Release
v1.2.0 ### Added
- 3D-renderer (OpenGL backend).
- Menu to control video mode.
- Menu to control texturing.
- [RHW] Texture upscale filter (xBRZ).
- Option `snd_is_disabled` to ignore audio subsystem.
- Option `vid_is_positioned` to control position of the window.
- Option `vid_is_widescreen` to control widescreen mode.
- Option `vid_is_ui_stretched` to control UI stretching.
- Option `vid_2d_texture_filter` to control texturing filter for UI.
- Option `vid_3d_texture_image_filter` to control texturing image filter for the scene.
- Option `vid_3d_texture_mipmap_filter` to control texturing mipmap filter for the scene.
- Option `vid_3d_texture_anisotropy` to control anisotropy filter for the scene.
- Option `vid_texture_upscale_filter` to select texturing upscale filter.
- Option `vid_texture_upscale_xbrz_degree` to control degree of xBRZ filter.
- Option `vid_aa_kind` to select anti-aliasing mode.
- Option `vid_aa_degree` to select anti-aliasing degree.
- Option `calculate_hashes` to calculate hashes of resource files.
- Option `extract_walls` to extract graphics resources (wall, flooring, etc.).
- Option `extract_sprites` to extract graphics resources (actors, decorations, etc.).
- Option `extract_music` to extract music resources.
- Option `extract_sfx` to extract sfx resources.
- Option `extract_texts` to extract text resources.
- Option `extract_all` to extract all resources.
- Generic instruction on how to compile on Linux-based system.
### Removed
- Option `vid_scale`.
- Vanilla input bindings and related menu items.
### Changed
- Renamed option `vid_windowed` to `vid_is_windowed`.
- Renamed option `vid_window_x` to `vid_x`.
- Renamed option `vid_window_y` to `vid_y`.
- Renamed option `debug_dump_hashes` to `calculate_hashes`.
- Split option `vid_mode` into `vid_width` and `vid_height`.
- Renamed option `vid_no_vsync` to `vid_vsync`.
- Values of option `vid_renderer`.
- Serializing barrier switches.
- Disabled music caching.
- Reduced volume factor of OPL sounds.
- Saved games are not compatible with previous versions.
### Fixed
- Audio normalization.