As some of you know (see some details
here), I have been trying to add a new feature to MaGog that would scan my own game library and detect changes in my game files (to act as a poor man's replacement for the GOG update notification system).
Well, I have implemented much of it already, but yesterday ran into some problems. You can get the details from the message I just sent to GOG support:
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"Subject: I believe my IP address has been blocked
Hello,
I am the person behind MaGog (see
http://www.gog.com/forum/general/community_stickies_compendium_40/post1 if you don't know what MaGog is).
Yesterday I have added some code to MaGog's database manager in order to scan my own GOG library (i.e. the one attached to the "mrkgnao" user ID account) so as to identify changes in my games' files on a daily basis.
What my code does (from a perl script, not a browser) was:
1) log in to my account from the MaGog server
2) get the list of games I own via regular web access (https)
3) collect information about the files belonging to the games I own (file name, file size, and modification time), again via regular web access (https)
After testing it on a dozen games, I enabled the scanning. It worked fine initially, but after about 70 games (of 800+) it stopped working.
From examining the web responses I get, I believe you may have blocked the MaGog server from accessing GOG. As far as I can determine, this affects all access to my account's games, as well as all access to the GOG forums.
<technical details snipped>
I would be grateful if you would:
1) Unblock MaGog's server's IP address(es) to allow it to access GOG's forums again
2) Allow MaGog's server to access my own game files without blocking it in the future (if necessary, I will gladly submit MaGog's code for examination).
Please do so (especially unblocking the current block) as soon as possible to allow MaGog to function properly.
Please note that I will be on holiday from 25 December to 11 January, without email access. Please do NOT delay the unblocking until I return as MaGog itself is not on holiday.
Thank you,
mrkgnao"
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I am not entirely sure exactly what portions of MaGog's current scanning abilities have been blocked. The one thing I already know is that MaGog's access to the forums is blocked, which means that new games added to the catalogue will not have a forum link (old games shouldn't be affected). I hope that's all, but I am often surprised when it comes to GOG.
As I will be on holiday in the upcoming 2.5 weeks, I'll try to sort things out when I return.
P.S. Akalabeth is missing from GOG's catalogue pages