Bookwyrm627: No, I was cooking. It definitely wasn't meth that I was cooking. No sir, not me.
Also, I see one way to take a guess at whether I'm insane or paranoid, but it requires a lynch and doesn't verify whether CSPVG was insane or naive (since he's dead and can't get any more reads). If you mean reread the existing game thread, then I don't know which part you mean.
That's the problem, I don't have the information to determine whether it is more beneficial to town to hold them back or to reveal them (or some subset of them). The numbers are just numbers to me; ID's to link players and their cases.
It seems you are hinting at lynching Hunter to see if you are insane or paranoid. If Hunter is lynched and flips town all that really tells us is we probably lynched the wrong person on Day 1 and should have lynched you instead as two townies would be dead by us following your lead. If he flips mafia it means that possibly both of you were insane or paranoid and this game is all kinds of off centered. The bad part is if we had lynched you Day 1 and you flipped town then we would be doing this same dance routine with CSPVG, and I hope this is not the bastard part bler was warning us about.
If we have two town cops in this game I can't see both being insane/paranoid, it would be such a handicap to town. That means I would be against lynching Hunter to see if you are insane or paranoid, it's too much of a risk seeing how it looks like there's a possibility of multiple kills each night.
My feeling yesterday when CSPVG flipped town was that you played us, and I'm not sure that feeling has changed.
Vote Bookwyrm