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Excellent hand-picked games, 14-day refund policy, always DRM-free.

We want GOG.com to be the home of games that are both excellent and really worth your time.
In today's gaming world, we're seeing more and more titles that become hits before development dwindles down. We want to give you a way to enjoy what these games have to offer, a way that's comfortable and fair to you — the GOG.com way: that means evaluating each and every game, a 14-day no-questions-asked refund policy, and more.




That's why today, we're introducing the first five games in development:
Starbound (-33%)
Ashes of the Singularity (-25%)
Project Zomboid (-40%)
TerraTech (-30%)
The Curious Expedition (-15%)







The GOG.com way.
First and foremost: we're hand-picking only the games we can truly stand behind. Offering a selection of the most promising titles, and those most highly requested on the Community Wishlist, is our way of avoiding bloat and ensuring that every game will be worth your time.

It takes some confidence to discover games that are still being shaped — and to build that trust, every game in development comes with a simple refund policy: 14 days, no questions asked. It doesn't matter if you're having technical issues, if you don't think the game is sufficiently fleshed out, or if it simply doesn't click with you — all games in development can be returned for any reason within 14 days of purchase.

The GOG Galaxy client should also come in handy for games in development. It lets you control updates manually if you want, while the rollback feature allows you to easily restore any earlier version of your game if an update breaks something or makes unwanted changes. For games in development, rollback will also track and create historical snapshots throughout a game's development. That means you can always revisit any point in a game's history — for fun, or for science.






It's your call.
For those of you who prefer to wait for the final release, nothing will change. Once a game leaves active development, we will be making the announcement and giving the newest release proper exposure. Basically, business as usual.






More info.
Surely you have questions. You'll find many of the answers in the <span class="bold">games in development FAQ, including more details on the new refund policy. Our User Agreement has also been expanded to accommodate games in development — check out sections 6.12, 6.13, and 6.14 to find all the new information.




Enjoy your time with games in development!
Post edited January 28, 2016 by Konrad
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evilnancyreagan: Wait! Do people read things other than their own posts and replies to said posts? Is that a thing?!
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Ophelium: Some people do that, as strange as it may sound.
Son, it is clear these people were never taught; internetz comments are a cesspool--not a swimming pool.

you make your 'contribution' and you move on, you don't hang around and loiter.

and you certainly don't dive in and splash about!
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evilnancyreagan: Son, it is clear these people were never taught; internetz comments are a cesspool--not a swimming pool.

you make your 'contribution' and you move on, you don't hang around and loiter.

and you certainly don't dive in and splash about!
I've learned something today.
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evilnancyreagan: Son, it is clear these people were never taught; internetz comments are a cesspool--not a swimming pool.

you make your 'contribution' and you move on, you don't hang around and loiter.

and you certainly don't dive in and splash about!
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Ophelium: I've learned something today.
It's one thing to expect people to read a little bit back for context. It's another thing to expect people to read 500 previous posts (or on some forums 10000 previous posts).

Not implying that you expect people to do that, but just throwing in that I don't.
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Serpico: I actually don't mind the client at all - I find Galaxy to be very useful and use it myself. For me, DRM-free does not mean 'client free' - it means having an option. I just don't like to be forced to do stuff - being forced to use the client makes me automatically dislike the client. Since it's not the case with Galaxy, I'm totally fine with it.
As long there is an alternative way to the client I don't mind the client too. So DRM-Free means client free.

Maybe you haven't noticed yet, but meanwhile we have to use the client to play Multiplayergames from GOG, e.g. Tropico 5. Which is not acceptable from a store which claims to be DRM-Free.
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barleyguy: It's one thing to expect people to read a little bit back for context. It's another thing to expect people to read 500 previous posts (or on some forums 10000 previous posts).

Not implying that you expect people to do that, but just throwing in that I don't.
I really don't expect that from anybody, but there are some people who read nothing at all and well...you can see plenty of examples of that in this thread alone.
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Serpico: I actually don't mind the client at all - I find Galaxy to be very useful and use it myself. For me, DRM-free does not mean 'client free' - it means having an option. I just don't like to be forced to do stuff - being forced to use the client makes me automatically dislike the client. Since it's not the case with Galaxy, I'm totally fine with it.
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Woolytoes: As long there is an alternative way to the client I don't mind the client too. So DRM-Free means client free.

Maybe you haven't noticed yet, but meanwhile we have to use the client to play Multiplayergames from GOG, e.g. Tropico 5. Which is not acceptable from a store which claims to be DRM-Free.
Yes its acceptable, gog are not making those games.
If you want to complain about the lack of lan or private servers then complain to the makers of the game.
Gog have nothing to do with those games
Its just a platform/service that is offering up the games.
The thing you are asking for here is either gog have to exlude those games or they have to buy the game ip.
Both doesnt make sense at all.
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MaGo72: Project Zomboid was abandoned by the devs on Desura back then, they patched mostly the steam version. And to all the people who asked in the comments "When is the new version coming?" it was basically said: "Get a steam key."

