southern: This is what you should expect when Mimo complains about 'a terrible early game' or 'letting my heroes die to indies'. I'm not sure if he is being sarcastic, being deceptive, or is being sincere. After all ATT11 DAM 10 isn't good - her o could be better. And no physical protection either.
I'd have been a little less depressed if his hero, by itself, didn't seem to counter my entire army. 17 defense + block means all my ranged attackers are rolling at minimum chance to hit. Holy Immune and Magic Protection deal with all my dudes who would otherwise skip Block. Resurgence means I'm going to have to put him down twice. Vision 3 and True Seeing deal with concealment. Resist 19 laughs as status attacks, and Willpower ensures things like Seduce have zero chance.
Earlier, I read it as him having Flying, not Floating, which meant that my melee couldn't do anything while Doom Gaze kills stuff. All he needs is Life Stealing to reasonably solo me.
Anyway. I just wanted to point out that a significant chunk of Mimo's power is way over on my side of the map, so maybe you should go North and enjoy some mostly free spoils.
southern: Also, how's your Sacred Flame turn?
Waiting for me to have a chance to start it. I only have so much time to get through these turns, and I think I had all 5 (6?) of them waiting on me yesterday.