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Ranara: I thought the recommended was the 4850, a 5470 is not better than a 4850. Not by a lot.
Even still i would of thought you could play the game on low with reasonable fps.
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zerolink: It says I can run it on medium, and with triple buffering I should be able to run it with at least the textures on high, but even on low I lag :/
Witcher 2 is pretty CPU intensive and gives it a nice workout. Your video card is "okay", but your bottleneck also could be your cpu as well.
I haven't encountered any game breaking bugs or anything but I'm glad CDP are fixing them. My only question is, can we at least get some patch notes before its released?
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softcorebro: I haven't encountered any game breaking bugs or anything but I'm glad CDP are fixing them. My only question is, can we at least get some patch notes before its released?
I second that. It is not only traditional to have a patch log, but also it helps to know whether or not the patch is appropriate to use in a specific players situation. Most patches are all good, but there is the rare event when a patch undoes something that worked before. Patch logs help those of us who actually read the tech stuff to know what it is we are patching. ;-)
THATS how things are don! Way to go, CD!
Someone asked about a patch separate installer file. I do most of my stuff on Linux (and get Linux games when I can). I keep my "gaming/testing" Windows XP box separate, and off the Internet. The reason is simple: Its a great way to see if any applications installed on it are doing anything "naughty". I have clientside & dedicated hardware firewall box, and keep the sniffing tools on standby. The biggest reason for this on my Windows Box was everyone making software for the MS OS, Microsoft included, seemed to feel they had the right to have my MS windows machine, "ping" them without so much as a "by your leave". I discovered some applications or games "broke" when denyed Internet. EA/Bioware even installed a MS Windows Service with DA 1 which I manually disabled. I discovered some borderline funny business on DA1 the moment I installed any DLC. If the machine was on the Internet, I got "in game ads" so in all probability privacy was being compromised. I removed Da1 and swore off the new EA/Bioware.

I love GOG because my tests confirmed no funny business. I want to continue feeling that confidence with everything I get from GOG so, it would be cool for separate, offline install options for ALL their content including Witcher 2. Is there any reasons not to if the game is DRM free? Most of these auto-installers just download a separate *.exe anyway.
Post edited May 20, 2011 by jlibster
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jlibster: Someone asked about a patch separate installer file. I do most of my stuff on Linux (and get Linux games when I can). I keep my "gaming/testing" Windows XP box separate, and off the Internet. The reason is simple: Its a great way to see if any applications installed on it are doing anything "naughty". I have clientside & dedicated hardware firewall box, and keep the sniffing tools on standby. The biggest reason for this on my Windows Box was everyone making software for the MS OS, Microsoft included, seemed to feel they had the right to have my MS windows machine, "ping" them without so much as a "by your leave". I discovered some applications or games "broke" when denyed Internet. EA/Bioware even installed a MS Windows Service with DA 1 which I manually disabled. I discovered some borderline funny business on DA1 the moment I installed any DLC. If the machine was on the Internet, I got "in game ads" so clearly privacy was being compromised. I removed Da1 and swore off the new EA/Bioware.

I love GOG because my tests confirmed no funny business. I want to continue feeling that confidence with everything I get from GOG so, it would be cool for separate, offline install options for ALL their content including Witcher 2. Is there any reasons not to if the game is DRM free? Most of these auto-installers just download a separate *.exe anyway.
I guess we can only blame pirates if there is no standalone patches. If this patcher is handled smart way it can be quite tricky for pirates to patch their games which is good (but I think they will find out around it anyways...)
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jlibster: Someone asked about a patch separate installer file. I do most of my stuff on Linux (and get Linux games when I can). I keep my "gaming/testing" Windows XP box separate, and off the Internet. The reason is simple: Its a great way to see if any applications installed on it are doing anything "naughty". I have clientside & dedicated hardware firewall box, and keep the sniffing tools on standby. The biggest reason for this on my Windows Box was everyone making software for the MS OS, Microsoft included, seemed to feel they had the right to have my MS windows machine, "ping" them without so much as a "by your leave". I discovered some applications or games "broke" when denyed Internet. EA/Bioware even installed a MS Windows Service with DA 1 which I manually disabled. I discovered some borderline funny business on DA1 the moment I installed any DLC. If the machine was on the Internet, I got "in game ads" so clearly privacy was being compromised. I removed Da1 and swore off the new EA/Bioware.

