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Freedom of choice. Optional client. Cross-play. Coming soon to all gamers!

Earlier today (or was it yesterday for you?), during the [url=http://www.gog.com/news/cd_projekt_red_gogcom_summer_conference]CD Projekt RED and GOG.com’s Summer Conference we dropped the news about our next big step forward! GOG.com has always been home to more and more of the the best games in history (for Windows and Mac), both classic and new. Differing in shapes, flavors, and sizes they had one thing in common: they were mostly single-player, and our focus was mainly on the experience of a singular gamer. If that's your thing, nothing really will change. You can always enjoy your favorite games 100% DRM-free on GOG.com, with no need to activate your game online or remain connected to play your single-player title. Just like GOG.com has always been about.. But what if you want to play with your friends?

Today we are excited to announce GOG Galaxy, a truly gamer-friendly, 100% DRM-free online gaming platform that will finally provide the GOG.com community with the easy option to play together online. GOG Galaxy will allow you to share your achievements, stay in touch with your pals and get the updates for your games automatically. We've developed this technology to improve your GOG.com experience. We think GOG Galaxy really deserves your attention and we hope many of you will give it a try! But, here's the great thing: it is totally optional, so it's all up to you! If you do not want to play online, or use our optional client to access these features, then no worries, you will always be able to play the single-player mode 100% DRM-free, and download manually the latest updated version of your favorite title from our website. Now, for one more feature we call cross-play. We always believed in an open world for gamers, with no obligation to be tied to a specific platform or client; and this is why GOG Galaxy will allow gamers to play with their buddies who use Steam, without any need to use any 3rd party client or account, nothing, nada. We’re taking care of connecting GOG.com and Steam players, so just sit back, relax and give it a try.

See the outtake from the CD Projekt RED & GOG.com Summer Conference

Talking of which, we are proud to announce the soon-to-come launch of the beta phase for The Witcher Adventure Game, a faithful adaptation of the board game of the same title. It allows up to 4 players to play together, whether they use Steam or GOG.com. Cross-play at its finest! If you wanna get the chance to try it out, please visit and sign up to get in the queue for your beta access key. You can also simply take advantage of our amazing [url=http://www.gog.com/tw3]pre-order offer for The Witcher 3: Wild Hunt, which includes 2 beta access keys for he Witcher Aventure Game, delivered to you as soon as we start handing them out to public.

We believe GOG Galaxy has the power to provide the best of both worlds. Playing the single player mode of your favorite game, 100% DRM-free, while still having the OPTION to use our soon-to-come client for an enhanced experience (auto-patching, achievements, and much more) or play online with other GOG.com (and Steam) players if you so wish.

There will be more GOG Galaxy titles coming up this year, so stay tuned for more news and get the word around!
Post edited June 06, 2014 by G-Doc
Be welcoming to hear some updates on the Galaxy Client. Or some previews of it in action.
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LuminousNoises: Be welcoming to hear some updates on the Galaxy Client. Or some previews of it in action.
I would like to see some demos as well :)
Last day of September, still no news on the much anticipated Galaxy client. Just give us some news on where you are at, GOG.
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Future_Suture: Last day of September, still no news on the much anticipated Galaxy client. Just give us some news on where you are at, GOG.
They did in another post somewhere, and from the sound of it it was nowhere near ready

http://www.gog.com/forum/general/when_will_gog_galaxy_be_released/post21

Posted September 20, 2014
There is no such thing as release date for Galaxy because Galaxy is not a single feature that we can just release and say "done" but an ecosystem of features. That's also why the date is so vague. Other reason would be that we prefer to underpromise than underdeliver :)

Coming back to your question - I'd break it down into few parts

First, some of the Galaxy features were available in closed multiplayer beta of The Witcher Adventure Game (networking & backend, matchmaking, lobbies, in-game chat). FYI, we've sent over 150.000 beta keys as of today and while we will be soon concluding this beta, there will be many more Galaxy-powered games like that coming, one of them in the very coming weeks ramping up into many more in the months after (way over 40 devs have access to our SDK but here we're depending on developer release schedule).

