A few words about my seventh day in X3TC.
Having lots of salvage insurance allows me to save outside stations. Good when one cannot dock right then, but needs to go AFK. Also good for scum-saving... which I have not indulged in... yet.
Savage Spur is a nightmare to navigate and I managed to crash and die. Almost an hour lost right there. This happens now and then to most players I am sure. "Ken says: Save early, save often!"
A couple of nice trades raised my credits by 3M from under 8M in an hour. Really nice when I happened to have so little money. That I stopped schooling my marines helps with the economy too, of course. I will train them in boarding from here on out, whenever I get around to actually doing that.
After a long break from all missions I did one easy asteroid scanning again. I want to do more missions as the pay often is nice and they really help boost my reputation much faster than the limited amount of trading I am doing BUT I also
REALLY want to explore the world. Again I had to decline an easy, well paying mission because I had not explored in the relevant direction. It is impossible to jump to unknown sectors, after all. I feel a bit like I am doing nothing but exploring though.
NEVER EVER play with the sound turned off!!! Vital information is conveyed by sound only. I lost a freighter in the aptly named
Tears of Greed system some eight hours into the seventh day and did not realise it before I started wondering where it was and looked at my ship list and then, not seeing it there, in my message log :-( This time it was a fully upgraded and fully loaded with cargo Mistral so I am not amused. 1,329,106cr for the ship and its gear and upgrades + about 80,000cr worth of cargo at average prices, if my memory serves me right :-( Add to that the time and the profit opportunitiesss lossst :-(
The in-game map certainly could be better. I have always found that I want a fan made map too, but the one I have does not show me which sectors I have visisted already.
I now have a police license for every federation faction. The other factions do not sell them. Their usefulness will grow as soon as I start to fight more again.
A small laptop is not really suitable for playing X3 on. At least one command, 'Move to position X', demands a number pad. I solved the problem by connecting one (
similar to this) extra via USB. The old (2008) laptop's processor is also starting to struggle as my game is getting further on and my empire grows, even though it was a fast model back in its time. Really good to be able to go home and have access to my desktop again, even if it is turning seven later this summer except for the graphics card that is slightly newer.
Only a measly 72% of the sectors visited during my first seven game days. There are too many sectors in this game but at an average of around twenty visited a day I will soon have been to all sectors that are reachable without furthering the plots. Again no plots advanced since last time. Strange how I have found no secret containers hidden away, but they
are harder to spot than ownerless ships.
Seems all I did all day was explore, remote trade and get back in the used ships business, but for that one tiny mission. I feel there is not much to tell about, sorry about that. I ran into one ownerless M3 ship that I claimed and at least one M4 too.
At the end of day 7 I am wondering what to spend my 14M cr on. Several millions needed to be kept as working capital, of course. Save for repairs and gear for stolen ships?
So what will I do from here on? Explore a bit more and then start doing much more missions and work on the plots that have been so sadly neglected for so long. Then try again to capture a Pirate Kestrel and maybe some other ships I find attractive, but I suspect I will be more interested in boarding those bigger ships than capping M3s and such. Currently my marines' mechanical skill level is enough for M6s, M7s and TMs if space-walking.
Trade rank 19 * <--again one up since last report
Combat rank 6 * <--no change
Argon +6 (L)
Boron +5 (L)
Split +5 (L)
Paranid +5 (L)
Teladi +5 (L)
Goner +4
ATF +3
Terran +4
A capital (L) after the race if I have a police license for them. All possible licenses obtained now.
* if bottom rank = 0
Assets:
20 marines <--ready to be used on softer targets
31 ships: 2 x TM. 14 X TS. 3 x TP. 1 x M5. 4 x M4. 7 x M3.
30 advanced satellites in use <--and many more to come
STILL no factories or other stations...
This concludes my promised documented 7 days of game play in one of the X3 games (see 1st post in this thread). I will keep playing this particular play-through. Many thanks to WinterSnowfall once again for giving me a copy of each of the X3 games. Let us see what I will write about in here from here on out.
pictures are: A bug where the game is showing a woman's face instead of the ware; The ownerless M3 I found; Asteroid field in Savage Spur; list of all my ships; Pilot statistics end of day 7