timppu: Meh. The only one that might have interested me was FarCry 3, but it is missing DLCs, right?
Leroux: Have you checked out what the DLCs consist of and if they actually appeal to you?
No, and that is one general problem I have with games having many DLCs, or buying games without DLCs: going through the descriptions of each and every DLC, trying to figure out whether I'd like them or not. Figuring out whether I like the base game is hard enough, trying to figure out dozens(?) of DLCs on top of that is even worse. Much worse.
The example I like to always take is Darksiders 2. I remember when I was trying to read the vague DLC descriptions on the Steam pages, trying to figure out what each DLC was for (was it merely cosmetic, or something else?), and whether I would like it. It wasn't easy, the descriptions were very high level and vague, not really mentioning how they change they gameplay, or do they do that at all.
It is just so much simpler now to buy a complete edition of DS2 with all DLCs included (also from GoG), then I don't have to do the groundwork. Playing the DLCs yourself is the best way to learn which you like and which are meh.
Also when some people say "yeah you can skip items and weapon DLCs and such", how do I know for sure? For instance, the Far Cry 2 DLC added among other things the truck vehicle. Just an extra item, not really needed for the game?
Yet at the same time, that truck was my most favored vehicle in the game (mainly because it wouldn't break as easily as the jeeps and such, and also seemed to protect you better from enemy shots), and now the game would feel incomplete and less fun to me without that vehicle. So I didn't learn about liking that DLC before actually playing it myself.