I love GOG because my tests confirmed no funny business. I want to continue feeling that confidence with everything I get from GOG so, it would be cool for separate, offline install options for ALL their content including Witcher 2. Is there any reasons not to if the game is DRM free? Most of these auto-installers just download a separate *.exe anyway.
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Zecrodus: I guess we can only blame pirates if there is no standalone patches. If this patcher is handled smart way it can be quite tricky for pirates to patch their games which is good (but I think they will find out around it anyways...)
Your point is food for thought, and I hope that isn't the case. a pirate could simply take the patched files (filediff is useful here), create a list/location/registry entries and replicate it anyway. Programmers have more than enough work to do on something like this and I suspect have little time for finding clever, complicated ways to incorporate anti-piracy techniques. I hope the KISS principle will apply here (least new bugs get introduced). Also, such techniques could been seen as a new DRM. And my purchase was on the understanding that it is DRM free. If I had to rebuild my XP box (say the CPU burned out, and had to get new motherboard/CPU, all too common), I want to be able to reinstall or restore an image of my stuff without any contact with the Internet. To me that is truly DRM free. No codependencies with an external party once I've paid for my product. The KISS principle at its finest. :D
Post edited May 20, 2011 by jlibster
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zerolink: It says I can run it on medium, and with triple buffering I should be able to run it with at least the textures on high, but even on low I lag :/
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soot00: Witcher 2 is pretty CPU intensive and gives it a nice workout. Your video card is "okay", but your bottleneck also could be your cpu as well.
I'm running an i5 (4 core or it might be 4 logic) at 3.20 ghz :/ there's no way in hell my gpu is the bottleneck man. It's just frustrating that I can't even play this game. Thanks for trying to help me though, I truly appreciate it :)
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soot00: Witcher 2 is pretty CPU intensive and gives it a nice workout. Your video card is "okay", but your bottleneck also could be your cpu as well.
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zerolink: I'm running an i5 (4 core or it might be 4 logic) at 3.20 ghz :/ there's no way in hell my gpu is the bottleneck man. It's just frustrating that I can't even play this game. Thanks for trying to help me though, I truly appreciate it :)
At weird as it may sound... Max out all settings. Works like charm with better ghx...
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Paul_cz: Ummm HD5470 is lower side of low-end...
If someone told you it is high-end GPU they then they lied to you. Sorry.
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zerolink: Considering i's above the recommended and I can play nearly every game on high, or maxxed out, I consider it high end. Hell, I play Arkham Asylum on high at about 40-50 FPS, so I dont think I should have a problem like this with the witcher 2.
Arkham Asylum shouldn't be the benchmark test for how powerful your PC is.
Metro 2033 should be.
Post edited May 20, 2011 by MysterD
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soot00: Witcher 2 is pretty CPU intensive and gives it a nice workout. Your video card is "okay", but your bottleneck also could be your cpu as well.
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zerolink: I'm running an i5 (4 core or it might be 4 logic) at 3.20 ghz :/ there's no way in hell my gpu is the bottleneck man. It's just frustrating that I can't even play this game. Thanks for trying to help me though, I truly appreciate it :)
Autodetect feature is a joke. Just stop thinking. Set everything to high and run.
I have everything on high on an AMD 720 3 core at 2.8 with an ATi 4850 512 MB and it runs pretty well.
I hope, when it gets patched, it will be a one patch for all, instead of regions... ;)
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zerolink: The AMD fix only address crossfire users. What about the people who arent using crossfire and are suffering low performance, even though their GPUs are high end? I'm running an overclocked HD 5470 and I can't even play this on low... and that's with directx triplebuffering on (directx overrider). Will there be no fix for that? Cuz then I'll be majorly pissed.
Dont let the naming scheme fool you. Don't judge the card by the first number, its just the series number. A 4850 is a way faster card then 5470. Just google the 3dMark scores for both card. A stock 4850 averages at 8000 points @ 1280 x 1024 while an overclocked 5470 is just at 1.7k points. Source :- http://hwbot.org/community/submission/2158077_god_bg_3dmark_vantage___performance_mobility_radeon_hd_5470_1668_marks
Post edited May 20, 2011 by jackyflc
will the patch fix the impossible to hear english voice volume???

and the space hogging save system???
Post edited May 20, 2011 by TsunamiZ
For people with Nvidia GPUs make sure you have the latest drivers. I was one revision behind and couldn't get SLI running, I use GTX 570s and a single one could more or less do the job but it did drop frames sometimes. The new drivers and SLI enabled seems to have the game running smoothly, 60fps on max detail. It really looks amazing in most places.

As far as key binding issues are concerned i was annoyed too, I have a gimpy left hand after a workplace incident that means WASD doesn't cut it. I use the NumPad for pretty much any game. You can bind keys in any way you like by opening user/my documents/witcher 2/config/user with notepad, simply change the entries to what you would like. Use the DIMapping file as reference if you are unclear on what entry to use for certain keys. That said it is a bit of an oversight to not include this in the GUI.