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SCPM: So apparently their next game will be Strife:
https://twitter.com/NightDiveStudio/status/532329708487053313
I already found the rights-holders back in February, but it looked problematic for GOG. Which means I fear this could be a Steam-only release. :(
I do hope GOG will get it, played it a few years ago and its an awesome FPS with some good RPG elements, highly recommended.
So wonder how swords and horses fit in...guess it probably doesn't...
Night Dive released Dreamers Guild's Inherit the Earth: Quest for the Orb (1994) and The Labyrinth of Time (1993) on Steam.

https://www.facebook.com/photo.php?fbid=500849113390514
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SCPM:
Will be a Steam exclusive I imagine. All hail America!

Fortunately, I've got copies on my flash drive.
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ShadowWulfe: Will be a Steam exclusive I imagine. All hail America!
All Retroism's latest release were Steam releases, and no communication about bringing Fleet Defender, Command HQ, NAM or any other to GOG. I keep suspecting it's a side effect of the introduction of multiple currencies, combined to the absence of regional pricing for Classics...
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Phc7006:
A good theory, I can imagine them wanting a piece of the regional pricing pie.
Could also be 'quality control'. Tim Stone did an article on one of their new/ non GOG classic game releases and it was... not kind. It still included the copy protection but did not supply the manual required for the ship silhouette identifications required, which made it somewhat difficult to play.

(Can't remember which game it was, WW2 based I think since I recognised the ship as a Japanese heavy cruiser)
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Phasmid: Could also be 'quality control'. Tim Stone did an article on one of their new/ non GOG classic game releases and it was... not kind. It still included the copy protection but did not supply the manual required for the ship silhouette identifications required, which made it somewhat difficult to play.

(Can't remember which game it was, WW2 based I think since I recognised the ship as a Japanese heavy cruiser)
Task Force 1942. Specific Quote:

"The Pacific naval sim that paved the way for the marvellous Pacific Air War, TF1942 has no modern equivalent so seems like an excellent candidate for resurrection. All that a responsible Jerry Cruncher needs to do to secure the approbation/funds of BB-starved simmers the world over, is remove the manual-reliant name-the-vessel piracy protection that precedes every mission, ensure the 25-year-old veteran works on modern systems, and attach a fair price tag. While Night Dive Studios just about managed the latter (TF1942 is $7/£5) they failed dismally in their other duties. Not only does the Steam version bar you from bridges if you fail to name a warship chosen at random from the recognition section of the original manual (naturally, a pdf of that manual isn’t provided) there’s also a good chance it will refuse to play any sounds outside of the intro video. Poor show Night Dive, poor show."
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SCPM: So apparently their next game will be Strife:
https://twitter.com/NightDiveStudio/status/532329708487053313
I already found the rights-holders back in February, but it looked problematic for GOG. Which means I fear this could be a Steam-only release. :(
Who owned the rights to Strife all this time?
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SCPM: So apparently their next game will be Strife:
https://twitter.com/NightDiveStudio/status/532329708487053313
I already found the rights-holders back in February, but it looked problematic for GOG. Which means I fear this could be a Steam-only release. :(
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theoldschoolgamer: Who owned the rights to Strife all this time?
The publisher, Velocity, was part of a venture funding group and when Velocity was closed it's assets were acquired by another company within the group. That company exists in a different form now, but under the same general manager. I put the owner of Rogue Entertainment in contact with the last rights-holder, but I haven't heard back from either side because it's understandably not my business so I don't know how the negotiations are going.
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theoldschoolgamer: Who owned the rights to Strife all this time?
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SCPM: The publisher, Velocity, was part of a venture funding group and when Velocity was closed it's assets were acquired by another company within the group. That company exists in a different form now, but under the same general manager. I put the owner of Rogue Entertainment in contact with the last rights-holder, but I haven't heard back from either side because it's understandably not my business so I don't know how the negotiations are going.
What was the name of that company within the group? And does that mean that they owned Strife? In any case, interesting.
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SCPM: The publisher, Velocity, was part of a venture funding group and when Velocity was closed it's assets were acquired by another company within the group. That company exists in a different form now, but under the same general manager. I put the owner of Rogue Entertainment in contact with the last rights-holder, but I haven't heard back from either side because it's understandably not my business so I don't know how the negotiations are going.
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theoldschoolgamer: What was the name of that company within the group? And does that mean that they owned Strife? In any case, interesting.
I'm not comfortable sharing the names just yet if discussions are ongoing. But from what the manager told me, the company does own the rights to Strife and the company still had a number of assets like production materials, early builds, boxed copies, etc. in their inventory.
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theoldschoolgamer: What was the name of that company within the group? And does that mean that they owned Strife? In any case, interesting.
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SCPM: I'm not comfortable sharing the names just yet if discussions are ongoing. But from what the manager told me, the company does own the rights to Strife and the company still had a number of assets like production materials, early builds, boxed copies, etc. in their inventory.
Interesting. Does that mean that the company wasn't exactly a prominent gaming company, you know, like a company that would openly advertise themselves as a game developer, and promote their old materials like 3dr for example?
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SCPM: I'm not comfortable sharing the names just yet if discussions are ongoing. But from what the manager told me, the company does own the rights to Strife and the company still had a number of assets like production materials, early builds, boxed copies, etc. in their inventory.
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theoldschoolgamer: Interesting. Does that mean that the company wasn't exactly a prominent gaming company, you know, like a company that would openly advertise themselves as a game developer, and promote their old materials like 3dr for example?
No, this company isn't really a gaming company, they appear to be more of a general web and tech company. Their business information isn't exactly publicly available, which is why it took me a long time to get a hold of them in the first place.
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Grargar: While Night Dive Studios just about managed the latter (TF1942 is $7/£5) they failed dismally in their other duties.
For some reason it makes me happy to see that they fail to deliver when they aren't working with GOG.