Posted December 19, 2016
Rise of the Tomb Raider (20th Anniversary)
Not quite sure about this. On the one hand, it was addictive and I had loads of fun with it, just like I had with the first one. It was also an improvement over the first in that it hardly featured any of those cutscene QTE's that were so annoying in the first part of TR2013. And there was no section as frustrating as the waterslide from the first game. I did have an issue with one obligatory stealth kill diving section which I thought tedious and not much fun, but the game allowed me to deal with it by changing the difficulty in-game whenever I wanted to. So that's cool. It also added some optional open world gameplay with quests and challenges, which was nice enough. IIRC the tombs might also have been a bit better than in the first game.
But I think the game still felt a bit too similar to its predecessor. Even though the story and setting were different, many sections and ideas gave me that deja vu feeling. And the story was actually worse, Lara's involvement in it less credible and interesting, and the showdown was pretty anticlimactic. There's still that huge gap between the new narrative of a nice caring young woman and the gameplay that encourages her to kill as many people and creatures and as brutally as possible. IMO the storytelling was lacking in originality and credibility.
The Baba Yaga DLC did not make that much sense, but its story was a bit more fun and it offered a more exciting showdown than the main game. The Blood Ties DLC on the other hand was a waste of time. You just walk around the Croft's manor, examining objects and reading diary entries, which would be fine if there was anything interesting to learn from that, but I found the backstories here more cringeworthy than gripping.
All in all, it's a nice enough game that I enjoyed playing, but it's just solid, not outstanding. If you liked the first one, you'll probably like this one as well, but you'll hardly see anything new here.
Not quite sure about this. On the one hand, it was addictive and I had loads of fun with it, just like I had with the first one. It was also an improvement over the first in that it hardly featured any of those cutscene QTE's that were so annoying in the first part of TR2013. And there was no section as frustrating as the waterslide from the first game. I did have an issue with one obligatory stealth kill diving section which I thought tedious and not much fun, but the game allowed me to deal with it by changing the difficulty in-game whenever I wanted to. So that's cool. It also added some optional open world gameplay with quests and challenges, which was nice enough. IIRC the tombs might also have been a bit better than in the first game.
But I think the game still felt a bit too similar to its predecessor. Even though the story and setting were different, many sections and ideas gave me that deja vu feeling. And the story was actually worse, Lara's involvement in it less credible and interesting, and the showdown was pretty anticlimactic. There's still that huge gap between the new narrative of a nice caring young woman and the gameplay that encourages her to kill as many people and creatures and as brutally as possible. IMO the storytelling was lacking in originality and credibility.
The Baba Yaga DLC did not make that much sense, but its story was a bit more fun and it offered a more exciting showdown than the main game. The Blood Ties DLC on the other hand was a waste of time. You just walk around the Croft's manor, examining objects and reading diary entries, which would be fine if there was anything interesting to learn from that, but I found the backstories here more cringeworthy than gripping.
All in all, it's a nice enough game that I enjoyed playing, but it's just solid, not outstanding. If you liked the first one, you'll probably like this one as well, but you'll hardly see anything new here.
Post edited December 19, 2016 by Leroux