I watched the game on Desura for about a year from time to time as I was on the fence on buying it. But having seen that patches did need ages to arrive there or did not arrive at all I decided against it.
Deura is dead, has been in bankruptcy for a while. Not sure if zomboids issues are related but i thought it might be worth mentioning.
Interesting to see in-dev games here.

Gog should get Space Engineers on here! :-)
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MaGo72: Project Zomboid was abandoned by the devs on Desura back then, they patched mostly the steam version. And to all the people who asked in the comments "When is the new version coming?" it was basically said: "Get a steam key."

I watched the game on Desura for about a year from time to time as I was on the fence on buying it. But having seen that patches did need ages to arrive there or did not arrive at all I decided against it.
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ComatosePhoenix: Deura is dead, has been in bankruptcy for a while. Not sure if zomboids issues are related but i thought it might be worth mentioning.
That was before Desura was bankrupt: http://www.desura.com/games/project-zomboid/page/8#comments, http://www.desura.com/games/project-zomboid/page/10#comments
Post edited January 30, 2016 by MaGo72
But not before the signs of its crumbling state weren't noticible, in hindsight. Lemmy regularly had to spend a day or two coordinating things with Desura on Australian time to upload and have the build published. It tedious and almost futile process due to how rapidly changes could happened. Steam was simply easier, and didn't take away from the time spent working on the game.

Fortunately, it sounds like this won't be an issue with GoG.
Post edited January 30, 2016 by user deleted
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Serpico: - snip
Great post. I was going to rant myself, but your post does so in a much more considerate way.

I think what gog.com should do is create a separate storefront for those of us that prefer that taste of nostalgia. The company itself may not be living up to its full ideological palette anymore but they could at least give us customers that sense of bliss. I doubt they will ever do so, however, due to concerns of publisher parity.

I'm trying to hold back, but I have to criticize gog.com overall here. They are really going out of their way to push the new features, but it's time to start finishing/fixing things. I think it's really telling that now they're releasing in development games when their required (for feature parity) client is itself still in Beta.

They're just not living up to the standards that Good Old Games used to ask me to expect. I mean, I always knew it was naive, but once upon a time they had me believe that their ideals were paramount.
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Woolytoes: As long there is an alternative way to the client I don't mind the client too. So DRM-Free means client free.

Maybe you haven't noticed yet, but meanwhile we have to use the client to play Multiplayergames from GOG, e.g. Tropico 5. Which is not acceptable from a store which claims to be DRM-Free.
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Lodium: Yes its acceptable, gog are not making those games.
If you want to complain about the lack of lan or private servers then complain to the makers of the game.
Gog have nothing to do with those games
Its just a platform/service that is offering up the games.
The thing you are asking for here is either gog have to exlude those games or they have to buy the game ip.
Both doesnt make sense at all.
It is not if GOG claims the Game is DRM-Free which it is obviously not!
If they can't sell it DRM-Free then they should not.
Yay another step away from the Good Old Games I loved, towards an inferior Steam copy....

Why start selling this unfinished crap, while rejecting perfectly fine finished games from renowned indie developers?
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Lodium: If you want to complain about the lack of lan or private servers then complain to the makers of the game.
Gog have nothing to do with those games
Its just a platform/service that is offering up the games.
Absolutely not true since GOG is the one offering the multiplayer service to the devs. They're the ones who developed it.
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Serpico: I actually don't mind the client at all - I find Galaxy to be very useful and use it myself. For me, DRM-free does not mean 'client free' - it means having an option. I just don't like to be forced to do stuff - being forced to use the client makes me automatically dislike the client. Since it's not the case with Galaxy, I'm totally fine with it.
avatar
Woolytoes: As long there is an alternative way to the client I don't mind the client too. So DRM-Free means client free.

Maybe you haven't noticed yet, but meanwhile we have to use the client to play Multiplayergames from GOG, e.g. Tropico 5. Which is not acceptable from a store which claims to be DRM-Free.
I've said it before and I'll say it again. You are either extremely naive or just simply not paying attention if you don't know what the main purposes of GoG Galaxy are. It is to allow more games that have multiplayer to be sold on GoG so that there is a framework (similar to Steam) that users can play online. They have said this from day one and it has never changed. Tropico 5 never sniffs being sold on GoG if Galaxy doesn't exist. That is the reality now and it's not going to change.