Posted March 15, 2018
Which of these would you guys say is the most innovative or ahead of its time game from 1995?
Descent (PC, 1995)
Bioforge (PC, 1995)
Command & Conquer (PC, 1995)
Fade to Black (PC, 1995)
Albion (PC, 1995)
MechWarrior 2: 31st Century Combat (PC, 1995)
Warcraft II: Tides of Darkness (PC, 1995)
Full Throttle (PC, 1995)
Earthsiege 2 (PC, 1995)
Hexen: Beyond Heretic (PC, 1995)
Magic Carpet 2 (PC, 1995)
The Dig (PC, 1995)
Terminal Velocity (PC, 1995)
Caesar II (PC, 1995)
Space Quest 6: The Spinal Frontier (PC, 1995)
I Have No Mouth, and I Must Scream (PC, 1995)
Heroes of Might and Magic: A Strategic Quest (PC, 1995)
I'm leaning towards C&C but it's a 2D game and at its core it's still pretty similar to Dune 2, so I'm not sure.
Descent (PC, 1995)
Bioforge (PC, 1995)
Command & Conquer (PC, 1995)
Fade to Black (PC, 1995)
Albion (PC, 1995)
MechWarrior 2: 31st Century Combat (PC, 1995)
Warcraft II: Tides of Darkness (PC, 1995)
Full Throttle (PC, 1995)
Earthsiege 2 (PC, 1995)
Hexen: Beyond Heretic (PC, 1995)
Magic Carpet 2 (PC, 1995)
The Dig (PC, 1995)
Terminal Velocity (PC, 1995)
Caesar II (PC, 1995)
Space Quest 6: The Spinal Frontier (PC, 1995)
I Have No Mouth, and I Must Scream (PC, 1995)
Heroes of Might and Magic: A Strategic Quest (PC, 1995)
I'm leaning towards C&C but it's a 2D game and at its core it's still pretty similar to Dune 2, so I'm not sure.
Post edited March 15, 2018 by ResidentLeever