Then there is also a Galaxy Client - some parts of it, like auto-updating, were already available in mentioned The Witcher Adventure Game, and the full app supporting entire library is also coming but keep in mind this is not a small task - all our games are being rebuild to offer installation and updating via Client while also keeping their standalone installers, which creation we'd like to automate as well rather than making the whole pipeline an overkill. Then, many other features - like achievements for example - also depend on having Galaxy powered game that supports them in the first place. And as you'd expect different games then require different features.

Finally - many other features which will be later needed to power other stuff are actually already released on GOG - good example here are Galaxy accounts system, which all of you are now using... maybe some of you noticed this when we've launched new login and signup forums. It sounds like no big deal but there are many dependencies here - friends system is just one example which is also linked to achievements somewhat, which might require some overlay which in turn depends on a Client.
Post edited September 30, 2014 by Pheace
bump

any updates? I understand why they are delaying/keeping it a bit secret. if the client is worse than steams or origin people will whine.

well.. they will whine anyway but maybe a bit less if the client is decent.


Dreamfall is coming and im getting it on release and I really like for clients to keep track of my gaming time. hence why i hope galaxy shows up before Dreamfall chapters is released.

is that possible, BlueText ?
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lukaszthegreat: bump

any updates? I understand why they are delaying/keeping it a bit secret. if the client is worse than steams or origin people will whine.
Worse than origin.. that can't happen. Oh wait there is Uplay.. but we don't "have" to use it either way, so it can't suck anyway. Or I would hope so. I already don't like having to use uplay/steam/origin. Well steam doesn't bother me, the other two always find some way to piss me off.
This will be the only client I'll ever tolerate on my PC, simply because it's optional and games are still DRM Free. Hopefully the Linux version will be out as well.
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Ganni1987: This will be the only client I'll ever tolerate on my PC, simply because it's optional and games are still DRM Free.
... ever taken a look at Desura?
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Ganni1987: This will be the only client I'll ever tolerate on my PC, simply because it's optional and games are still DRM Free.
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Asbeau: ... ever taken a look at Desura?
Since you brought it up: Can I also directly download DRM-free installers from the Desura website without their client?
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Asbeau: ... ever taken a look at Desura?
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fronzelneekburm: Since you brought it up: Can I also directly download DRM-free installers from the Desura website without their client?
yup
high rated
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fronzelneekburm: Since you brought it up: Can I also directly download DRM-free installers from the Desura website without their client?
Yes, but not also via their client. ;-)


EDIT: added "also".
Post edited October 09, 2014 by HypersomniacLive
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fronzelneekburm: Since you brought it up: Can I also directly download DRM-free installers from the Desura website without their client?
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HypersomniacLive: Yes, but not also via their client. ;-)

EDIT: added "also".
I wanted to like Desura, early Linux support, open source client, but between the confusing website and the broken neglected client - so very impossible to use. :(
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fronzelneekburm: Since you brought it up: Can I also directly download DRM-free installers from the Desura website without their client?
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Sachys: yup
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HypersomniacLive: Yes, but not also via their client. ;-)

EDIT: added "also".
Many thanks to both of you! I'm afraid that GOG's curated store approach, while commendable, is also detrimental to them releasing a wide selection of games. I was really disappointed that they didn't release Five Nights At Freddy's. It may be kind of a crap game, but it's certainly unique and interesting enough to warrant the few bucks it costs. Anyway, I decided to get it at Desura and my installer is downloading now, no client required. Thanks again!
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fronzelneekburm: yu
I get the impression that GOG is severely understaffed. The pace they move and whatnot.
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fronzelneekburm: yu
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ShadowWulfe: I get the impression that GOG is severely understaffed. The pace they move and whatnot.
Probably because they're opening a new office