Elmofongo: Hey I am finished this quest by helping diggers unearth some ruins of an old civilization and there is this Idol that when taken summons a Doomslayer which cannot be hurt.
My party consist of:
Fighter
Paladin
Ranger
Thief
Cleric
Invoker
How do I hurt the Doomslayer?
Potions of Strength, Heroism, Invulnerability, Power. Spells/Scrolls of protection from fire. Best armour and DEX you can manage, and pound on him, but do NOT use missiles of any kind, or waste elemental offensive spells. He is classed as a Monster, NOT Undead, so don't waste time with Cleric stuff.
Here are his raw stats:
Has 78 HP
STR - 18/10
DEX - 17
CON - 15
INT - 11
WIS - 14
CHA - 13
Natural AC -2
Base THAC0 - 8
Attacks per round - 3
Grand Master in Large Swords
Helmet
Plate Mail Armour
Flaming Sword:
.. +4 THAC0
.. 1D2 +4 Damage
.. Bonus 1D4 Flame Damage (Damage not dispel-able, only effect)
.. Adds Strength Bonus
Unique Ring (Permanent immunities to): Panic, Poison, Sleep, Fatigue, Petrification, Confusion, Berserk, Charm Creature, Paralyze, Slay.
Ring of Blur (Dispel-able)
Resist Electricity - 125
Resist Missile - 100
Resist Acid - 50
Resist Cold - 50
Resist Magic Cold - 50
Resist Fire - 50
Resist Magic Fire - 50
Save vs Polymorph - 7
Save vs Spell - 7
Save vs Breath - 8
Save vs Wand - 8
Save vs Death - 10
Resist Crushing - 0
Resist Magic - 0
Resist Piercing - 0
Resist Slashing - 0