It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
What better way to celebrate the full release of the beautiful and idyllic puzzle game Dorfromantik than with a Contest?

To join, simply tell us, what games do you want to play for just a few minutes at a time, but then spend hours on?

A fitting question for an addictive and relaxing title like this one! You have until Monday, May 2nd 3 PM UTC to join for a chance to win 1 of 15 keys for Dorfromantik.
Basically everything where there is just a next turn, waypoint, quest. This game looks like it would be one of them.
In my case is Pathfinder Wrath of the Righteous, that game is enormous, with the toon of content it has the base game, plus the DLCs, if you just play just a few minutes it will take you a life time to complete (not joking the game is like 120hs just the main story).
all turn-based game

one more turn and more and more
avatar
GOG.com: What better way to celebrate
https://www.gog.com/forum/general/bwe_joined_forced_with_11_bit_studios_for_a_frostpunk_contestb_62bd4

Maybe by fulfilling previous contests before starting new ones?

Sorry to be negative, but when the competition rules state that winners will be announced within one week of the closing date and it's...well, almost 4 months for one, 6 years for another.
My vote is for FTL. This game is very familiar but still offers a lot of challenge! Often I will get to the last sector and then a stupid decision or just plain bad luck will knock out my ship. Then it is back to the start, to try again!
I'd say that question applies to all good games really, going back to arcade-style games where everytime you die you'll have "just one more go".

For me this applies to games where you can explore, craft, upgrade stuff, make the world your own. Examples are of course Minecraft, Terraria, Subnautica, and lately Satisfactory. Games like Sim City have the same "problem" for me.
80 Days has been a constant source of nourishment in my gaming diet. Even better than the Jules Verne novel that inspired it. Circumnavigating the world a million different ways: with 180 locations to visit, each with their own brilliant stories and surprising characters – a robot empire in southern Africa, mechanical camels in Arabia, Death himself in New Orleans. It's impossible to see everything on a single journey: I've gone round the world dozens of times and am still finding new places to see and things to do. Actually completing the time-trial is just the beginning of the fun; instead, it's an invitation to point the compass in a random direction and enjoy the wonders of a steampunk world.
avatar
csmith: Vampire Survivors

I'll just buy this $3 game that everyone is talking about because it sounds fun. Oh, I died pretty quick but I earned some gold. Let's try again.

Hours later...

I'm literally unstoppable and even death is getting mad at me for surviving. Ha!
avatar
amok: I AM NOT IN THE CONTEST - i already have the game

I just wanted to say that yes - i also got thisVampire Survivors for a timekiller in between other things when I have 5 or 10 min to spare and not knowing what to do - and according to my records i have spent 37 hours on it now..... when did that happen?
Pretty much. I got Vampire Survivors to kill some time. I stopped the session 12h later..
Any decent sized RPG which incentives exploration, my last serious time-consuming game was Horizon: Zero Dawn.
Into The Breach gets my vote - deceptively simple rules for turn-based gameplay on an 8 x 8 grid, yet even when the enemy's actions are signposted in advance, the tactical complexity can be pretty challenging.

Trying to clear just one more region on the map after completing a mission often sees my nights turn into dawn!
The Kings Bounty games. They are very lighthearted and easy to play. They are not complex and the game can be saved anywhere and anytime (except during combats). I sometimes think about playing 2 or 3 combats, but I get hooked and end up clearing a big chunk of an scenario or an island.
Hello everyone!

I am wondering no one is mentioning a match-3 game, yet.
My first thoughts on "let me play just some minutes, which turn out to be hours afterall" is definitely a simple match-3 game by the title of "ZOOO" on Nintendo's Gameboy Advance. Different play modes ranging from only 3 or 6 minutes up to openended ones, corresponding high score lists with yery tough scores to beat and extremely simple gameplay are the main ingredients for an highly addictive video game. The premise is quite similar to "Super Hexagon" already mentioned by user Dogmaus.

Another one for the "just one more turn or try" crowd would be the rogue-lite (or -like) focussed on stealth called "Tiny Heist" by Terry Cavanagh (of "VVVVVV" or "V six times" fame). Speaking of which, "VVVVVV"--my first digital-only game and the one that started the indiegame craze for me--does fit, as well. Although, it became less of the sort of just one more attempt, but actually of just another whole playthrough in about 1 to 2 hours.

And as for more recent examples I would like to give a shout-out either for the 'infamous' "Jump King" or the 'underdog' "Rain World"--both available here on GOG.com. But be aware that each one of them can be really frustrating experiences and actually do require some strong dedication to make some measurable progress.


Regarding the contest, do the winners get a redeemable gift key in case they already own "Dorfromantik" or would it only be added directly to one's game library?

Kind regards,
foxgog
Civilizations 3

It's always the same, as quoted by "Rick and Morty", 20 minutes quick adventure, gonna build a couple cities, gonna move a couple troops...

But end up playing until next morning.

But I have never regretted those awesome times...
Well, sometimes I start one of the Elder Scrolls games before bed, thinking "I'll just do a quest or harvest some alchemy supplies." and the next thing I know, the sun is coming up.
Windward.
I bought that game because it is resembled table-top game we played back in USSR days, where you have to find some relatively thick paper or cardboard, or cloth, draw a map there (or even add a landscape), make a wind "roulette", and cut some ships' models from wood (and add matches or bamboo splints as masts and cardboard "sails". Believe it or not, I still have a box with those ships somewhere, LOL.:D Ah, sweet childhood memories. Anyway, Windward turned out to be almost like that game, only on PC platform, where you have nothing to do to start playing. I have no idea how I played over 150 hours in a game I thought I'll play for a couple of hours. Stopped playing only because playing solo off-line is kinda hard for raids - allied AI relatively derpy. I'm not Esoterickk (watch his Destiny 2 videos) to solo-yolo all the content.

Another title I want to mention is Assetto Corsa. I bought it during early days, when it had one car and one track, and ended up buying steering wheel with pedals and gear-shifter. Yeah, like I don't have that in my IRL car already. :D Surprisingly, this game is very enjoyable even with mouse steering and "binary" keyboard, without any ability to gently adjust throttle/brakes. Believe it or not, but I enjoy driving one car on one track (not Nordschleife, mind you) for hours without any irritation or annoyance.
I could've mention ETS2/ATS here, but they have some technical issues that prevent "nothing box" (search for "Mark Gungor" on youtube) state of of the mind.

Games that definitely earned their place here are Oxygen Not Included, Rimworld, and Factorio. First reminds me of my job (construction), where you have to work like a foreman, carefully laying out plans, placing priorities, blueprints, hoping your workers don't screw up anything (don't worry, dupes will:D). All three definitely are "Ok, I'll just check what was built there while I was away" a-a-and you spent entire night engineering stuff. *That meme about German forklift driver who returns home and plays forklift simulator.jpg*

Last but not least, are games from Amplitude Studios, precisely named "Endless". I definitely do not want to even start thinking about how much time I sunk into entire series, but more than once simple evening "wind down" turned into something similar to "binge reading nights", when you are interrupted only by that annoying noise, turned out to be your alarm clock.
¯\_(ツ)_/¯