Posted January 16, 2018
I just started a new playthrough of TQ after all the changes the game has had recently (Anniversaru Edition, Ragnarok).
Last time I played it (I think it was about 10 years ago:) ), I remember the map in Mynoan Labyrinth location was clearly visible, with all the walls clearly drawn, this map was easy to navigate (note - I'm taliking about the map and mini-map, not of the location itself one can see on the main screen).
But now both map and mini-map are vague, with only internal walls visible as black polygons, but the external walls are completely hidden within a kind of black cloud that makes map navigation extremely awkward and the labyrinth design indistinguishable.
Is it intentional (to add some "naturalistic" real-life labyrinth feel) or is it a bug? If former, I must say it does quite the opposite, making this location a pain in the *ss, devoid of any fun.
Last time I played it (I think it was about 10 years ago:) ), I remember the map in Mynoan Labyrinth location was clearly visible, with all the walls clearly drawn, this map was easy to navigate (note - I'm taliking about the map and mini-map, not of the location itself one can see on the main screen).
But now both map and mini-map are vague, with only internal walls visible as black polygons, but the external walls are completely hidden within a kind of black cloud that makes map navigation extremely awkward and the labyrinth design indistinguishable.
Is it intentional (to add some "naturalistic" real-life labyrinth feel) or is it a bug? If former, I must say it does quite the opposite, making this location a pain in the *ss, devoid of any fun.