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Am I the only one hoping it never comes to GOG? I mean, I just found my old boxed copy from when I was young. First game I ever bought with my own money, thinking it had to be better than eight...and....well...

I cried myself to sleep that night. My childhood wonder and trust in the Ultima Series was destroyed.

So naturally I got it up and running on Windows 7 and I'm torturing myself with it. I broke my mom's keyboard over my knee when the Avatar asked what the Codex of Infinite Wisdom was when I was young, I wonder if I can actually beat it this time.
If people want to play it, then gog should bring it, but its the one ultima I won't be buying here. I've rehashed this here before, but I bought it new, and was unable to play it due to the system requirements. A few years later I got it going again, but didn't have time. Finally about 3 years ago I loaded it up and played through it 'for closure' on the series.

At first, it wasn't bad (was using the unofficial patch plus community dialogue mod). Different for sure, but not horrible. But the world seemed empty and almost a card board cutout. The thing I have always enjoyed about RPG's was the immersion. That you feel a apart of the world, the characters in your party or in the world. Instead, I felt lonely. And eventually (I particularly remember visiting Trinsic the first time) I began to feel angry.

By the time I finished the game, and I forced myself to do so, I was in a bad mood before, after and during the game. It simply was not enjoyable. Yet I pressed on, hoping for some payoff at the end that would give me that closure I was seeking. Instead, the ending left me wanting.

I ended up reloading Baldur's Gate 1 & 2 literally as soon as I finished U9 and playing them through, just to get the bad taste out of my mouth.

Its a shame too. Even as a non party based game, U9 could have been great. For the time the graphics were amazing (and to this day I have not seen a sunset done better), and the story could have been intriguing and interesting (Bob White plot anyone?). Instead it's like they developed the base technology then said "Ok just throw some stuff in there so we can get it to market." (Which they did to some extend).

It's sad that such a monumental series ended not with a bang, but a whimper.
I am so sorry but Ultima iX is coming this month to GOG. If the extra are goood I will buy it
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ncarty97: If people want to play it, then gog should bring it, but its the one ultima I won't be buying here. I've rehashed this here before, but I bought it new, and was unable to play it due to the system requirements. A few years later I got it going again, but didn't have time. Finally about 3 years ago I loaded it up and played through it 'for closure' on the series.

At first, it wasn't bad (was using the unofficial patch plus community dialogue mod). Different for sure, but not horrible. But the world seemed empty and almost a card board cutout. The thing I have always enjoyed about RPG's was the immersion. That you feel a apart of the world, the characters in your party or in the world. Instead, I felt lonely. And eventually (I particularly remember visiting Trinsic the first time) I began to feel angry.

By the time I finished the game, and I forced myself to do so, I was in a bad mood before, after and during the game. It simply was not enjoyable. Yet I pressed on, hoping for some payoff at the end that would give me that closure I was seeking. Instead, the ending left me wanting.

I ended up reloading Baldur's Gate 1 & 2 literally as soon as I finished U9 and playing them through, just to get the bad taste out of my mouth.

Its a shame too. Even as a non party based game, U9 could have been great. For the time the graphics were amazing (and to this day I have not seen a sunset done better), and the story could have been intriguing and interesting (Bob White plot anyone?). Instead it's like they developed the base technology then said "Ok just throw some stuff in there so we can get it to market." (Which they did to some extend).

It's sad that such a monumental series ended not with a bang, but a whimper.
I agree with you about the immersion factor being one of the best parts of Ultima, and a part that was sadly missing after The Black Gate. The Black Gate really was the pinnacle of immersion, since it felt like you were in a living and breathing world, it was mostly non-linear, you could complete the tasks in many possible orders, and people all had their own schedules. In Serpent Isle they still kind of had those schedules, but Serpent Isle really was where the immersion left the series.

While I love the entire UVII set, SI is very linear (you can't go where you like until very late in the game) and the characters seem more like actors. SI is like a giant stage play with you acting out your role with a group of other actors who appear on the stage when they are needed, and disappear "backstage" when they are not. Of course in VIII they tried to give schedules back to characters and make them seem alive, but most of the "interaction" was clicking on things to attack or clicking on characters to speak. The Avatar, he with the tin can permanently stuck to his head, is not even able to sit in chairs or use anything but a very limited group of objects. Yes, he can play darts, but he can't even use a chair. He can take objects, but most of them are useless.

