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*no longer show @ on level name for clans not met
*fixed god altar blessing prints
*changed god altar text to gold instead of white/green
*detail models in longer hide in model editor
*detail models always drawn in editor now
*fixed effects on items not always carrying over after a world win/loss
*fixed a crash when a level 100 npc goes renegade in a level 200 world - might happen any time an NPC goes renegade and is below the min level of that world (Buttermilk)
*now when spawning guards tries to find a valid position
*fixed sometimes monster getting double promoted or saying player ran away when the player died
*added "and only one can effect a person at a time." to protection skills text (Thunt_Cunder)
*changed some skills to not repeat when holding down hotkey
*now highlighting a slider shows you current value (minimum - maximum)
*added a splitter graphic to status effect text to make it a bit easier to read
*inventory now auto sizes to prevent overlap
*now inventory takes advantage of widescreen monitor if available
*now open bag circle blinks when you have the cursor over slots in the bag
*changed Game Options to UI Options
*fixed small gap in minimap
*fixed a parsing error in UIWidget::parseTextSources
*cleaned up some widescreen handling code
*added a splitter to skill text
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StevenPeeler: [...]
Thanks for keeping us informed and continuing fixing the game :)
Any idea of when the patch might become available ?
Post edited July 14, 2018 by Splatsch
I don't really have an estimate right now, but I really should do it sooner rather than later since a lot of changes have built up.
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StevenPeeler: I don't really have an estimate right now, but I really should do it sooner rather than later since a lot of changes have built up.
No problem, take all the time you need :) Thank you ! And keep up the good work ;)
Post edited July 17, 2018 by Splatsch
*extended roman numerals to 50 (used to stop at 21) (Cockbite)
*changed PROTOCOL_VERSION to 71
*hitting a statue no longer shows effect
*statues no longer do dying animation
*gargoyles now have pain sounds (statues still don't though)
*changed save version to 226
*added VictimShaderFemale
*now when editor loops from last to first or first to last it beeps
*fixed sounds in editor (might have also fixed some issues where sounds at player shift back and forth from left to right speakers)
*now projectiles explode when they hit world objects
*updated donation lists from Patreon
*changed Slaughter skill to be able to use any time not just when have enemy