CMOT70: Thanks for that, most reviews don't mention the ratio of Rally Cross to true point to point rally stages. I was hoping it was more of a pure stage race rally game. So it's like Dirt 3 without the Gymkhana events then. I don't like Rally Cross either, but it's better than Gymkhana and Drifting! Driveclub on PS4 was ruined for me as well, by half the events being drift events.
I think Codemasters are great at making graphics engines for race games, but are still using the same AI from the original TOCA, which wasn't very good even in 1998. That's why they really need to stick to open point to point Rally stages, as it's the only thing they have ever done well IMHO. Or license out their engine to someone else to make the actual game itself, that might just work.
It only takes about 20 hours to experience everything in Dirt Rally for the first time, which is very poor compared to every other racing sim around, from Assetto Corsa and Project Cars, to MotoGP 16 and Formula Truck.
It's also a rather grindy game, where you need to grind in order to unlock new cars and content. It's quite important for progression. This is contrary to what a sim game should be like, and adds an arcade-like feel that contradicts the sim experience.
I find it amusing that Codemasters made a sneering comment some time ago at Gran Turismo, about how boring it was because of the grinding ... yet here they are making an even grindier game in my opinion.
It's no wonder you didn't know this about the rallycross, since almost every video on YouTube of Dirt Rally is about the rally racing, not the rally cross or hill climbs. It makes that particular content of the game look much bigger than it actually is. In many ways I can understand this, since the gravel rally is very much the highlight of the game.
Yes, I agree,, it's very hard to beat what Codemasters can squeeze out from their engines.
Whenever I've seen people complain about their games it has rarely been about the graphics.
I don't know. I've changed in what I look for in a rally game. Before it was mostly about getting a really technical sim. What I want these days though is fast, fun racing where I can really fling the car around. I also want lots and lots of different settings to race in. So I find myself enjoying the less sim-like titles more.