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Excellent hand-picked games, 14-day refund policy, always DRM-free.

We want GOG.com to be the home of games that are both excellent and really worth your time.
In today's gaming world, we're seeing more and more titles that become hits before development dwindles down. We want to give you a way to enjoy what these games have to offer, a way that's comfortable and fair to you — the GOG.com way: that means evaluating each and every game, a 14-day no-questions-asked refund policy, and more.




That's why today, we're introducing the first five games in development:
Starbound (-33%)
Ashes of the Singularity (-25%)
Project Zomboid (-40%)
TerraTech (-30%)
The Curious Expedition (-15%)







The GOG.com way.
First and foremost: we're hand-picking only the games we can truly stand behind. Offering a selection of the most promising titles, and those most highly requested on the Community Wishlist, is our way of avoiding bloat and ensuring that every game will be worth your time.

It takes some confidence to discover games that are still being shaped — and to build that trust, every game in development comes with a simple refund policy: 14 days, no questions asked. It doesn't matter if you're having technical issues, if you don't think the game is sufficiently fleshed out, or if it simply doesn't click with you — all games in development can be returned for any reason within 14 days of purchase.

The GOG Galaxy client should also come in handy for games in development. It lets you control updates manually if you want, while the rollback feature allows you to easily restore any earlier version of your game if an update breaks something or makes unwanted changes. For games in development, rollback will also track and create historical snapshots throughout a game's development. That means you can always revisit any point in a game's history — for fun, or for science.






It's your call.
For those of you who prefer to wait for the final release, nothing will change. Once a game leaves active development, we will be making the announcement and giving the newest release proper exposure. Basically, business as usual.






More info.
Surely you have questions. You'll find many of the answers in the <span class="bold">games in development FAQ, including more details on the new refund policy. Our User Agreement has also been expanded to accommodate games in development — check out sections 6.12, 6.13, and 6.14 to find all the new information.




Enjoy your time with games in development!
Post edited January 28, 2016 by Konrad
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GOG.com: Excellent hand-picked games, 14-day refund policy, always DRM-free.

We want GOG.com to be the home of games that are both excellent and really worth your time.
In today's gaming world, we're seeing more and more titles that become hits before development dwindles down. We want to give you a way to enjoy what these games have to offer, a way that's comfortable and fair to you — the GOG.com way: that means evaluating each and every game, a 14-day no-questions-asked refund policy, and more.

That's why today, we're introducing the first five games in development:
Starbound (-33%)
Ashes of the Singularity (-25%)
Project Zomboid (-40%)
TerraTech (-30%)
The Curious Expedition (-15%)

The GOG.com way.
SNIP---------------------------------------------------
An "a simple refund policy: 14 days, no questions asked" , how cool is that :)
On the other hand , I consider buying Starbound , but it's been out for two years now and is still in development , on one hand then it kinda sound as if maybe it will never be finished, on the other hand then it is really cool that the developer keeps working to make the game finished rather than just abandoning it ...

Anyway... @ GOG , speaking of GOG way / style , then , where is the (insert swear words here) GOG style goodies for e.g. Starbound ????
When I listen the music in a game video like this : https://www.youtube.com/watch?v=wmp0lPWgfwY
then I absolutely want our GOG team guys and gals to deliver the goodies (like sound track) most pronto ;)
It's all your fault Barry . I hope you are happy now . :(


First early access " games " then shovelware .
Post edited January 28, 2016 by Painted_Doll
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GOG.com: The GOG.com way.
First and foremost: we're hand-picking only the games we can truly stand behind.
As long as that doesn't include games from Tim Schafer/Double F*cked Productions, I see no problems.
Post edited January 28, 2016 by DrearierSpider
high rated
Also, I have to add, I find the very idea of "curating" unfinished games to be somewhata laughable. Now, I'm not judging this particular handful of games, obviously I have not played them, but in general I find it rather hard to reconcile GOG curated approach with offering unfinished games. I always defended GOG's approach of not opening the floodgates and curating their catalogue, but now I feel like pretty much every developer who's game GOG rejected can say "at least ours was finished!" and I'd find it hard to argue with them.

