It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Map: Winter Garden http://aow2.heavengames.com/downloads/showfile.php?fileid=229
4 Total Players; All Human

Alliances: None allowed!!!! This is a Free for All.
Exploration: On
Turn expectation: Within 48 hours. Vacations are allowed, please just let us know!
Other: The usual etiquette rules including the one about declaring war (one turn to break alliance, one turn to break peace). See PBEM etiquette.

Age of Wonders - Shadow Magic email game
--------------------------------------------------------

Players:
Wennejoekel plays the Death Wizard Mirlo of the Dark Elves
Southern plays the Life Wizard Anakof of the Elves
Jamesede plays the Fire Wizard Lord Bane of the Orcs
Bookworm plays the Water Wizard Bockwit of the Halflings
Dark Elves, Day 1

First blood! Glad it wasn't ours. A mine, a town and a Death node fall into our hands.

TS
Elves, Day 1
I want to make a Pioneer, because that's what I did when I played this map as my first PBEM two or so years ago. Will need more people, however.
Lord Bane of the Orcs, Day 1

Wait a minute, am I the bane of the orcs? That actually sounds bad for them.

Anyways...

Well we had such a big, busy day! A town, a tower, a mine, production resources and a magic catalyst all fell to my loyal orcs. Its a big wide world and we can't wait to discover and meet new friends!
Bockwit of the Halflings, Day 1

Low movespeed and no clear direction on which way to proceed is not a good combination.

TS
Dark Elves, Day 2

Another day. Did nothing but move.

TS
Bane of the Orcs, Day 2

Walked around. Climbed a tower and looked around. Did some more walking. Nothing else to report
Bockwit, Day 2

Fewer paths than at first seemed, it seems. Still far slower than I'd like, though.

TS
Dark Elves, Day 3

Right, I have no idea how to reach that Catalyst. Bummer. Killed some indies and got a nice upgrade for my city. A sign says beware of Snow Dogs. Hmmmmm.

TS
Bane of the Orcs Day 3

Captured a water mill, but our income remains meager. Good thing there's just piles of gold lying around! We also captured a seeing waters and now we get to play peek a boo with our future friends! Hee hee, I see you, you see me! With targets in our sights and a song in our hearts, we march along the dusty road, to battle, blood and booty! Yo ho, yo hey, where there's a whip, there's a way!
Bockwit, Day 3

Why do I care about this place again? Nothing but long walks through mountains, with very little to actually collect.

Going to be a 5 day march to the nearest town, which is currently held by a cannon and archers.

TS
TS
Bockwit, Day 4

Spotted a Doom Wolf Area Guard too late to not have my wizard in range, assuming Doom Wolf area guards are willing to cross water to get to units

I guess we're about to find out something new.

TS
Dark Elves.

Yikes. Doom wolves. Moving with caution and in force.

TS
Orcs, days 4 and 5

My hero learned a new ability which could come in handy. My armies change course and split up to reach multiple targets. E captured a mill, a node and two more towers, and looted several piles of gold and mana just laying around. Overall though our progress is slow, it remains progress nonetheless.