Posted April 27, 2013
Is the multiplayer in Two Worlds 2 like that in 1, by which I mean: we need CD Keys (has GOG set up an automatic system for providing these at purchase yet?), to play locally we have to first connect to some distant server (are there at least North American servers for this one?) and there's no offline LAN coop?
I still don't understand why the first one didn't have LAN coop but had a convoluted online mode (which had to take more work to implement) that my gaming group and I found too tedious (and lag-ridden) to use.
I still don't understand why the first one didn't have LAN coop but had a convoluted online mode (which had to take more work to implement) that my gaming group and I found too tedious (and lag-ridden) to use.