BKGaming: According to this
article though revenues were up 15% (totaling $33.92 million) and 2016 was the best year for GOG yet. If true that says good things for GOG as far as a continued growth.
Unfortunately, the media seems to be impressed by the wrong things sometimes.
They always quote "revenues" so the figures sound as large as possible.
It's true revenues were up 15%, but profits were way down. I would not call that "the best year yet" or "good things".
It's like a movie which grosses $50 million at the box office but lost money.
This is why I look at the real documentation, the financial summaries, rather than listen to what a videogame reporter has to say on the matter...
As I posted in another thread awhile back, here's how the profits for the GoG division have stacked up.
2016: 4,811,000 PLN
2015: 10,442,000 PLN
2014: 7,105,000 PLN
2013: 9,513,000 PLN
2012: 8,247,000 PLN
1 USD ~ 4 PLN
The good thing is they are still quite profitable. Hopefully the drop is mostly development costs for Galaxy, which means they will bounce back up when short-term development nears completion.