Posted March 30, 2023
Britannia47: How do you get the NPCs to talk - in my game, in the Lycaeum neither the injured fighters nor the jester know about "stone" or "altar". Will travel to Jhelom to find Bengrod and have to find Merlin somewhere for info about the black stone.
Remember the information you got in the Ultima IV "reference card." You can use the words "name" "job" "health" and "look" with each character. In the Lycaeum, when you talk to Zajac, you can ask him about his "health" to find a trigger word. Ask Zajac that trigger word, and he'll give you another trigger word to ask Chuckles. Ask Chuckles about that trigger word to figure out that there is an NPC in the castle that you didn't think you could talk to, and a trigger word. Talk to that NPC and give it the trigger word that Chuckles gives you to find out more information about the altars.
Also in the Lycaeum, when you talk to the injured fighter on the ground, you can ask him his "health" to find a trigger word. Ask the fighter that trigger word, and he'll give you information about the altar.
Britannia47: Yes, I knew the hints from the people in the grove. So I really have to figure out the rest about how the virtues relate to the principles. I guess the relation of altars and stone colors can help with that (although I still don't know fully which ones are used in Love and Truth. Maybe according to the virtues' relations? Oh wait, this is what I wanted to figure out in the first place...)
From your conversation in the grove about "love," you know what virtue relates to "love." Then, when you go to the city that embodies that virtue, you can find information about the stone that relates to that virtue. The virtue that relates to "truth" is pretty obvious, and in the town that relates to that virtue, one of the NPCs tells you which stone relates to that virtue.
You can ask Lord British about each virtue and about each principle to figure out which keep relates to each principle and which town relates to each virtue.
I totally get it. Everyone has their favorites, as well as things that make intuitive sense to them and things that seem like they totally out of the blue. Play what you like and ignore the ones you don't like. I do enjoy the exploration part of the Ultimas, and I enjoy replaying them without any notes or maps every once in a while to remind myself how fun it is to explore these little computerized worlds.
Post edited March 30, 2023 by bliznik