Posted December 03, 2015
Hello,
I installed the game version 2.05 (GOG-6) on Debian testing in /usr/local/games (ext4 partition) as root. After this, I granted permissions to all users to browse the directory structure.
So far, I always did that for all games packaged by GOG, and it always worked.
When I start the game as a normal user, the game does not start and I have the following lines in the console output:
Running Victor Vran
Language: English
Error opening 'CommonLua/Core/autorun.lua': Path Not Found
I searched on the web, and only relevant posts are related to an installation on a ntfs drive. Mine is plain old ext4.
I know that GOG strongly discourage users to install or run games as root, so I tried to install it in my user home dir (also ext4), and had the same issue.
I tried to run the game as root (not proud of me, but let's put that aside for now), and I can see a game window popping with a background and Haemimont logo in top left corner. Then the window closes. dmesg shows these two lines:
traps: Render[655] trap int3 ip:82d9aa6 sp:ffb270b0 error:0
Render[685]: segfault at f60 ip 0000000000000f60 sp 00000000ffd0e3ec error 14 in VictorVranGOG[8048000+8bf000]
I tried to export LIBGL_DEBUG=verbose before running the game, but I do not have a single additional log line (either in the console, or in syslog). The GPU is a GTX670 with nvidia drivers.
I found that sometimes, supersampling was forced on some drivers/graphic cards, but it seems mine is not affected. I overrode applications settings with nvidia-settings to make sure AA, FXAA, Filtering were disabled with no luck.
So far, I thought this could be related to the system or graphic drivers, but several weeks have passed since I tried for the first time, I upgraded few times already, and still no chance.
Maybe someone will recognize symptoms they already encountered and will be able to suggest something. I am running out of ideas.
Thank you very much.
I installed the game version 2.05 (GOG-6) on Debian testing in /usr/local/games (ext4 partition) as root. After this, I granted permissions to all users to browse the directory structure.
So far, I always did that for all games packaged by GOG, and it always worked.
When I start the game as a normal user, the game does not start and I have the following lines in the console output:
Running Victor Vran
Language: English
Error opening 'CommonLua/Core/autorun.lua': Path Not Found
I searched on the web, and only relevant posts are related to an installation on a ntfs drive. Mine is plain old ext4.
I know that GOG strongly discourage users to install or run games as root, so I tried to install it in my user home dir (also ext4), and had the same issue.
I tried to run the game as root (not proud of me, but let's put that aside for now), and I can see a game window popping with a background and Haemimont logo in top left corner. Then the window closes. dmesg shows these two lines:
traps: Render[655] trap int3 ip:82d9aa6 sp:ffb270b0 error:0
Render[685]: segfault at f60 ip 0000000000000f60 sp 00000000ffd0e3ec error 14 in VictorVranGOG[8048000+8bf000]
I tried to export LIBGL_DEBUG=verbose before running the game, but I do not have a single additional log line (either in the console, or in syslog). The GPU is a GTX670 with nvidia drivers.
I found that sometimes, supersampling was forced on some drivers/graphic cards, but it seems mine is not affected. I overrode applications settings with nvidia-settings to make sure AA, FXAA, Filtering were disabled with no luck.
So far, I thought this could be related to the system or graphic drivers, but several weeks have passed since I tried for the first time, I upgraded few times already, and still no chance.
Maybe someone will recognize symptoms they already encountered and will be able to suggest something. I am running out of ideas.
Thank you very much.
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