In IX, while the Avatar can now sit in chairs (yay) and even bake bread, the people of Britannia do not have their own schedules, and all the shops have been magically turned into 24 hour convenience stores. Yes, shopkeepers own beds, but they never use them. This shows the game probably should have had a much higher level of interactivity, but the game was obviously rushed out the door long before it was finished.

Also, the world is the size of a small theme park. That also takes away from the enjoyment of the game.
Holding out for this to come out, which I hope will be soon:

http://cfkasper.de/ultima/
Correction, it wasn't Trinsic that made me angry, it was Jhelom.
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tomexplodes: Holding out for this to come out, which I hope will be soon:

http://cfkasper.de/ultima/
Been watching that for a long time, glad to see they are still working on it. I'm not a fan of Morrowind though, so not sure how much I will like it.

One of the big problems with these fan projects is that due to the length of time they take to create, by the time they are ready, the game they are based on is practically ancient and difficult to find.

The Ultima V Lazarus mod for Dungeon Siege is the best remake I have ever seen (enjoy U6 Project too, but I don't think it is as good), but by the time it was released in '05 (IIRC), DS was already getting hard to find. Now it is near impossible. Hopefully DS will make its way to GOG some time soon.
Post edited August 09, 2012 by ncarty97
Yeah, I had that problem with hating the DS engine so not being able to enjoy Lazarus, sadly. I like the MW engine, though, so I'm looking forward to it. Sounds like we have similar problems, m'friend. Haha.
They won't be using Morrowind due to a bug in the game they cannot fix. Instead they will go for OpenMW, which is a new modern open source multiplatform engine for Morrowind (and possibly other games in the future). OpenMW is still in development but they are progressing very fast, almost every month there is an update. The project's current leader is even from Ultima IX Redemption. Check their site out:
http://openmw.org
Post edited August 10, 2012 by HiPhish
When did they say that? That engine isn't even close to finished.
Tentitive date is 8/23/12. I'm excited. I hope they include the soundtrack.
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tomexplodes: When did they say that? That engine isn't even close to finished.
Here:
http://ultimacodex.com/2012/05/ultima-ix-redemption-transitioning-to-openmw-2/

Zini also said the same thing on one occasion in the openMW forums, but I don't feel like searching now. But yes, OpenMW is still not finished but it is progressing well.
That's two posts in this thread that claim IX is coming to GOG this month, and one of them gives a definite date (the 23rd).

Did I miss something, or where is this info coming from?
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TheKid965: That's two posts in this thread that claim IX is coming to GOG this month, and one of them gives a definite date (the 23rd).

Did I miss something, or where is this info coming from?
EnigmaticT said in a podcast that Ultima IX was going to be the Tuesday release a few weeks back but it got pushed back on the release schedule for reasons unknown to us and according to him they were looking at getting it out sometime before the end of the month.

As for the date it's just seems like something someone is pulling out of their..rears or seen someone else say as the set date, but as far as anyone knows there has not been a official date posted by GOG on IX's release it could be tommorow or this coming Thursday for all we know and even if someone had info on when the new "target" date is there is a 50/50 chance that can or will change anyway.
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DCT: As for the date it's just seems like something someone is pulling out of their..rears or seen someone else say as the set date, but as far as anyone knows there has not been a official date
That's the source, I believe. Although nothing has changed since that post,

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DCT: there is a 50/50 chance that can or will change anyway.
^ that sentence is still valid :D
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DCT: As for the date it's just seems like something someone is pulling out of their..rears or seen someone else say as the set date, but as far as anyone knows there has not been a official date
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Thiev: That's the source, I believe. Although nothing has changed since that post,

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DCT: there is a 50/50 chance that can or will change anyway.
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Thiev: ^ that sentence is still valid :D
well I feel stupid then, carry on.. I'm just used to you guys not giving at actual dates on older titles.