And what about the future? A game in develepement may change drastically. Will some be removed if they are no longer up to a certain standard? For how long can a game be "in development" here? Indefinately?
My only major request is that these games have a big, bold label denoting them as in development. This should be on the store page and the title cards on the front page.
Post edited January 28, 2016 by DrearierSpider
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shmerl: Nah, it's like buying a half baked pizza for the fun of eating it ;) Or may be a better comparison would be buying an unfinished book for the fun of reading. Doesn't sound convincing. But if you helping the author to proofread it - it makes more sense to me. But then you spoil the whole story of course.
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Reaper9988: I guess it really depends how far the game is. If the book is basically finished and just needs refinining and proof reading why should I not enjoy it ? And I'd still not need to proof read it.
But the point about spoiling the story is true I wouldn't expect to read the fully finished version in that case.
Well, authors can modify things, take out plot parts, add new twists and do whatever they want until the book is actually finished. So comments given to them by limited circle of early readers helps them to finish the work. But those early readers naturally spoil the story for themselves in such case, and it's not as fun for them to read the final book. But it's another type of fun - helping creating it.

Same really applies here. Some games I guess are more suitable for such things. Consider something like MMO, sandbox games without intensive story or let's say games like flight / racing simulators and such. They aren't likely to be ruined by playing an early version. And in case of MMO which are in constant continuous development (getting new features and etc.), there is no "finished" state anyway, so early testing is a natural fit. But for something like an RPG or an adventure game? Not really, unless again - you like helping creating such games.
Post edited January 28, 2016 by shmerl
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JudasIscariot: 2) Achievements - if a game has them, then it will be listed in the "Features" section :)
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Starmaker: Some games with achievements still don't have the actual achievements -- for example, Deponia.
Are they not showing for you or are they not listed in the Features section?
I hate "early access" and it's one of the big reasons why I deactivated my 350 game account on steam.

I realize this is "curated" but I can't help but be pretty wary of this. I guess I'm always happy for more people using a DRM free distribution service but I'm just wary.

I'm lukewarm.
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DieGans: I hate "early access" and it's one of the big reasons why I deactivated my 350 game account on steam.

I realize this is "curated" but I can't help but be pretty wary of this. I guess I'm always happy for more people using a DRM free distribution service but I'm just wary.

I'm lukewarm.
You deactivated an account with 350 games over games that you don't have to buy?
Even though I've been burned on EA games before, thank you Cube World... I still support this. In the end this comes down to choice. Don't like EA, or don't want to risk it... then wait for the full release. Self control is something we all can utilize, and it's entirely on you to do so.
Post edited January 28, 2016 by user deleted
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Breja: Also, I have to add, I find the very idea of "curating" unfinished games to be somewhata laughable. Now, I'm not judging this particular handful of games, obviously I have not played them, but in general I find it rather hard to reconcile GOG curated approach with offering unfinished games. I always defended GOG's approach of not opening the floodgates and curating their catalogue, but now I feel like pretty much every developer who's game GOG rejected can say "at least ours was finished!" and I'd find it hard to argue with them.

And what about the future? A game in develepement may change drastically. Will some be removed if they are no longer up to a certain standard? For how long can a game be "in development" here? Indefinately?
I have to agree with all of this.

With this move, i've gone from annoyed to actively hateful of GOG's use and definition of curation. Mushihimesama was too niche huh? Well at least it was fucking finished. Apparently well recieved, properly released games aren't good enough, but random betas that have all the potential of russian roulette are just fine. Apparently.
Post edited January 28, 2016 by ReynardFox
If i were GoG I'd have a few additional rules for games being picked.

1) Core mechanics are complete; And just needs a little more polish before it's ready (be it more music, more graphics, a little more story, more items, etc)
2) The game is expected to be finished in 6 months or less
3) The Devs aren't going to quit development and leave it in an incomplete state.

If these were the rules, i'd fully support the games in development movement.
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MBiL_248: "Excellent hand-picked games" - now, that's definitely a matter of taste ...

Really, I would prefer the declined Nordic games. :(
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ReynardFox: Wait, what Nordic games did GOG reject?
Let me quote myself:

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MBiL_248: According to ThomNG: The Mystery of the Druids and 15 Days, Painkiller Overdose, ArcaniA and SpellForce 2 Faith.

Source
Not a fan of the idea. I'm not a fan of early access on Steam, not going to change my opinion just because the same release process gets picked up by gog.

I waited for a year to buy Darkest Dungeon. The game was previewed and went into early access and I waited. The game was finally released and I purchased it. With in-dev games you set up a refund option. That changes the license agreement structure. It changes the quality control. It changes many things, and mostly not for the better.

But at least for now it's just an option for a small selection of in-dev games. I hope this doesn't become more of a pattern. I don't think that gaming benefits when companies pander to consumers with little to no patience.
I will stay neutral on this in some ways good things can come from this if 1 the games get finished and that the screening works well i dont fancy 100 early access games that 90% will never be finished.