Posted June 21, 2011
Peetz: I think you're pretty much SOL, anyway - as noted in a few posts above. You better go back to an earlier save before the little kerfuffle at the Elven Ruins, because you will not be able to complete the side quests after that point.
Act1 is designed so that the side quests should be completed before the main quest gets too far (as in, Flotsam burned down is too far).
I managed to turn in the Nekker contract as the guy is still there. Act1 is designed so that the side quests should be completed before the main quest gets too far (as in, Flotsam burned down is too far).
So just a matter of figuring out the others without documentation. Shouldn't be too tough but I still think the journal is broken.