences in the original game. There is voice acting and an appreciably different yet faithfully similar script. The soundtrack is even different.

While it is entirely appropriate to poke at the industry for regularly doing less than its best and, sadly, phoning it in all too often, it is simply not the case for Downfall (2016) and you are speaking from a position of complete ignorance. There is no way that someone who played the 2009 game and then the 2016 game can throw that accusation against Harvester Games and Downfall 2016 in good faith.
Post edited February 16, 2016 by TheBitterness
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toxicTom: Maybe the game is poorly written. But I'm kind of sick that people come here and the first thing they do is complain. And often about things they have no clue about (see art debate above). Where does all that negativity come from? Why do people always feel the need to feel somehow cheated? Why can't people just say "Hey, good it's here, but not my thing, but luckily there's ~1,300 other games to choose from"?
I do probably complain a bit much and am a bit negative too much perhaps. Negativity comes from life sucking and being exhausted at trying to make it not suck and just feeling defeated over and over again. But then, I find wayyy too many people being wayy too positive about things too often. Yay-sayers for everything when the world is in a terrible terrible state and they just focus on the good things so they can remain blissfully ignorant instead of seeing the whole picture to get a real sense of reality.

As for this specifically, I just see the general knowledge of the english language (of course this only is aimed at people who have English as their first language) going downhill continuously, and it gets perpetuated by the media because that's where people are seeming to get their education from these days. Yes, sometimes it's character representation, but very often I just find it to be poor writing abilities, and that it passes as acceptable frustrates me, and that it perpetuates poor word-usage/grammar frustrates more.

I also have an issue with/am generally against redux/remaster/remakes/reissues, etc., so combining that with this, I posted negatively. I liked the look of the original Downfall, I don't like the look of this. I especially don't like that there is not a single detail about what has been done to make it a "bold reimagining" that gives a "completely overhauled retelling." Ugh. Why did they feel the need to overhaul and retell it? Did they not achieve the vision they were striving for when they first made it? What makes the re-imaging bold? Does that mean that the first realization was not bold, but bland?

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HunchBluntley: Are you really saying that you could not understand that sentence? I mean, I get the broad strokes of what you're saying in that post, don't get me wrong. There are definitely games (and many other things) that have truly awful translation, and people that couldn't construct a coherent sentence if their lives depended on it. But that's not the case here. This is a fairly common way of phrasing things in some regions, and, while you're right that people should understand that it's non-standard, it's not something I can imagine anyone being legitimately confused about the meaning of. This sounds like more of a pet peeve (a phrase which is itself a pet peeve of mine) of yours than a real complaint about intelligibility.
Nah, I understood what it intended, my question is: did the writer do it intentionally or do they just have a poor grasp of language or simply not pay attention to, re-read, proof-read, edit, their work? My "pet peeve" is with the perpetuation of the dumbing-down of people due to poor language use on a large scale by media, in general. My "pet peeve" is with writers not being held to a higher standard than what they are. They can pretty much right horrible trash and get away with it. It bothers me. Probably because I'm a writer it irks me more than others.
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drealmer7: Also, my posts are not a product to be bought, but what exactly is poorly written in my post?
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HunchBluntley: Not much in that post specifically (though I could nitpick =P), but personally, I try not to point out minor faults (real or perceived) in other people's speech or writing, because 1.) I find it annoying when people do it to me, and 2.) I'm a human, therefore imperfect; I make, and will continue to make, mistakes myself, and I'd rather not have a whole cavalcade of people that I've previously criticized jumping on my back the moment they see me do or say something dumb (turnabout being fair play and all). In short: I pick my battles. If someone has major problems with sentence structure, or even just expressing a coherent thought (see any post TStael has made in this forum, ever), that might be worth commenting on; but things that merely annoy me (people writing/saying "anyways", for example) generally get a pass.
I appreciate it when people correct me. I like being shown how I can do better. I know I'm imperfect, but I also know that i can improve (everyone can improve), and I believe in/strive to have a supportive, helpful, caring community of fellow humans who help each other be the best they can be, improving each other by helping each other with their mistakes, downfalls, etc. Not any single person can do it all by themselves.

People get their egos involved and it messes everything up, becomes a personal criticism to your personal being rather than "hey, I was just trying to help you with something", because, really, who doesn't want to be better? And the answer to that is: lots of people don't care to be better. And that is another "pet peeve" I have, and part of the reason we are in such a terrible state as a human race, because people have gotten used to lazy convenience and just getting by on as little effort as possible instead of trying to do better for themselves and the world on a whole.

It shouldn't be a BATTLE, it should be a collective effort to improve ourselves. Please, any time you see me mis-use some words or that I could do something better, point it out in a non-dickish way, and I'll highly appreciate it.
Post edited February 16, 2016 by drealmer7
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drealmer7: I especially don't like that there is not a single detail about what has been done to make it a "bold reimagining" that gives a "completely overhauled retelling."
I absolutely agree with all of your post. Everything in it. You are absolutely right.

I picked that single bit simply because I couldn't find anything either. Not even Google knows. Kunovski told me on the first page they changed from point n' click to The Cat Lady engine & that's all I know & am likely to find out.

Again, I am not particularly pissed off at this game, even after the incredible post made by the publisher.

There are worse offenders out there. It's just something that kept grinding my patience & this one happened to be the one that did it.