Posted May 19, 2019
high rated
Changelog for Update v1.02.05 (added 17 May 2019):
New
* Chaos Cultists reveal themselves from the Imperial remnants on Gladius Prime. What powers will they manifest once the Traitor Marines arrive?
* Hotseat mode! While in the new game lobby with simultaneous turns off, any player can be toggled into a human hotseat player. During play, the game will pause on a shourded screen before each player's turn starts, allowing the seat to change or the game to be saved for forwarding to distant players.
* Added new hotseat achievement.
* Notification text is now shown for 3 seconds and then hides to prevent excess information and to give more focus to new notifications. The notification icon is shown until dismissed and shows the notification's text when hovered.
* Notifications are now saved when saving a game and shown again on load. • Opening Menu while in a single player game, including hotseat, now pauses the timer.
* Added surrender button to the Menu.
General
* Improved notification text to be more concise and informative.
* Notifications against your units are now always displayed, even if the action is in your view.
* Notifications for abilities and attacks no longer appear before the animation has ended.
* Clearing notifications is no longer required before ending the turn.
* Updated Exocrine unit description.
* Improved German, Russian and Simplified Chinese translations.
Balance
* Weapons with an armour piercing value of 5 in the board game now have an armour penetration of 1 instead of 0. This makes many low-tier infantry's weapons slightly stronger against armour.
* Reduced Blight Grenade duration from 3 turns to 2.
* Reduced Blind Grenade duration from 3 turns to 2.
* Reduced Combat Stimulant duration from 3 turns to 2.
* Reduced Man-Catcher duration from 3 turns to 2.
* Reduced Powered Bolas duration from 3 turns to 2.
* Reduced Stun Grenade duration from 2 turns to 1.
* Reduced Temporary Shield duration from 3 turns to 2.
* Reduced Zoat Hide Jerkin from +4 hit points to +3.
* Added Melta Bomb to Assault Space Marines.
* Added Melta Bomb to Devastator Space Marines.
* Added Melta Bomb to Scout Bikers.
Bug Fixes
* Fixed Blight Grenade & Blighted having an accuracy of 12% instead of 100%.
* Fixed loyalty artefact not having an effect until reactivated.
* Fixed Scavenger Adaptation not working on Reclamation Pool.
* Fixed Enslavement notification not showing.
* Fixed "Game Saved" message not appearing when not in the default world view.
* Fixed multiple GUI screens showing at the same time under rare circumstances.
New
* Chaos Cultists reveal themselves from the Imperial remnants on Gladius Prime. What powers will they manifest once the Traitor Marines arrive?
* Hotseat mode! While in the new game lobby with simultaneous turns off, any player can be toggled into a human hotseat player. During play, the game will pause on a shourded screen before each player's turn starts, allowing the seat to change or the game to be saved for forwarding to distant players.
* Added new hotseat achievement.
* Notification text is now shown for 3 seconds and then hides to prevent excess information and to give more focus to new notifications. The notification icon is shown until dismissed and shows the notification's text when hovered.
* Notifications are now saved when saving a game and shown again on load. • Opening Menu while in a single player game, including hotseat, now pauses the timer.
* Added surrender button to the Menu.
General
* Improved notification text to be more concise and informative.
* Notifications against your units are now always displayed, even if the action is in your view.
* Notifications for abilities and attacks no longer appear before the animation has ended.
* Clearing notifications is no longer required before ending the turn.
* Updated Exocrine unit description.
* Improved German, Russian and Simplified Chinese translations.
Balance
* Weapons with an armour piercing value of 5 in the board game now have an armour penetration of 1 instead of 0. This makes many low-tier infantry's weapons slightly stronger against armour.
* Reduced Blight Grenade duration from 3 turns to 2.
* Reduced Blind Grenade duration from 3 turns to 2.
* Reduced Combat Stimulant duration from 3 turns to 2.
* Reduced Man-Catcher duration from 3 turns to 2.
* Reduced Powered Bolas duration from 3 turns to 2.
* Reduced Stun Grenade duration from 2 turns to 1.
* Reduced Temporary Shield duration from 3 turns to 2.
* Reduced Zoat Hide Jerkin from +4 hit points to +3.
* Added Melta Bomb to Assault Space Marines.
* Added Melta Bomb to Devastator Space Marines.
* Added Melta Bomb to Scout Bikers.
Bug Fixes
* Fixed Blight Grenade & Blighted having an accuracy of 12% instead of 100%.
* Fixed loyalty artefact not having an effect until reactivated.
* Fixed Scavenger Adaptation not working on Reclamation Pool.
* Fixed Enslavement notification not showing.
* Fixed "Game Saved" message not appearing when not in the default world view.
* Fixed multiple GUI screens showing at the same time under rare circumstances.