Posted October 21, 2022
Change History:
v1.0.8.1 – 21th October 2022
CRASH FIXES
• fixed rare crash when inserting ship into docking wait queue
PERFORMANCE
• slightly improved improved general performance, especially in large games
EMPIRE REPUTATION
• fixed bug when modifying empire reputation near minimum or maximum limits
• no negative reputation impact from espionage against pirates
• you can now gain positive reputation from additional actions such as releasing prisoners, signing
new treaties, researching diplomacy techs, destroying hive ships and planet destroyers
DIPLOMACY
• updated values for long-term diplomacy effects for some treaty types
• ensure Intelligence Sharing treaty now properly shares results of espionage missions with
partners
• ensure Research treaty properly gives bonuses to each factions research speed
• some high-level treaty types now require an ambassador to be assigned to the foreign capital
before they will be accepted
• ambassadors now properly apply diplomacy bonus to modify evaluation of your empire by
assigned faction (when at faction capital)
• colony population assimilation rates for specific races now improved by researching diplomacy
factors in tech tree at rate of 10% per diplomacy factor point
UI IMPROVEMENTS
• ambassador contributions to diplomacy are now properly called out in the diplomacy tab
• added new button to Population Policy screen: apply policy to all colonies of this type (e.g. Marshy
Swamp, Volcanic, Sandy Desert, etc)
MIGRATION, COLONIZATION AND COLONY POPULATION POLICY
• ensure migrating populations honor colonization minimum suitability level from empire policy, i.e.
race does not migrate to a colony unless suitability is +20 or better (default level)
• automated colony ship construction now considers preferred colonization race (suitability) and
location of colonization target when determining where to build new colony ship (first choice is
closest colony to target with preferred colonization race)
IN-GAME EDITOR
• changing a star name in game editor now also changes the corresponding system name on the
galaxy map
OTHER
• fixed bug where offers to end war sometimes cannot be accepted
• fixed some text problems with fullscreen messages
• fixed time to transfer character to new location sometimes being excessively long
v1.0.8.1 – 21th October 2022
CRASH FIXES
• fixed rare crash when inserting ship into docking wait queue
PERFORMANCE
• slightly improved improved general performance, especially in large games
EMPIRE REPUTATION
• fixed bug when modifying empire reputation near minimum or maximum limits
• no negative reputation impact from espionage against pirates
• you can now gain positive reputation from additional actions such as releasing prisoners, signing
new treaties, researching diplomacy techs, destroying hive ships and planet destroyers
DIPLOMACY
• updated values for long-term diplomacy effects for some treaty types
• ensure Intelligence Sharing treaty now properly shares results of espionage missions with
partners
• ensure Research treaty properly gives bonuses to each factions research speed
• some high-level treaty types now require an ambassador to be assigned to the foreign capital
before they will be accepted
• ambassadors now properly apply diplomacy bonus to modify evaluation of your empire by
assigned faction (when at faction capital)
• colony population assimilation rates for specific races now improved by researching diplomacy
factors in tech tree at rate of 10% per diplomacy factor point
UI IMPROVEMENTS
• ambassador contributions to diplomacy are now properly called out in the diplomacy tab
• added new button to Population Policy screen: apply policy to all colonies of this type (e.g. Marshy
Swamp, Volcanic, Sandy Desert, etc)
MIGRATION, COLONIZATION AND COLONY POPULATION POLICY
• ensure migrating populations honor colonization minimum suitability level from empire policy, i.e.
race does not migrate to a colony unless suitability is +20 or better (default level)
• automated colony ship construction now considers preferred colonization race (suitability) and
location of colonization target when determining where to build new colony ship (first choice is
closest colony to target with preferred colonization race)
IN-GAME EDITOR
• changing a star name in game editor now also changes the corresponding system name on the
galaxy map
OTHER
• fixed bug where offers to end war sometimes cannot be accepted
• fixed some text problems with fullscreen messages
• fixed time to transfer character to new location sometimes being excessively long
Post edited October 21, 2022 by Tyberias1980