Posted October 08, 2016
So far this seems like a decent 'plex I have come up with and I can afford it with margin.
Sector BEEEP (in case someone does not want to know)
Micro chip complex:
chip plant x15
silicone mine x3 (61; 61; 26)(There is also one unutilised 'roid with a mere 6 sil')
SPP XL x1
SPP M x1
crystal fab L x3
processed food plant L x6
raw food plant L x6
plex c kits x34
---
produce per hour:
150 microchips
96 crystals
3107 extra E-cells
"Problem:" There are some juicy ore containing 'roids (2x90) in the sector that would be lovely to add, so...
Alternative:
chip plant x13 (2 less)
ore mine L x2 (90; 90)
silicone mine x3 (61; 61; 26)(There is also one unutilised 'roid with a mere 6 sil')
SPP XL x1
SPP L x1
crystal fab L x3
crystal fab M x1
processed food plant L x6
raw food plant L x6
plex c kits x35
---
produce per hour:
130 microchips
5143 ore
15 crystals
28 extra E-cells
Two less chip plants, added in two ore mines instead BUT if and when I want those ores for anything but selling or delivering to the Hub, there is no energy to spare for another factory.
Thoughts? (Except maybe I should play some easier game than this if I cannot use my brain.)
Sector BEEEP (in case someone does not want to know)
Micro chip complex:
chip plant x15
silicone mine x3 (61; 61; 26)(There is also one unutilised 'roid with a mere 6 sil')
SPP XL x1
SPP M x1
crystal fab L x3
processed food plant L x6
raw food plant L x6
plex c kits x34
---
produce per hour:
150 microchips
96 crystals
3107 extra E-cells
"Problem:" There are some juicy ore containing 'roids (2x90) in the sector that would be lovely to add, so...
Alternative:
chip plant x13 (2 less)
ore mine L x2 (90; 90)
silicone mine x3 (61; 61; 26)(There is also one unutilised 'roid with a mere 6 sil')
SPP XL x1
SPP L x1
crystal fab L x3
crystal fab M x1
processed food plant L x6
raw food plant L x6
plex c kits x35
---
produce per hour:
130 microchips
5143 ore
15 crystals
28 extra E-cells
Two less chip plants, added in two ore mines instead BUT if and when I want those ores for anything but selling or delivering to the Hub, there is no energy to spare for another factory.
Thoughts? (Except maybe I should play some easier game than this if I cannot use my brain.)