jsjrodman: Well. I understand where you're coming from. The forums are full of people acting pretty awfully these days.
However, that seems par for the course for gaming forums.
I definitely think that there are many ways to counter hostility and low-quality communication, by shaping the communication tools, medium, and feeback systems, as well as by providing focus and having a mechanism for unproductive conversations to end. Your approach, though seems to be based on the idea that the quality of discourse here is now worse than elsewhere, and my general view is that it is bad everywhere.
If you wish to push for GOG to take community management / forum improvement more seriously, then sure, go ahead, but if you want to tell other people "stay away from GOG, it's gross there", then I wonder where this garden is that people hang out that is not gross already.
Breja: I was very angry when I wrote that (just after PHC closed his giveaway). Which is also why I said I only considered that, and didn't really do it, I didn't want to act on bad impulse.
But the fact is, some issues we have been raising for months now, to no effect. Meanwhile, the problems multiply, and we get nothing except for PR talk and vague promises. We can't even get chat fixed! That's basic functions we used to have, and have beend demanding since the crappy change happened.
What I described is radicall, and I would hate to do it. But trying to get things done in any normal way just does not seem to be an option.
Not disagreeing with those points.
I work inside a sausage factory (i mean a software company), so I'm familiar with how crap gets off the rails and the prioritization always seems screwed up. So I'm a little sympathetic to the new chat being crap. Sometimes I f--- up too. But it has been quite a while, and it seems like for a live (ostensibly production) function, you should always be able to rollback.
So basically sure. I can see definite signs of a lack of investment at several levels. Failure to curb rampant hostility. Failure to stamp out fraud and harassment, and failure to fix bugs that are affecting basically all the users of the service.
Usually these types symptoms come from understaffing or mismanagement though. In my experience both of those factors tend to be pretty entrenched.
Breja: I was very angry when I wrote that (just after PHC closed his giveaway). Which is also why I said I only considered that, and didn't really do it, I didn't want to act on bad impulse.
But the fact is, some issues we have been raising for months now, to no effect. Meanwhile, the problems multiply, and we get nothing except for PR talk and vague promises. We can't even get chat fixed! That's basic functions we used to have, and have beend demanding since the crappy change happened.
What I described is radicall, and I would hate to do it. But trying to get things done in any normal way just does not seem to be an option.
Gilozard: I really think the problem is that GOG is having trouble hiring / keeping people. They have been trying to hire web programers for literal years based on their Job Opportunities page. Don't know if it's the corporate culture or a local shortage of programmers, but 'GOG doesn't have a web team' seems closer to the truth than 'GOG doesn't care'.
I don't pretend to know how things are done in the job market GOG is in, but over in Silly-con Valley, it's very common to have some positions listed permanently, because you expect to have some steady growth in the future, so you want to "fill the pipeline" with applicants. So sometimes you have a position listed forever despite hiring someone every 3 months and keeping them all.